/****************************************************************************
**
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (developer.feedback@nokia.com)
**
** This file is part of the HbPlugins module of the UI Extensions for Mobile.
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at developer.feedback@nokia.com.
**
****************************************************************************/
#include <hbinputmethod.h>
#include <hbinputkeymapfactory.h>
#include "hbinputnumerichandler_p.h"
#include "HbHardwareInputNumericQwertyHandler.h"
#include "hbinputabstractbase.h"
class HbHardwareInputNumericQwertyHandlerPrivate: public HbInputNumericHandlerPrivate
{
Q_DECLARE_PUBLIC(HbHardwareInputNumericQwertyHandler)
public:
HbHardwareInputNumericQwertyHandlerPrivate();
~HbHardwareInputNumericQwertyHandlerPrivate();
void init();
// button related operations.
bool buttonPressed(const QKeyEvent *event);
bool buttonReleased(const QKeyEvent *event);
};
HbHardwareInputNumericQwertyHandlerPrivate::HbHardwareInputNumericQwertyHandlerPrivate()
{
}
HbHardwareInputNumericQwertyHandlerPrivate::~HbHardwareInputNumericQwertyHandlerPrivate()
{
}
bool HbHardwareInputNumericQwertyHandlerPrivate::buttonPressed(const QKeyEvent * event)
{
Q_UNUSED(event);
return true;
}
bool HbHardwareInputNumericQwertyHandlerPrivate::buttonReleased(const QKeyEvent *event)
{
Q_Q(HbHardwareInputNumericQwertyHandler);
// let's pass event to the base class.
if (q->HbInputNumericHandler::filterEvent(event)) {
return true;
}
int buttonId = event->key();
// currently we shift and control key are not clear as concept. So just ignoring
// these buttons.
if (buttonId == Qt::Key_Shift || buttonId == Qt::Key_Control) {
return false;
}
//TODO
HbInputFocusObject *focusObject = 0;
focusObject = mInputMethod->focusObject();
if (!focusObject) {
qDebug("HbHardwareInputNumericQwertyHandler::buttonReleased : no focused editor widget!");
return false;
}
int currentTextCase = focusObject->editorInterface().textCase();
QChar newChar = QChar(buttonId);
if (currentTextCase == HbTextCaseLower) {
newChar = newChar.toLower();
} else {
newChar = newChar.toUpper();
}
q->commitAndUpdate(newChar);
return true;
}
HbHardwareInputNumericQwertyHandler::HbHardwareInputNumericQwertyHandler(HbInputAbstractMethod* inputMethod)
:HbInputNumericHandler(* new HbHardwareInputNumericQwertyHandlerPrivate, inputMethod)
{
Q_D(HbHardwareInputNumericQwertyHandler);
d->q_ptr = this;
}
HbHardwareInputNumericQwertyHandler::~HbHardwareInputNumericQwertyHandler()
{
}
/*!
filterEvent function key handling.
*/
bool HbHardwareInputNumericQwertyHandler::filterEvent(const QKeyEvent* event)
{
Q_D(HbHardwareInputNumericQwertyHandler);
if (event->type() == QEvent::KeyRelease) {
return d->buttonReleased(event);
} else {
return d->buttonPressed(event);
}
}
/*!
Action handler
*/
bool HbHardwareInputNumericQwertyHandler::actionHandler(HbInputModeAction action)
{
return HbInputNumericHandler::actionHandler(action);
}
//EOF