/****************************************************************************
**
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (developer.feedback@nokia.com)
**
** This file is part of the HbPlugins module of the UI Extensions for Mobile.
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at developer.feedback@nokia.com.
**
****************************************************************************/
#include <QTimer>
#include <hbinputmethod.h>
#include <hbinputkeymapfactory.h>
#include "HbHardware12key.h"
#include "Hbhardwareinputnumeric12keyhandler.h"
#include "hbinputnumerichandler_p.h"
#include "hbinputabstractbase.h"
class HbHardwareInputNumeric12KeyHandlerPrivate: public HbInputNumericHandlerPrivate
{
Q_DECLARE_PUBLIC(HbHardwareInputNumeric12KeyHandler)
public:
HbHardwareInputNumeric12KeyHandlerPrivate();
~HbHardwareInputNumeric12KeyHandlerPrivate();
bool keyPressed(const QKeyEvent *keyEvent);
void _q_timeout();
public:
int mLastKey;
bool mButtonDown;
};
HbHardwareInputNumeric12KeyHandlerPrivate::HbHardwareInputNumeric12KeyHandlerPrivate():
mLastKey(0),
mButtonDown(false)
{
}
HbHardwareInputNumeric12KeyHandlerPrivate::~HbHardwareInputNumeric12KeyHandlerPrivate()
{
}
bool HbHardwareInputNumeric12KeyHandlerPrivate::keyPressed(const QKeyEvent *keyEvent)
{
Q_Q(HbHardwareInputNumeric12KeyHandler);
HbInputFocusObject *focusObject = 0;
focusObject = mInputMethod->focusObject();
if (!focusObject) {
qDebug("HbInputModeHandler::buttonClicked no focusObject ... failed!!");
return false;
}
int buttonId = keyEvent->key();
if (buttonId == Qt::Key_Return) {
return true;
} else if (buttonId == Qt::Key_Shift) {
if (mTimer->isActive() && (mLastKey == buttonId)){
mTimer->stop();
HbHardware12key *hostInputMethod = qobject_cast<HbHardware12key*>(mInputMethod);
if (hostInputMethod) {
HbInputState newState;
mInputMethod->editorRootState(newState);
mInputMethod->activateState(newState);
}
} else {
mTimer->start(HbLongPressTimerTimeout);
}
mLastKey = buttonId;
mButtonDown = true;
return true;
} else if (buttonId == Qt::Key_Asterisk) {
mInputMethod->switchMode(Qt::Key_Asterisk);
return true;
}
// Let's see if we can get the handler for this button in the base class.
if (q->HbInputNumericHandler::filterEvent(keyEvent)) {
return true;
}
q->commitFirstMappedNumber(buttonId);
return true;
}
void HbHardwareInputNumeric12KeyHandlerPrivate::_q_timeout()
{
mTimer->stop();
HbInputFocusObject *focusedObject = 0;
focusedObject = mInputMethod->focusObject();
if (!focusedObject) {
qDebug("HbHardwareInputNumeric12KeyHandler::timeout focusObject == 0");
return;
}
//switch to Alpha mode when Long key press of Shift key is received
if (mButtonDown && (mLastKey == Qt::Key_Shift ))
{
mButtonDown = false;
// If the editor is not a number only editor, then activate the alphanumeric keypad
if( !focusedObject->editorInterface().isNumericEditor() ){
mInputMethod->switchMode(mLastKey);
}
}
return;
}
HbHardwareInputNumeric12KeyHandler::HbHardwareInputNumeric12KeyHandler(HbInputAbstractMethod* inputMethod)
:HbInputNumericHandler( *new HbHardwareInputNumeric12KeyHandlerPrivate, inputMethod)
{
Q_D(HbHardwareInputNumeric12KeyHandler);
d->q_ptr = this;
}
HbHardwareInputNumeric12KeyHandler::~HbHardwareInputNumeric12KeyHandler()
{
}
/*!
filterEvent function for handling different keyevents.
*/
bool HbHardwareInputNumeric12KeyHandler::filterEvent(const QKeyEvent * event)
{
Q_D(HbHardwareInputNumeric12KeyHandler);
// in numeric mode in itut keypad only KeyPress events are handled.
if ((event->type() == QEvent::KeyPress )
|| (event->type() == QEvent::KeyRelease && event->key() == Qt::Key_Asterisk)) {
return d->keyPressed(event);
}
return false;
}
/*!
Action handler
*/
bool HbHardwareInputNumeric12KeyHandler::actionHandler(HbInputModeAction action)
{
bool ret = false;
switch (action) {
//In case of the numeric editor the character is already committed.
//Need to remove the committed character.
case HbInputModeHandler::HbInputModeActionDeleteAndCommit:{
HbInputFocusObject *focusObject = 0;
Q_D(HbHardwareInputNumeric12KeyHandler);
focusObject = d->mInputMethod->focusObject();
if (!focusObject) {
return false;
}
d->mTimer->stop();
QString empty;
QList<QInputMethodEvent::Attribute> list;
QInputMethodEvent event(QString(), list);
event.setCommitString(empty, -1, 1);
focusObject->sendEvent(event);
ret = true;
}
default: {
ret = false;
}
}
if(!ret) {
ret = HbInputNumericHandler::actionHandler(action);
}
return ret;
}
/*!
list different input modes.
*/
void HbHardwareInputNumeric12KeyHandler::listInputModes(QVector<HbInputModeProperties>& modes) const
{
HbInputModeProperties binding;
binding.iMode = HbInputModeNumeric;
binding.iKeyboard = HbKeyboard12Key;
QVector<int> languages;
HbKeyMapFactory::instance()->listLanguages(languages);
for (int i = 0; i < languages.count(); i++) {
binding.iLanguage = (QLocale::Language)languages.at(i);
modes.push_back(binding);
}
}
// EOF