--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/tsrc/consoleplayer/player/src/openmax_al/openmaxplayerutility.cpp Fri Sep 03 19:37:02 2010 -0500
@@ -0,0 +1,453 @@
+#include <string.h>
+#include <stdlib.h>
+#include "openmaxplayerutility.h"
+
+#define FILE_EXTN "file:///"
+#define FILE_EXTN_LEN strlen("file:///")
+
+XAboolean bIsPlayDone = XA_BOOLEAN_FALSE;
+
+void PlayCallbackFun (XAPlayItf /*caller*/, void* pContext, XAuint32 event)
+{
+ char callback_string[50];
+ COpenMaxPlayerUtility* pSelf = (COpenMaxPlayerUtility*)pContext;
+ if(event & XA_PLAYEVENT_HEADMOVING)
+ {
+ strcpy(callback_string, "XA_PLAYEVENT_HEADMOVING");
+ }
+ else if(event & XA_PLAYEVENT_HEADATEND)
+ {
+ strcpy(callback_string, "XA_PLAYEVENT_HEADATEND");
+ bIsPlayDone = XA_BOOLEAN_TRUE;
+ pSelf->Stop();
+ }
+ else if(event & XA_PLAYEVENT_HEADATMARKER)
+ {
+ strcpy(callback_string, "XA_PLAYEVENT_HEADATMARKER");
+ }
+ else if(event & XA_PLAYEVENT_HEADATNEWPOS)
+ {
+ strcpy(callback_string, "XA_PLAYEVENT_HEADATNEWPOS");
+ }
+ else if(event & XA_PLAYEVENT_HEADSTALLED)
+ {
+ strcpy(callback_string, "XA_PLAYEVENT_HEADSTALLED");
+ }
+ //LOGFILE (callback_string);
+}
+
+COpenMaxPlayerUtility::COpenMaxPlayerUtility()
+{
+ Init();
+}
+
+COpenMaxPlayerUtility::~COpenMaxPlayerUtility()
+{
+ /* Destroy the player */
+ DestroyPlayer ();
+
+ /* Destroy Output Mix object */
+ (*m_outputMix)->Destroy(m_outputMix);
+
+ /* Shutdown OpenMAX AL */
+ (*m_engine)->Destroy(m_engine);
+}
+
+// Initializes the OpenMAX AL engine and start the playback of some
+// music from a file and draw the graphical equalizer
+//
+void COpenMaxPlayerUtility::Init (void)
+{
+ XAresult res;
+ int i;
+ XAEngineOption EngineOption[] = {
+ (XAuint32) XA_ENGINEOPTION_THREADSAFE,
+ (XAuint32) XA_BOOLEAN_TRUE
+ };
+
+ /* Create OpenMAX AL */
+ res = xaCreateEngine(&m_engine, 1, EngineOption, 0, NULL, NULL);
+ CheckErr(res, "xaCreateEngine");
+
+ /* Realizing the XA Engine in synchronous mode. */
+ res = (*m_engine)->Realize(m_engine, XA_BOOLEAN_FALSE);
+ CheckErr(res, "Realize(engine)");
+
+ /* Get the XA Engine Interface which is implicit */
+ res = (*m_engine)->GetInterface(m_engine, XA_IID_ENGINE, (void**) &m_EngineItf);
+ CheckErr(res, "GetInterface(engine)");
+
+ /* Initialize arrays required[] and iidArray[] */
+ for (i = 0; i < MAX_NUMBER_INTERFACES; i++)
+ {
+ m_required[i] = XA_BOOLEAN_FALSE;
+ m_iidArray[i] = XA_IID_NULL;
+ }
+
+ /* Set arrays required[] and iidArray[] for VOLUME and EQUALIZER interfaces */
+ m_required[0] = XA_BOOLEAN_TRUE;
+ m_iidArray[0] = XA_IID_VOLUME;
+ m_required[1] = XA_BOOLEAN_TRUE;
+ m_iidArray[1] = XA_IID_EQUALIZER;
+
+ /* Create Output Mix object to be used by player */
+ res = (*m_EngineItf)->CreateOutputMix(m_EngineItf, &m_outputMix, 2, m_iidArray, m_required);
+ CheckErr(res, "CreateOutputMix");
+
+ /* Realizing the Output Mix object in synchronous mode. */
+ res = (*m_outputMix)->Realize(m_outputMix, XA_BOOLEAN_FALSE);
+ CheckErr(res, "Realize(outputMix)");
+
+ /* Get volume and equalizer interfaces */
+ res = (*m_outputMix)->GetInterface(m_outputMix, XA_IID_VOLUME, (void**) &m_volumeItf);
