#include <string.h>
#include <stdlib.h>
#include "openmaxplayerutility.h"
#define FILE_EXTN "file:///"
#define FILE_EXTN_LEN strlen("file:///")
XAboolean bIsPlayDone = XA_BOOLEAN_FALSE;
void PlayCallbackFun (XAPlayItf /*caller*/, void* pContext, XAuint32 event)
{
char callback_string[50];
COpenMaxPlayerUtility* pSelf = (COpenMaxPlayerUtility*)pContext;
if(event & XA_PLAYEVENT_HEADMOVING)
{
strcpy(callback_string, "XA_PLAYEVENT_HEADMOVING");
}
else if(event & XA_PLAYEVENT_HEADATEND)
{
strcpy(callback_string, "XA_PLAYEVENT_HEADATEND");
bIsPlayDone = XA_BOOLEAN_TRUE;
pSelf->Stop();
}
else if(event & XA_PLAYEVENT_HEADATMARKER)
{
strcpy(callback_string, "XA_PLAYEVENT_HEADATMARKER");
}
else if(event & XA_PLAYEVENT_HEADATNEWPOS)
{
strcpy(callback_string, "XA_PLAYEVENT_HEADATNEWPOS");
}
else if(event & XA_PLAYEVENT_HEADSTALLED)
{
strcpy(callback_string, "XA_PLAYEVENT_HEADSTALLED");
}
//LOGFILE (callback_string);
}
COpenMaxPlayerUtility::COpenMaxPlayerUtility()
{
Init();
}
COpenMaxPlayerUtility::~COpenMaxPlayerUtility()
{
/* Destroy the player */
DestroyPlayer ();
/* Destroy Output Mix object */
(*m_outputMix)->Destroy(m_outputMix);
/* Shutdown OpenMAX AL */
(*m_engine)->Destroy(m_engine);
}
// Initializes the OpenMAX AL engine and start the playback of some
// music from a file and draw the graphical equalizer
//
void COpenMaxPlayerUtility::Init (void)
{
XAresult res;
int i;
XAEngineOption EngineOption[] = {
(XAuint32) XA_ENGINEOPTION_THREADSAFE,
(XAuint32) XA_BOOLEAN_TRUE
};
/* Create OpenMAX AL */
res = xaCreateEngine(&m_engine, 1, EngineOption, 0, NULL, NULL);
CheckErr(res, "xaCreateEngine");
/* Realizing the XA Engine in synchronous mode. */
res = (*m_engine)->Realize(m_engine, XA_BOOLEAN_FALSE);
CheckErr(res, "Realize(engine)");
/* Get the XA Engine Interface which is implicit */
res = (*m_engine)->GetInterface(m_engine, XA_IID_ENGINE, (void**) &m_EngineItf);
CheckErr(res, "GetInterface(engine)");
/* Initialize arrays required[] and iidArray[] */
for (i = 0; i < MAX_NUMBER_INTERFACES; i++)
{
m_required[i] = XA_BOOLEAN_FALSE;
m_iidArray[i] = XA_IID_NULL;
}
/* Set arrays required[] and iidArray[] for VOLUME and EQUALIZER interfaces */
m_required[0] = XA_BOOLEAN_TRUE;
m_iidArray[0] = XA_IID_VOLUME;
m_required[1] = XA_BOOLEAN_TRUE;
m_iidArray[1] = XA_IID_EQUALIZER;
/* Create Output Mix object to be used by player */
res = (*m_EngineItf)->CreateOutputMix(m_EngineItf, &m_outputMix, 2, m_iidArray, m_required);
CheckErr(res, "CreateOutputMix");
/* Realizing the Output Mix object in synchronous mode. */
res = (*m_outputMix)->Realize(m_outputMix, XA_BOOLEAN_FALSE);
CheckErr(res, "Realize(outputMix)");
/* Get volume and equalizer interfaces */
