--- a/src/hbplugins/inputmethods/touchinput/hbinputpredictionqwertyhandler.cpp Wed Aug 18 10:05:37 2010 +0300
+++ b/src/hbplugins/inputmethods/touchinput/hbinputpredictionqwertyhandler.cpp Thu Sep 02 20:44:51 2010 +0300
@@ -115,29 +115,29 @@
else {
currentTextCase = HbTextCaseAutomatic;
}
- break;
- case HbTextCaseUpper:
- currentTextCase = HbTextCaseLower;
+ break;
+ case HbTextCaseUpper:
+ currentTextCase = HbTextCaseLower;
break;
case HbTextCaseAutomatic:
- currentTextCase = HbTextCaseUpper;
+ currentTextCase = HbTextCaseUpper;
break;
default:
break;
}
HbInputState state = mInputMethod->inputState();
- state.setTextCase(currentTextCase);
+ state.setTextCase(currentTextCase);
mInputMethod->activateState(state);
}
break;
case HbInputButton::ButtonKeyCodeSymbol: { // Ctrl/Chr
case HbInputButton::ButtonKeyCodeAlphabet:
mInputMethod->switchSpecialCharacterTable();
- }
+ }
break;
case HbInputButton::ButtonKeyCodeSettings:
mInputMethod->closeExactWordPopup();
- break;
+ break;
default: {
HbTextCase currentTextCase = focusObject->editorInterface().textCase();
Qt::KeyboardModifiers modifiers = Qt::NoModifier;
@@ -288,7 +288,7 @@
}
void HbInputPredictionQwertyHandler::sctCharacterSelected(QString character)
-{
+{
HbInputPredictionHandler::sctCharacterSelected(character);
}
@@ -358,7 +358,7 @@
// once the word is committed, we can not bring it back to inline edit.
// so if the engine does not have any data, we just send backspace event to the editor.
Q_Q(HbInputPredictionQwertyHandler);
- QKeyEvent event = QKeyEvent(QEvent::KeyPress, Qt::Key_Backspace, Qt::NoModifier);
+ QKeyEvent event = QKeyEvent(QEvent::KeyPress, Qt::Key_Backspace, Qt::NoModifier);
q->sendAndUpdate(event);
event = QKeyEvent(QEvent::KeyRelease, Qt::Key_Backspace, Qt::NoModifier);
q->sendAndUpdate(event);
@@ -434,7 +434,7 @@
list.append(QInputMethodEvent::Attribute(QInputMethodEvent::TextFormat, 0, QInputMethodEvent::TextFormat, gray));
} else {
list.append(QInputMethodEvent::Attribute(QInputMethodEvent::TextFormat, mEngine->inputLength(), taillength, gray));
- }
+ }
list.append(QInputMethodEvent::Attribute(QInputMethodEvent::Cursor, mEngine->inputLength(), 0, 0));
// the best guess word is sent to the editor
QInputMethodEvent event(bestGuessWord, list);