/****************************************************************************
**
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (developer.feedback@nokia.com)
**
** This file is part of the HbPlugins module of the UI Extensions for Mobile.
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at developer.feedback@nokia.com.
**
****************************************************************************/
#ifndef _HbHardware12key_H
#define _HbHardware12key_H
#include <hbinputmethod.h>
#include <hbinputpredictioncallback.h>
class HbKeyMapFactory;
class HbKeyMapData;
class QTimer;
class HbInputSctPortrait;
class HbCandidateList;
class HbPredictionEngine;
class HbAction;
// input mode handlers.
class HbInputModeHandler;
class HbHardwareInputPrediction12KeyHandler;
class HbHardwareInputBasic12KeyHandler;
class HbHardwareInputNumeric12KeyHandler;
class HbHardware12key : public HbInputMethod
{
Q_OBJECT
public:
HbHardware12key();
~HbHardware12key();
public: // From QInputContext
QString identifierName();
bool isComposing() const;
QString language();
void reset();
void mouseHandler(int cursorPosition, QMouseEvent* event);
bool usePrediction() const;
public: // From HbInputMethod
void focusReceived();
void focusLost(bool focusSwitch);
void inputLanguageChanged(int newLanguage);
void inputStateActivated(const HbInputState& newState);
bool filterEvent(const QEvent *event);
public:
void initializeModeHandlers();
void closeCandidatePopup();
void launchCandidatePopup(QStringList *candidates);
int switchSpecialCharacterTable();
void launchAutoCompletionPopup(QStringList *candidates);
void closeAutoCompletionPopup();
void switchMode(int keyCode);
protected:
void predictiveInputStatusChanged(int newStatus);
public slots:
void sctCharacterSelected(QChar character);
void candidatePopupClosed(int closingKey);
private:
void switchToSctMode();
void setSpecialCharacters();
QPoint getCandidatePosition();
private:
HbKeyMapData* mKeyData;
HbInputModeType mInputMode;
HbInputState mPrevInputState;
HbInputSctPortrait* mSctKeypad;
// Owned
HbCandidateList* mCandidatePopup;
HbInputFocusObject* mCurrentlyFocused;
// Input mode handlers.
HbInputModeHandler *mActiveModeHandler;
HbHardwareInputPrediction12KeyHandler *mPredictionModeHandler;
HbHardwareInputBasic12KeyHandler *mBasicModeHandler;
HbHardwareInputNumeric12KeyHandler *mNumericModeHandler;
};
#endif // _HbHardware12key_H
// End of file