+ CheckErr(res, "GetInterface(volume)");
+ res = (*m_outputMix)->GetInterface(m_outputMix, XA_IID_EQUALIZER, (void**) &m_equalizerItf);
+ CheckErr(res, "GetInterface(equalizer)");
+
+ // Setup the audio sink structure
+ m_locator_outputmix.locatorType = XA_DATALOCATOR_OUTPUTMIX;
+ m_locator_outputmix.outputMix = m_outputMix;
+ m_audioSink.pLocator = (void*) &m_locator_outputmix;
+ m_audioSink.pFormat = NULL;
+
+ /* Set arrays required[] and iidArray[] for no interfaces (PlayItf is implicit) */
+ m_required[0] = XA_BOOLEAN_TRUE;
+ m_iidArray[0] = XA_IID_DYNAMICSOURCE;
+ m_required[1] = XA_BOOLEAN_FALSE;
+ m_iidArray[1] = XA_IID_NULL;
+
+ // Setup the video sink structure
+ // Set nativeWindowHandle and nativeDisplayHandle to platform specific values
+ XANativeHandle nativeWindowHandle = NULL;
+ XANativeHandle nativeDisplayHandle = NULL;
+
+ m_locator_displayregion.locatorType = XA_DATALOCATOR_NATIVEDISPLAY;
+ m_locator_displayregion.hDisplay = nativeDisplayHandle;
+ m_locator_displayregion.hWindow = nativeWindowHandle;
+ m_videoSink.pLocator = (void*) &m_locator_displayregion;
+ m_videoSink.pFormat = NULL;
+
+ /* Before we start set volume to -3dB (-300mB) and enable equalizer */
+ XAmillibel minVol = m_nVolume = XA_MILLIBEL_MIN;
+ XAmillibel maxVol = 0;
+ res = (*m_volumeItf)->GetMaxVolumeLevel (m_volumeItf, &maxVol);
+ CheckErr(res, "GetMaxVolumeLevel");
+
+ // before Play, set volume
+ res = (*m_volumeItf)->SetVolumeLevel(m_volumeItf, minVol);
+ CheckErr(res, "SetVolumeLevel");
+}
+
+void COpenMaxPlayerUtility::DestroyPlayer ()
+ {
+ XAresult res;
+ XAuint32 playState;
+ /* Stop the music */
+ res = (*m_playItf)->GetPlayState(m_playItf, &playState);
+ CheckErr(res, "GetPlayState");
+
+ if ( playState != XA_PLAYSTATE_STOPPED )
+ {
+ res = (*m_playItf)->SetPlayState(m_playItf, XA_PLAYSTATE_STOPPED);
+ CheckErr(res, "SetPlayState(stopped)");
+ }
+
+ // Destroy the player caused app to crash
+// (*player)->Destroy(player);
+ }
+
+/*
+* Called when the display is repainted.
+*/
+void COpenMaxPlayerUtility::DrawEQDisplay (void)
+{
+ XAuint16 numBands;
+ XAmillibel bandLevel;
+ XAmillibel minLevel;
+ XAmillibel maxLevel;
+ XAmilliHertz minFreq;
+ XAmilliHertz maxFreq;
+ int band;
+ XAresult res;
+ res = (*m_equalizerItf)->GetNumberOfBands(m_equalizerItf, &numBands);
+ CheckErr(res, "GetNumberOfBands(equalizerItf)");
+ res = (*m_equalizerItf)->GetBandLevelRange(m_equalizerItf, &minLevel, &maxLevel);
+ CheckErr(res, "GetBandLevelRange(equalizerItf)");
+ for (band = 0; band<numBands; band++)
+ {
+ res = (*m_equalizerItf)->GetBandFreqRange(m_equalizerItf, (XAint16) band, &minFreq, &maxFreq);
+ CheckErr(res, "GetBandFreqRange(equalizerItf)");
+ res = (*m_equalizerItf)->GetBandLevel(m_equalizerItf, (XAint16)band, &bandLevel);
+ CheckErr(res, "GetBandLevel(equalizerItf)");
+ // drawEQBand(minFreq, maxFreq, bandLevel);
+ }
+}
+
+void COpenMaxPlayerUtility::VideoFrameSize(TSize& /*aSize*/) const
+{
+}
+
+TTimeIntervalMicroSeconds COpenMaxPlayerUtility::Position() const
+{
+ return 0;
+}
+
+TTimeIntervalMicroSeconds COpenMaxPlayerUtility::Duration() const
+{
