/****************************************************************************+ −
**+ −
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).+ −
** All rights reserved.+ −
** Contact: Nokia Corporation (developer.feedback@nokia.com)+ −
**+ −
** This file is part of the HbWidgets module of the UI Extensions for Mobile.+ −
**+ −
** GNU Lesser General Public License Usage+ −
** This file may be used under the terms of the GNU Lesser General Public+ −
** License version 2.1 as published by the Free Software Foundation and+ −
** appearing in the file LICENSE.LGPL included in the packaging of this file.+ −
** Please review the following information to ensure the GNU Lesser General+ −
** Public License version 2.1 requirements will be met:+ −
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.+ −
**+ −
** In addition, as a special exception, Nokia gives you certain additional+ −
** rights. These rights are described in the Nokia Qt LGPL Exception+ −
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.+ −
**+ −
** If you have questions regarding the use of this file, please contact+ −
** Nokia at developer.feedback@nokia.com.+ −
**+ −
****************************************************************************/+ −
+ −
#include <QPainter>+ −
+ −
#include "hbtransparentwindow.h"+ −
+ −
/*!+ −
@beta+ −
@hbwidgets+ −
\class HbTransparentWindow+ −
\brief The HbTransparentWindow class provides a easy way to create + −
transparent area to UI.+ −
+ −
A transparent window is transparent area in the UI which will show+ −
underlying content through. The HbMainWindow needs to be constructed+ −
with Hb::WindowFlagTransparent attribute to get the hole working. + −
+ −
Transparent window will erase all the pixels in the UI underneath the + −
widget. You can place content on top of transparent window normally.+ −
+ −
This widget is meant to be used when developer has own window surface+ −
running underneath the UI and this surface should be show through the + −
hole in the UI e.g. video playback through own surface or HW accelerated + −
3D content in own surface.+ −
+ −
\sa HbWidget, HbMainWindow, HbMainWindow::nativeBackgroundWindow+ −
*/+ −
+ −
/*!+ −
\reimp+ −
\fn int HbToolButton::type() const+ −
*/+ −
+ −
/*!+ −
Constructs a new HbTransparentWindow with \a parent.+ −
*/+ −
HbTransparentWindow::HbTransparentWindow(QGraphicsItem *parent) :+ −
HbWidget(parent)+ −
{+ −
setFlag(QGraphicsItem::ItemUsesExtendedStyleOption, true);+ −
}+ −
+ −
+ −
/*!+ −
Destructs the transparent window.+ −
*/+ −
HbTransparentWindow::~HbTransparentWindow()+ −
{+ −
}+ −
+ −
void HbTransparentWindow::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)+ −
{+ −
Q_UNUSED(widget)+ −
QPainter::CompositionMode compositionMode = painter->compositionMode();+ −
painter->setCompositionMode(QPainter::CompositionMode_Source);+ −
painter->fillRect(option->exposedRect, QColor(0,0,0,0));+ −
painter->setCompositionMode(compositionMode);+ −
}+ −
+ −
#include "moc_hbtransparentwindow.cpp"+ −