/****************************************************************************
**
** Copyright (C) 2008-2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (developer.feedback@nokia.com)
**
** This file is part of the HbPlugins module of the UI Extensions for Mobile.
**
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at developer.feedback@nokia.com.
**
****************************************************************************/
#include <QTimer>
#include <hbinputkeymap.h>
#include <hbinputkeymapfactory.h>
#include <hbinputsettingproxy.h>
#include "hbinputabstractbase.h"
#include "hbinputbasichandler_p.h"
#include "hbinputmodehandler_p.h"
#include "hbhardwareinputbasicqwertyhandler.h"
class HbHardwareInputBasicQwertyHandlerPrivate: public HbInputBasicHandlerPrivate
{
Q_DECLARE_PUBLIC(HbHardwareInputBasicQwertyHandler)
public:
HbHardwareInputBasicQwertyHandlerPrivate();
~HbHardwareInputBasicQwertyHandlerPrivate();
// button related operations.
bool buttonPressed(const QKeyEvent *event);
bool buttonReleased(const QKeyEvent *event);
void _q_timeout();
public:
HbFnState mFnState;
int mButton;
HbInputShiftKeyState mShiftKeyState;
};
HbHardwareInputBasicQwertyHandlerPrivate::HbHardwareInputBasicQwertyHandlerPrivate()
:mFnState(HbFnOff),
mButton(0),
mShiftKeyState(EKeyPressedNone)
{
}
HbHardwareInputBasicQwertyHandlerPrivate::~HbHardwareInputBasicQwertyHandlerPrivate()
{
}
bool HbHardwareInputBasicQwertyHandlerPrivate::buttonPressed(const QKeyEvent * event)
{
mButton = event->key();
if (!mTimer->isActive()){
mTimer->start(HbLongPressTimerTimeout);
}
if (event->key() != Qt::Key_Delete && event->key() != Qt::Key_Backspace) {
return true;
} else {
return false;
}
}
bool HbHardwareInputBasicQwertyHandlerPrivate::buttonReleased(const QKeyEvent * event)
{
// Kept for handling button released specific logic
Q_Q(HbHardwareInputBasicQwertyHandler);
HbInputFocusObject *focusObject = 0;
focusObject = mInputMethod->focusObject();
if (!focusObject) {
qDebug("HbHardwareInputBasicQwertyHandler::virtualButtonClicked : no focused editor widget!");
return false;
}
// If the timer is not active and it is alpha mode, it is a long press
// and handled in another function. So just return.
if (mTimer->isActive()) {
mTimer->stop();
}
int eventKey = event->key();
//Handle long key press here
switch(eventKey) {
case Qt::Key_Alt:
//handle function key (fn key) states here using fn & shift handler helper class
break;
case Qt::Key_Shift: {
//If the shift key state is EShiftKeyPressed and a second shift key press is received before any other
//key events, then current text case should not be changed.
if (mShiftKeyState){
mShiftKeyState = EKeyPressedNone;
} else {
mShiftKeyState = EShiftKeyPressed;
int currentTextCase = focusObject->editorInterface().textCase();
switch(currentTextCase) {
case HbTextCaseLower:
focusObject->editorInterface().setTextCase(HbTextCaseUpper);
focusObject->syncEditorInterface();
break;
case HbTextCaseUpper:
case HbTextCaseAutomatic:
focusObject->editorInterface().setTextCase(HbTextCaseLower);
focusObject->syncEditorInterface();
break;
default:
break;
}
}
}
break;
case Qt::Key_Control:{
return true;
}
break;
case Qt::Key_Backspace:
case Qt::Key_Delete: {
// let's pass the backspace event to the focussed editor.