+ return 0;
+}
+
+TInt COpenMaxPlayerUtility::Volume() const
+ {
+ return m_nVolume;
+ }
+
+TInt COpenMaxPlayerUtility::MaxVolume() const
+ {
+ return m_nVolume;
+ }
+
+TInt COpenMaxPlayerUtility::Balance()const
+{
+ return 0;
+}
+
+TVideoRotation COpenMaxPlayerUtility::Rotation() const
+{
+ return EVideoRotationNone;
+}
+
+void COpenMaxPlayerUtility::SetVolume(TInt aVolume)
+ {
+ m_nVolume = aVolume;
+ XAresult res = (*m_volumeItf)->SetVolumeLevel(m_volumeItf, (XAmillibel)m_nVolume);
+ CheckErr(res, "SetVolumeL");
+ }
+
+void COpenMaxPlayerUtility::SetBalance(TInt /*aBalance*/)
+ {
+ }
+
+void COpenMaxPlayerUtility::SetPosition(const TTimeIntervalMicroSeconds& /*aPosition*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::SetRotation(const RWindow& /*aWindow*/, TVideoRotation /*aRotation*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::SetScaleFactor(const RWindow& /*aWindow*/, TReal32 /*aWidthPercentage*/,
+ TReal32 /*aHeightPercentage*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::SetAutoScale(const RWindow& /*aWindow*/, TAutoScaleType /*aScaleType*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::StepFrame(TInt /*aStep*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::OpenFile(const TDesC& aFileName, TUid /*aControllerUid*/)
+ {
+ const TUint16 *pFile = aFileName.Ptr();
+ TInt len = aFileName.Length();
+
+ if (pFile)
+ {
+ strcpy((char*)m_sourceName, FILE_EXTN);
+ len = wcstombs((char*)&m_sourceName[FILE_EXTN_LEN], (const wchar_t *)pFile, len);
+ m_sourceName[FILE_EXTN_LEN + len] = '\0';
+ uri.locatorType = XA_DATALOCATOR_URI;
+ uri.URI = (XAchar*) m_sourceName;
+ m_mime.formatType = XA_DATAFORMAT_MIME;
+ m_mime.mimeType = (XAchar *) "audio/ra";
+
+ //Do we need this here?
+ PlaySource (uri);
+ }
+ }
+
+void COpenMaxPlayerUtility::OpenUrl(const TDesC& /*aUrl*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::Prepare()
+ {
+
+ }
+
+void COpenMaxPlayerUtility::Close()
+ {
+
+ }
+
+void COpenMaxPlayerUtility::Pause()
+ {
+ XAresult res;
+ res = (*m_playItf)->SetPlayState(m_playItf, XA_PLAYSTATE_PAUSED);
+ CheckErr(res, "SetPlayState(paused)");
+ }
+
+void COpenMaxPlayerUtility::Play()
+ {
+ XAresult res;
+ res = (*m_playItf)->SetPlayState(m_playItf, XA_PLAYSTATE_PLAYING);
+ CheckErr(res, "SetPlayState(playing)");
+ }
+
+TInt COpenMaxPlayerUtility::Stop()
+ {
+ DestroyPlayer();
+ return 0;
+ }
+
+void COpenMaxPlayerUtility::AddDisplayWindow(RWsSession& aWs, CWsScreenDevice& /*aScreenDevice*/, RWindow& aWindow)
+ {
+ m_locator_displayregion.hDisplay = &aWs; //pointer to RWsSession
+ m_locator_displayregion.hWindow = &aWindow; //pointer to RWindow
+ }
+
+void COpenMaxPlayerUtility::SetWindowClipRect(const RWindow& /*aWindow*/, const TRect& /*aWindowClipRect*/)
+ {
+
+ }
+
+void COpenMaxPlayerUtility::SetVideoExtent(const RWindow& /*aWindow*/, const TRect& /*aVideoExtent*/)
+ {
+
+ }
+
+/* Checks for error. If any errors exit the application! */
+bool COpenMaxPlayerUtility::CheckErr (XAresult res, char* /*aMsg*/)
+{
+ return (res == XA_RESULT_SUCCESS);
+}
+
+
+/*
+* Called by UI when user increases or decreases a band level.
