/****************************************************************************
**
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (developer.feedback@nokia.com)
**
** This file is part of the HbPlugins module of the UI Extensions for Mobile.
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at developer.feedback@nokia.com.
**
****************************************************************************/
#include <QTimer>
#include <hbinputmethod.h>
#include <hbinputkeymapfactory.h>
#include "hbinputnumeric12keyhandler.h"
#include "hbinputnumerichandler_p.h"
#include "virtual12key.h"
#include "hbinputabstractbase.h"
class HbInputNumeric12KeyHandlerPrivate: public HbInputNumericHandlerPrivate
{
Q_DECLARE_PUBLIC(HbInputNumeric12KeyHandler)
public:
HbInputNumeric12KeyHandlerPrivate();
~HbInputNumeric12KeyHandlerPrivate();
bool buttonPressed(const QKeyEvent *keyEvent);
bool buttonReleased(const QKeyEvent *keyEvent);
void _q_timeout();
public:
int mLastKey;
bool mButtonDown;
};
HbInputNumeric12KeyHandlerPrivate::HbInputNumeric12KeyHandlerPrivate():
mLastKey(0),
mButtonDown(false)
{
}
HbInputNumeric12KeyHandlerPrivate::~HbInputNumeric12KeyHandlerPrivate()
{
}
bool HbInputNumeric12KeyHandlerPrivate::buttonPressed(const QKeyEvent *keyEvent)
{
int buttonId = keyEvent->key();
mButtonDown = true;
mLastKey = buttonId;
mTimer->stop();
if (buttonId == Qt::Key_Control) {
mLastKey = buttonId;
mTimer->start(HbLongPressTimerTimeout);
return true;
} else if (buttonId == Qt::Key_Shift) {
mTimer->start(HbLongPressTimerTimeout);
return true;
}
return false;
}
/*!
Handles the key release events from the VKB. Launches the SCT with key release event of
asterisk.
*/
bool HbInputNumeric12KeyHandlerPrivate::buttonReleased(const QKeyEvent *keyEvent)
{
Q_Q(HbInputNumeric12KeyHandler);
HbInputFocusObject *focusObject = 0;
focusObject = mInputMethod->focusObject();
if (!focusObject || !mButtonDown) {
qDebug("HbInputModeHandler::buttonReleased no focusObject ... failed!!");
return false;
}
if(mTimer->isActive()) {
mTimer->stop();
}
int buttonId = keyEvent->key();
mButtonDown = false;
if (buttonId == Qt::Key_Asterisk || buttonId == Qt::Key_Control) {
//Same asterisk key is used for launching candidate list (long key press)
//and also for SCT. So, do not launch SCT if candidate list is already launched.
mInputMethod->switchMode(buttonId);
return true;
} else if (buttonId == Qt::Key_Return) {
mInputMethod->closeKeypad();
return true;
} else if ( buttonId == Qt::Key_Shift && mLastKey == buttonId ) {
//Let's commit character "#" on single tap and double tap of shift Key
QChar qc(keyEvent->key());
qc = QChar('#');
q->commitAndUpdate(qc);
return true;
} else if (buttonId >= 0) {
// Let's see if we can get the handler for this button in the base class.
if (q->HbInputNumericHandler::filterEvent(keyEvent)) {
return true;
}
q->commitFirstMappedNumber(buttonId);
return true;
}
return false;
}
void HbInputNumeric12KeyHandlerPrivate::_q_timeout()
{
Q_Q(HbInputNumeric12KeyHandler);
mTimer->stop();
HbInputFocusObject *focusedObject = 0;
focusedObject = mInputMethod->focusObject();
if (!focusedObject) {
qDebug("HbInputNumeric12KeyHandler::timeout focusObject == 0");
return;
}
//switch to Alpha mode when Long key press of Shift key is received
if (mButtonDown)
{
mButtonDown = false;
if (mLastKey == Qt::Key_Shift) {
// If the editor is not a number only editor, then activate the alphanumeric keypad
if( !focusedObject->editorInterface().isNumericEditor() ) {
mInputMethod->switchMode(mLastKey);
mLastKey = 0;
}
else
{
q->commitAndUpdate(QChar('#'));
}
}
else if (mLastKey == Qt::Key_Control)
{
mInputMethod->switchMode(Qt::Key_Control);
}
}
}
HbInputNumeric12KeyHandler::HbInputNumeric12KeyHandler(HbInputAbstractMethod* inputMethod)
:HbInputNumericHandler( *new HbInputNumeric12KeyHandlerPrivate, inputMethod)
{
Q_D(HbInputNumeric12KeyHandler);
d->q_ptr = this;
}
HbInputNumeric12KeyHandler::~HbInputNumeric12KeyHandler()
{
}
/*!
filterEvent function for handling different keyevents.
*/
bool HbInputNumeric12KeyHandler::filterEvent(const QKeyEvent * event)
{
Q_D(HbInputNumeric12KeyHandler);
if (event->type() == QEvent::KeyPress) {
return d->buttonPressed(event);
} else if (event->type() == QEvent::KeyRelease) {
return d->buttonReleased(event);
}
return false;
}
/*!
Action handler
*/
bool HbInputNumeric12KeyHandler::actionHandler(HbInputModeAction action)
{
Q_D(HbInputNumeric12KeyHandler);
bool ret = false;
switch (action) {
case HbInputModeHandler::HbInputModeActionCancelButtonPress:
case HbInputModeHandler::HbInputModeActionReset:
d->mLastKey = 0;
d->mButtonDown = false;
d->mTimer->stop();
break;
//In case of the numeric editor the character is already committed.
//Need to remove the committed character.
case HbInputModeHandler::HbInputModeActionDeleteAndCommit: {
HbInputFocusObject *focusObject = 0;
focusObject = d->mInputMethod->focusObject();
if (!focusObject) {
return false;
}
d->mTimer->stop();
if (focusObject->editorCursorPosition()) {
QString empty;
QList<QInputMethodEvent::Attribute> list;
QInputMethodEvent event(QString(), list);
event.setCommitString(empty, -1, 1);
focusObject->sendEvent(event);
ret = true;
}
break;
}
default: {
ret = false;
}
}
if(!ret) {
ret = HbInputNumericHandler::actionHandler(action);
}
return ret;
}
/*!
list different input modes.
*/
void HbInputNumeric12KeyHandler::listInputModes(QVector<HbInputModeProperties>& modes) const
{
HbInputModeProperties binding;
binding.iMode = HbInputModeNumeric;
binding.iKeyboard = HbKeyboardVirtual12Key;
QList<HbInputLanguage> languages = HbKeymapFactory::availableLanguages();
foreach (HbInputLanguage language, languages) {
binding.iLanguage = language;
modes.push_back(binding);
}
}
// EOF