/****************************************************************************
**
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (developer.feedback@nokia.com)
**
** This file is part of the HbCore module of the UI Extensions for Mobile.
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at developer.feedback@nokia.com.
**
****************************************************************************/
#include "hbgestures_p.h"
#include "hbgesturerecognizers_p.h"
#include "hbtapgesture.h"
#include "hbpangesture.h"
#include "hbtapandholdgesture.h"
#include "hbswipegesture.h"
#include "hbpinchgesture.h"
#include <QGesture>
#include <QGraphicsObject>
#include <QDebug>
//#define RECOGNIZERS_DEBUG
#ifdef RECOGNIZERS_DEBUG
#define DEBUG qDebug
#else
#define DEBUG if (0) qDebug
#endif
#define GESTURE_D(Class, ptr) Class##Private * const d = static_cast<Class *>(ptr)->d_func()
////////////////////////////////////////////////////////////////////////////
// Pan gesture
////////////////////////////////////////////////////////////////////////////
/*!
\internal
\brief
\return
*/
HbPanGestureRecognizer::HbPanGestureRecognizer()
{
DEBUG() << "Creating HbPanGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
HbPanGestureRecognizer::~HbPanGestureRecognizer()
{
DEBUG() << "Destroying HbPanGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
QGesture* HbPanGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
}
if (QGraphicsObject *o = qobject_cast<QGraphicsObject *>(target)){
o->setAcceptTouchEvents(true);
}
return new HbPanGesture;
}
/*!
\internal
\brief
\return
*/
QGestureRecognizer::Result HbPanGestureRecognizer::recognize(QGesture *state, QObject *watched, QEvent *event)
{
// This HbPanGestureRecognizer works only as a small stub layer
// for QT gesture framework's gesture recognizers. The reason for
// this is to enable testability within logic classes.
// QGesture contains gesture state, which cannot be modified by
// anything else, but QGestureManager itself.
GESTURE_D(HbPanGesture, state);
Q_ASSERT(d->mTime.isValid());
return HbPanGestureLogic::recognize(state->state(), static_cast<HbPanGesture *>(state), watched, event, d->mTime.elapsed());
}
/*!
\internal
\brief
\return
*/
void HbPanGestureRecognizer::reset(QGesture *state)
{
GESTURE_D(HbPanGesture, state);
d->mTime.restart();
HbPanGestureLogic::resetGesture(static_cast<HbPanGesture *>(state));
QGestureRecognizer::reset(state);
}
////////////////////////////////////////////////////////////////////////////
// Tap gesture
////////////////////////////////////////////////////////////////////////////
/*!
\internal
\brief
\return
*/
HbTapGestureRecognizer::HbTapGestureRecognizer()
{
DEBUG() << "Creating HbTapGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
HbTapGestureRecognizer::~HbTapGestureRecognizer()
{
DEBUG() << "Destroying HbTapGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
QGesture* HbTapGestureRecognizer::create(QObject *)
{
return new HbTapGesture;
}
/*!
\internal
\brief
\return
*/
QGestureRecognizer::Result HbTapGestureRecognizer::recognize(QGesture *state, QObject *watched, QEvent *event)
{
// This HbTapGestureRecognizer works only as a small stub layer
// for QT gesture framework's gesture recognizers. The reason for
// this is to enable testability within logic classes.
// QGesture contains gesture state, which cannot be modified by
// anything else, but QGestureManager itself.
return HbTapGestureLogic::recognize( state->state(), static_cast<HbTapGesture *>(state), watched, event );
}
/*!
\internal
\brief
\return
*/
void HbTapGestureRecognizer::reset(QGesture *state)
{
HbTapGestureLogic::resetGesture(static_cast<HbTapGesture *>(state));
QGestureRecognizer::reset(state);
}
////////////////////////////////////////////////////////////////////////////
// Tap & hold gesture
////////////////////////////////////////////////////////////////////////////
/*!
\internal
\brief
\return
*/
HbTapAndHoldGestureRecognizer::HbTapAndHoldGestureRecognizer()
:
QGestureRecognizer(),
HbTapAndHoldGestureLogic()
{
DEBUG() << "Creating HbTapAndHoldGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
HbTapAndHoldGestureRecognizer::~HbTapAndHoldGestureRecognizer()
{
DEBUG() << "Destroying HbTapAndHoldGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
QGesture* HbTapAndHoldGestureRecognizer::create(QObject *)
{
return new HbTapAndHoldGesture;
}
/*!