+*/
+void COpenMaxPlayerUtility::SetBandLevel(XAint16 band, XAboolean increase)
+{
+ XAuint16 numBands;
+ XAmillibel bandLevel;
+ XAmillibel minLevel;
+ XAmillibel maxLevel;
+ XAresult res;
+
+ res = (*m_equalizerItf)->GetNumberOfBands(m_equalizerItf, &numBands);
+ CheckErr(res, "GetNumberOfBands");
+
+ res = (*m_equalizerItf)->GetBandLevelRange(m_equalizerItf, &minLevel, &maxLevel);
+ CheckErr(res, "GetBandLevelRange");
+ if (band >= numBands)
+ {
+ /* Error. Insert debug print here. */
+ exit(0);
+ }
+
+ res = (*m_equalizerItf)->GetBandLevel(m_equalizerItf, band, &bandLevel);
+ CheckErr(res, "GetBandLevel");
+
+ if (increase==XA_BOOLEAN_TRUE)
+ {
+ /* increase the level by 1 dB (100mB) if the max supported level
+ * is not exceeded */
+ bandLevel = bandLevel + 100;
+ if(bandLevel < maxLevel)
+ {
+ res = (*m_equalizerItf)->SetBandLevel(m_equalizerItf, band, bandLevel);
+ CheckErr(res);
+ DrawEQDisplay();
+ }
+ }
+ else /* increase==false */
+ {
+ /* decrease the level by 1 dB (100mB) if the min supported level
+ * is not crossed */
+ bandLevel = bandLevel - 100;
+ if( bandLevel > minLevel )
+ {
+ res = (*m_equalizerItf)->SetBandLevel(m_equalizerItf, band, bandLevel);
+ CheckErr(res);
+ DrawEQDisplay();
+ }
+ }
+}
+
+void COpenMaxPlayerUtility::PlaySource(const XADataLocator_URI &source)
+ {
+ m_dataSource.pLocator = (void*) &source;
+ m_dataSource.pFormat = (void*) &m_mime;
+
+ // Create the music player //
+ XAresult res;
+ res = (*m_EngineItf)->CreateMediaPlayer ( m_EngineItf, &player, &m_dataSource, NULL, &m_audioSink,
+ &m_videoSink, NULL, NULL, 1, m_iidArray, m_required);
+ CheckErr(res, "CreateMediaPlayer");
+
+ // Realizing the player in synchronous mode.
+ res = (*player)->Realize(player, XA_BOOLEAN_FALSE);
+ CheckErr(res, "Realize(player)");
+
+ // Get the play interface
+ res = (*player)->GetInterface(player, XA_IID_PLAY, (void**) &m_playItf);
+ CheckErr(res, "GetInterface(player)");
+
+/* XADynamicSourceItf sourceItf;
+ res = (*player)->GetInterface(player, XA_IID_DYNAMICSOURCE, (void**) &sourceItf);
+ CheckErr(res, "GetDynamicSource");
+
+ res = (*sourceItf)->SetSource (sourceItf, &m_dataSource);
+ CheckErr(res, "SetSource");
+*/
+ // before Play, set volume
+ res = (*m_volumeItf)->SetVolumeLevel(m_volumeItf, m_nVolume);
+ CheckErr(res, "SetVolumeLevel");
+
+ XAmillisecond playDuration = 0;
+ res = (*m_playItf)->GetDuration(m_playItf, &playDuration);
+ bool b = CheckErr(res, "GetDuration");
+ //if ( b && (playDuration != XA_DURATION_UNKNOWN) )
+ //SetDurationL ((playDuration/1000));
+
+ res = (*m_playItf)->SetCallbackEventsMask(m_playItf, XA_PLAYEVENT_HEADATEND | XA_PLAYEVENT_HEADMOVING);
+ CheckErr(res, "SetCallbackEventsMask");
+
+ res = (*m_playItf)->RegisterCallback(m_playItf, PlayCallbackFun, this);
+ CheckErr(res, "RegisterCallback");
+ //Do we need this here?
+ Play();
+ }
+
+void COpenMaxPlayerUtility::PlayPause(bool bChecked)
+ {
+ if (bChecked)
+ {
+ Pause();
+ }
+ else
+ {
+ Play();
+ }
+ }
+
+void COpenMaxPlayerUtility::MuteChanged(bool bChecked)
+ {
+ XAresult res = (*m_volumeItf)->SetMute(m_volumeItf, (XAboolean)bChecked);
+ CheckErr(res, "MuteChanged");
+ }
+
+TInt COpenMaxPlayerUtility::SetPlayVelocity( TInt aVelocity )
+ {
+ m_Velocity = aVelocity;
+ return 0;
+ }