res = (*m_outputMix)->GetInterface(m_outputMix, XA_IID_VOLUME, (void**) &m_volumeItf);
CheckErr(res, "GetInterface(volume)");
res = (*m_outputMix)->GetInterface(m_outputMix, XA_IID_EQUALIZER, (void**) &m_equalizerItf);
CheckErr(res, "GetInterface(equalizer)");
// Setup the audio sink structure
m_locator_outputmix.locatorType = XA_DATALOCATOR_OUTPUTMIX;
m_locator_outputmix.outputMix = m_outputMix;
m_audioSink.pLocator = (void*) &m_locator_outputmix;
m_audioSink.pFormat = NULL;
/* Set arrays required[] and iidArray[] for no interfaces (PlayItf is implicit) */
m_required[0] = XA_BOOLEAN_TRUE;
m_iidArray[0] = XA_IID_DYNAMICSOURCE;
m_required[1] = XA_BOOLEAN_FALSE;
m_iidArray[1] = XA_IID_NULL;
// Setup the video sink structure
// Set nativeWindowHandle and nativeDisplayHandle to platform specific values
XANativeHandle nativeWindowHandle = NULL;
XANativeHandle nativeDisplayHandle = NULL;
m_locator_displayregion.locatorType = XA_DATALOCATOR_NATIVEDISPLAY;
m_locator_displayregion.hDisplay = nativeDisplayHandle;
m_locator_displayregion.hWindow = nativeWindowHandle;
m_videoSink.pLocator = (void*) &m_locator_displayregion;
m_videoSink.pFormat = NULL;
/* Before we start set volume to -3dB (-300mB) and enable equalizer */
XAmillibel minVol = m_nVolume = XA_MILLIBEL_MIN;
XAmillibel maxVol = 0;
res = (*m_volumeItf)->GetMaxVolumeLevel (m_volumeItf, &maxVol);
CheckErr(res, "GetMaxVolumeLevel");
// before Play, set volume
res = (*m_volumeItf)->SetVolumeLevel(m_volumeItf, minVol);
CheckErr(res, "SetVolumeLevel");
}
void COpenMaxPlayerUtility::DestroyPlayer ()
{
XAresult res;
XAuint32 playState;
/* Stop the music */
res = (*m_playItf)->GetPlayState(m_playItf, &playState);
CheckErr(res, "GetPlayState");
if ( playState != XA_PLAYSTATE_STOPPED )
{
res = (*m_playItf)->SetPlayState(m_playItf, XA_PLAYSTATE_STOPPED);
CheckErr(res, "SetPlayState(stopped)");
}
// Destroy the player caused app to crash
// (*player)->Destroy(player);
}
/*
* Called when the display is repainted.
*/
void COpenMaxPlayerUtility::DrawEQDisplay (void)
{
XAuint16 numBands;
XAmillibel bandLevel;
XAmillibel minLevel;
XAmillibel maxLevel;
XAmilliHertz minFreq;
XAmilliHertz maxFreq;
int band;
XAresult res;
res = (*m_equalizerItf)->GetNumberOfBands(m_equalizerItf, &numBands);
CheckErr(res, "GetNumberOfBands(equalizerItf)");
res = (*m_equalizerItf)->GetBandLevelRange(m_equalizerItf, &minLevel, &maxLevel);
CheckErr(res, "GetBandLevelRange(equalizerItf)");
for (band = 0; band<numBands; band++)
{
res = (*m_equalizerItf)->GetBandFreqRange(m_equalizerItf, (XAint16) band, &minFreq, &maxFreq);
CheckErr(res, "GetBandFreqRange(equalizerItf)");
res = (*m_equalizerItf)->GetBandLevel(m_equalizerItf, (XAint16)band, &bandLevel);
CheckErr(res, "GetBandLevel(equalizerItf)");