//return q->HbInputBasicHandler::filterEvent(event);
break;
}
case Qt::Key_Return:
case Qt::Key_Enter:
case Qt::Key_Space: {
QChar qc(eventKey);
if(Qt::Key_Space == eventKey && (event->modifiers() & Qt::ControlModifier)){
if (HbInputSettingProxy::instance()->predictiveInputStatus()) {
HbInputSettingProxy::instance()->setPredictiveInputStatus(0);
} else {
HbInputSettingProxy::instance()->setPredictiveInputStatus(1);
}
break;
}
if (qc == Qt::Key_Enter || qc == Qt::Key_Return) {
qc = QChar('\n'); // Editor expects normal line feed.
}
if(focusObject){
q->commitAndUpdate(qc);
}
break;
}
default: {
if (q->HbInputBasicHandler::filterEvent(event)) {
return true;
}
QList<QInputMethodEvent::Attribute> list;
QString newText;
int currentTextCase = focusObject->editorInterface().textCase();
// If function key is pressed, get the functionized
QString chars;
const HbMappedKey* mappedKey = mKeymap->keyForKeycode(mInputMethod->inputState().keyboard(), eventKey);
if (currentTextCase == HbTextCaseLower)
chars = mappedKey->characters(HbModifierNone);
else
chars = mappedKey->characters(HbModifierShiftPressed);
if(chars.length()){
q->commitAndUpdate(chars);
}
// Reset the shift state.
if (EShiftKeyPressed == mShiftKeyState) {
mShiftKeyState = EKeyPressedNone;
int textCase = HbTextCaseLower;
HbModifier modifier = HbModifierNone;
if (HbTextCaseLower == currentTextCase) {
textCase = HbTextCaseUpper;
modifier = HbModifierShiftPressed;
}
focusObject->editorInterface().setTextCase(textCase);
focusObject->syncEditorInterface();
}
mInputMethod->updateState();
}
break;
}
return true;
}
void HbHardwareInputBasicQwertyHandlerPrivate::_q_timeout()
{
mTimer->stop();
qDebug("Timer stoped");
if (mButton == Qt::Key_Shift ){
mShiftKeyState = EShiftKeyPressed;
} else {
mFnState = HbFnNext;
}
return;
}
HbHardwareInputBasicQwertyHandler::HbHardwareInputBasicQwertyHandler(HbInputAbstractMethod* inputMethod)
:HbInputBasicHandler(* new HbHardwareInputBasicQwertyHandlerPrivate, inputMethod)
{
Q_D(HbHardwareInputBasicQwertyHandler);
d->q_ptr = this;
}
HbHardwareInputBasicQwertyHandler::~HbHardwareInputBasicQwertyHandler()
{
}
/*!
filterEvent function key handling.
*/
bool HbHardwareInputBasicQwertyHandler::filterEvent(const QKeyEvent* event)
{
Q_D(HbHardwareInputBasicQwertyHandler);
if (!event->isAutoRepeat()) {
if ((event->type() == QEvent::KeyRelease) ) {
return d->buttonReleased(event);
} else {
return d->buttonPressed(event);
}
}
return false;
}
/*!
returns true if in inline edit.
*/
bool HbHardwareInputBasicQwertyHandler::isComposing() const
{
Q_D(const HbHardwareInputBasicQwertyHandler);
return d->mTimer->isActive();
}
/*!
Action handler
*/
bool HbHardwareInputBasicQwertyHandler::actionHandler(HbInputModeAction action)
{
Q_D(HbHardwareInputBasicQwertyHandler);
bool ret = true;
switch (action) {
case HbInputModeActionReset:
if (d->mTimer->isActive()) {
d->mTimer->stop();
qDebug("Timer stoped");
}
break;
default: {
ret = HbInputBasicHandler::actionHandler(action);
}
}
return ret;
}
/*!
this SLOT is called by input plugin when there is a character selected from character preview pane.
*/
void HbHardwareInputBasicQwertyHandler::charFromPreviewSelected(QString characters)
{
Q_D(HbHardwareInputBasicQwertyHandler);
if(characters.size() > 0) {
sctCharacterSelected(characters[0]);
d->mInputMethod->updateState();
}
}
void HbHardwareInputBasicQwertyHandler::sctCharacterSelected(QChar character)
{
HbInputModeHandler::sctCharacterSelected(character);
}