--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hbfeedback/player/hbfeedbackplayer_stub.cpp Mon Apr 19 14:02:13 2010 +0300
@@ -0,0 +1,156 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (developer.feedback@nokia.com)
+**
+** This file is part of the HbFeedback module of the UI Extensions for Mobile.
+**
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this file.
+** Please review the following information to ensure the GNU Lesser General
+** Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at developer.feedback@nokia.com.
+**
+****************************************************************************/
+
+#include "hbfeedbackplayer_stub_p.h"
+#include <QList>
+#include "hbinstantfeedback.h"
+#include "hbcontinuousfeedback.h"
+#include "hbtacticonfeedback.h"
+#include "hbhitareafeedback.h"
+
+/*!
+ Test player is used to display feedback effects in desktop environment.
+*/
+
+class HbFeedbackBasePlayerPrivate
+{
+
+public:
+ HbFeedbackBasePlayerPrivate();
+ ~HbFeedbackBasePlayerPrivate();
+
+ int getNewContinuousIdentifier();
+ int getNewHitAreaIdentifier();
+
+public:
+ QList<int> continuousIdentifiers;
+ QList<int> hitAreaIdentifiers;
+ int slidingValueContinuous;
+ int slidingValueHitArea;
+};
+
+HbFeedbackBasePlayerPrivate::HbFeedbackBasePlayerPrivate() : slidingValueContinuous(0), slidingValueHitArea(0)
+{
+}
+
+HbFeedbackBasePlayerPrivate::~HbFeedbackBasePlayerPrivate()
+{
+ continuousIdentifiers.clear();
+ hitAreaIdentifiers.clear();
+}
+
+int HbFeedbackBasePlayerPrivate::getNewContinuousIdentifier()
+{
+ slidingValueContinuous++;
+ return slidingValueContinuous;
+}
+
+int HbFeedbackBasePlayerPrivate::getNewHitAreaIdentifier()
+{
+ slidingValueHitArea++;
+ return slidingValueHitArea;
+}
+
+HbFeedbackBasePlayer::HbFeedbackBasePlayer()
+ : d(new HbFeedbackBasePlayerPrivate())
+{
+}
+
+HbFeedbackBasePlayer::~HbFeedbackBasePlayer()
+{
+ delete d;
+}
+
+void HbFeedbackBasePlayer::playInstantFeedback(const HbInstantFeedback& feedback)
+{
+ Q_UNUSED(feedback)
+}
+
+void HbFeedbackBasePlayer::playTacticonFeedback(const HbTacticonFeedback& feedback)
+{
+ Q_UNUSED(feedback)
+}
+
+int HbFeedbackBasePlayer::startContinuousFeedback(const HbContinuousFeedback& feedback)
+{
+ Q_UNUSED(feedback)
+ int identifier = d->getNewContinuousIdentifier();
+ d->continuousIdentifiers.append(identifier);
+ return identifier;
+}
+
+void HbFeedbackBasePlayer::updateContinuousFeedback(int identifier, const HbContinuousFeedback& feedback)
+{
+ Q_UNUSED(identifier)
+ Q_UNUSED(feedback)
+}
+
+void HbFeedbackBasePlayer::cancelContinuousFeedback(int identifier)
+{
+ if (d->continuousIdentifiers.contains(identifier)) {
+ d->continuousIdentifiers.removeAll(identifier);
+ }
+}
+
+bool HbFeedbackBasePlayer::continuousFeedbackOngoing(int identifier)
+{
+ return d->continuousIdentifiers.contains(identifier);
+}
+
+int HbFeedbackBasePlayer::insertHitArea(const HbHitAreaFeedback& feedback)
+{
+ Q_UNUSED(feedback)
+ int identifier = d->getNewHitAreaIdentifier();
+ d->hitAreaIdentifiers.append(identifier);
+ return identifier;
+}
+
+void HbFeedbackBasePlayer::updateHitArea(int identifier, const HbHitAreaFeedback& feedback)
+{
+ Q_UNUSED(identifier)
+ Q_UNUSED(feedback)
+}
+
+void HbFeedbackBasePlayer::removeHitArea(int identifier)
+{
+ if (d->hitAreaIdentifiers.contains(identifier)) {
+ d->hitAreaIdentifiers.removeAll(identifier);
+ }
+}
+
+bool HbFeedbackBasePlayer::hitAreaExists(int identifier)
+{
+ return d->hitAreaIdentifiers.contains(identifier);
+}
+
+void HbFeedbackBasePlayer::cancelContinuousFeedbacks()
+{
+ d->continuousIdentifiers.clear();
+}
+
+void HbFeedbackBasePlayer::removeHitAreas()
+{
+ d->hitAreaIdentifiers.clear();
+}