src/hbfeedback/player/hbtacticonfeedback.h
changeset 0 16d8024aca5e
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/hbfeedback/player/hbtacticonfeedback.h	Mon Apr 19 14:02:13 2010 +0300
@@ -0,0 +1,61 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (developer.feedback@nokia.com)
+**
+** This file is part of the HbFeedback module of the UI Extensions for Mobile.
+**
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this file.
+** Please review the following information to ensure the GNU Lesser General
+** Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights.  These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at developer.feedback@nokia.com.
+**
+****************************************************************************/
+
+#ifndef HBTACTICONFEEDBACK_H
+#define HBTACTICONFEEDBACK_H
+
+#include "hbabstractfeedback.h"
+
+class HbTacticonFeedbackPrivate;
+
+class HB_FEEDBACK_EXPORT HbTacticonFeedback : public HbAbstractFeedback
+{
+
+public:
+    HbTacticonFeedback();
+    HbTacticonFeedback(HbFeedback::TacticonEffect effect);
+    ~HbTacticonFeedback();
+
+    void play();
+    static void play(HbFeedback::TacticonEffect effect);
+
+    HbFeedback::Type type() const {
+        return HbFeedback::TypeTacticon;
+    }
+
+    bool isValid() const;
+
+    HbFeedback::TacticonEffect tacticonEffect() const;
+    void setTacticonEffect(HbFeedback::TacticonEffect effect);
+
+    HbTacticonFeedback &operator=(const HbTacticonFeedback &feedback);
+    bool operator==(const HbTacticonFeedback &feedback) const;
+    bool operator!=(const HbTacticonFeedback &feedback) const;
+
+private:
+    HbTacticonFeedbackPrivate *d;
+};
+
+#endif // HBTACTICONFEEDBACK_H