\internal
\brief
\return
*/
QGestureRecognizer::Result HbTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *watched, QEvent *event)
{
// This HbTapGestureRecognizer works only as a small stub layer
// for QT gesture framework's gesture recognizers. The reason for
// this is to enable testability within logic classes.
// QGesture contains gesture state, which cannot be modified by
// anything else, but QGestureManager itself.
return HbTapAndHoldGestureLogic::recognize( state->state(), static_cast<HbTapAndHoldGesture*>(state), watched, event );
}
/*!
\internal
\brief
\return
*/
void HbTapAndHoldGestureRecognizer::reset(QGesture *state)
{
HbTapAndHoldGestureLogic::resetGesture(static_cast<HbTapAndHoldGesture*>(state));
QGestureRecognizer::reset(state);
}
////////////////////////////////////////////////////////////////////////////
// Pinch gesture
////////////////////////////////////////////////////////////////////////////
/*!
\internal
\brief
\return
*/
HbPinchGestureRecognizer::HbPinchGestureRecognizer()
{
DEBUG() << "Creating HbPinchGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
HbPinchGestureRecognizer::~HbPinchGestureRecognizer()
{
DEBUG() << "Destroying HbPinchGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
QGesture* HbPinchGestureRecognizer::create(QObject *target)
{
if (target && target->isWidgetType()) {
static_cast<QWidget *>(target)->setAttribute(Qt::WA_AcceptTouchEvents);
}
if (QGraphicsObject *o = qobject_cast<QGraphicsObject *>(target)){
o->setAcceptTouchEvents(true);
}
return new HbPinchGesture;
}
/*!
\internal
\brief
\return
*/
QGestureRecognizer::Result HbPinchGestureRecognizer::recognize(QGesture *state, QObject *watched, QEvent *event)
{
// This HbTapGestureRecognizer works only as a small stub layer
// for QT gesture framework's gesture recognizers. The reason for
// this is to enable testability within logic classes.
// QGesture contains gesture state, which cannot be modified by
// anything else, but QGestureManager itself.
return HbPinchGestureLogic::recognize(state->state(), static_cast<HbPinchGesture *>(state), watched, event);
}
/*!
\internal
\brief
\return
*/
void HbPinchGestureRecognizer::reset(QGesture *state)
{
HbPinchGestureLogic::resetGesture(static_cast<HbPinchGesture *>(state));
QGestureRecognizer::reset(state);
}
////////////////////////////////////////////////////////////////////////////
// Swipe gesture
////////////////////////////////////////////////////////////////////////////
/*!
\internal
\brief
\return
*/
HbSwipeGestureRecognizer::HbSwipeGestureRecognizer()
{
DEBUG() << "Creating HbSwipeGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
HbSwipeGestureRecognizer::~HbSwipeGestureRecognizer()
{
DEBUG() << "Destroying HbSwipeGestureRecognizer" << this;
}
/*!
\internal
\brief
\return
*/
QGesture* HbSwipeGestureRecognizer::create(QObject *)
{
return new HbSwipeGesture;
}
/*!
\internal
\brief
\return
*/
QGestureRecognizer::Result HbSwipeGestureRecognizer::recognize(QGesture *state, QObject *watched, QEvent *event)
{
// This HbSwipeGestureRecognizer works only as a small stub layer
// for QT gesture framework's gesture recognizers. The reason for
// this is to enable testability within logic classes.
// QGesture contains gesture state, which cannot be modified by
// anything else, but QGestureManager itself.
GESTURE_D(HbSwipeGesture, state);
Q_ASSERT(d->mTime.isValid());
return HbSwipeGestureLogic::recognize(state->state(), static_cast<HbSwipeGesture *>(state), watched, event, d->mTime.elapsed());
}
/*!
\internal
\brief
\return
*/
void HbSwipeGestureRecognizer::reset(QGesture *state)
{
GESTURE_D(HbSwipeGesture, state);
d->mTime.restart();
HbSwipeGestureLogic::resetGesture(static_cast<HbSwipeGesture *>(state));
QGestureRecognizer::reset(state);
}