// drawEQBand(minFreq, maxFreq, bandLevel);
}
}
void COpenMaxPlayerUtility::VideoFrameSize(TSize& /*aSize*/) const
{
}
TTimeIntervalMicroSeconds COpenMaxPlayerUtility::Position() const
{
return 0;
}
TTimeIntervalMicroSeconds COpenMaxPlayerUtility::Duration() const
{
return 0;
}
TInt COpenMaxPlayerUtility::Volume() const
{
return m_nVolume;
}
TInt COpenMaxPlayerUtility::MaxVolume() const
{
return m_nVolume;
}
TInt COpenMaxPlayerUtility::Balance()const
{
return 0;
}
TVideoRotation COpenMaxPlayerUtility::Rotation() const
{
return EVideoRotationNone;
}
void COpenMaxPlayerUtility::SetVolume(TInt aVolume)
{
m_nVolume = aVolume;
XAresult res = (*m_volumeItf)->SetVolumeLevel(m_volumeItf, (XAmillibel)m_nVolume);
CheckErr(res, "SetVolumeL");
}
void COpenMaxPlayerUtility::SetBalance(TInt /*aBalance*/)
{
}
void COpenMaxPlayerUtility::SetPosition(const TTimeIntervalMicroSeconds& /*aPosition*/)
{
}
void COpenMaxPlayerUtility::SetRotation(const RWindow& /*aWindow*/, TVideoRotation /*aRotation*/)
{
}
void COpenMaxPlayerUtility::SetScaleFactor(const RWindow& /*aWindow*/, TReal32 /*aWidthPercentage*/,
TReal32 /*aHeightPercentage*/)
{
}
void COpenMaxPlayerUtility::SetAutoScale(const RWindow& /*aWindow*/, TAutoScaleType /*aScaleType*/)
{
}
void COpenMaxPlayerUtility::StepFrame(TInt /*aStep*/)
{
}
void COpenMaxPlayerUtility::OpenFile(const TDesC& aFileName, TUid /*aControllerUid*/)
{
const TUint16 *pFile = aFileName.Ptr();
TInt len = aFileName.Length();
if (pFile)
{
strcpy((char*)m_sourceName, FILE_EXTN);
len = wcstombs((char*)&m_sourceName[FILE_EXTN_LEN], (const wchar_t *)pFile, len);
m_sourceName[FILE_EXTN_LEN + len] = '\0';
uri.locatorType = XA_DATALOCATOR_URI;
uri.URI = (XAchar*) m_sourceName;
m_mime.formatType = XA_DATAFORMAT_MIME;
m_mime.mimeType = (XAchar *) "audio/ra";
//Do we need this here?
PlaySource (uri);
}
}
void COpenMaxPlayerUtility::OpenUrl(const TDesC& /*aUrl*/)
{
}
void COpenMaxPlayerUtility::Prepare()
{
}
void COpenMaxPlayerUtility::Close()
{
}
void COpenMaxPlayerUtility::Pause()
{
XAresult res;
res = (*m_playItf)->SetPlayState(m_playItf, XA_PLAYSTATE_PAUSED);
CheckErr(res, "SetPlayState(paused)");
}
void COpenMaxPlayerUtility::Play()
{
XAresult res;
res = (*m_playItf)->SetPlayState(m_playItf, XA_PLAYSTATE_PLAYING);
CheckErr(res, "SetPlayState(playing)");
}
TInt COpenMaxPlayerUtility::Stop()
{
DestroyPlayer();
return 0;
}
void COpenMaxPlayerUtility::AddDisplayWindow(RWsSession& aWs, CWsScreenDevice& /*aScreenDevice*/, RWindow& aWindow)
{
m_locator_displayregion.hDisplay = &aWs; //pointer to RWsSession
m_locator_displayregion.hWindow = &aWindow; //pointer to RWindow
}
void COpenMaxPlayerUtility::SetWindowClipRect(const RWindow& /*aWindow*/, const TRect& /*aWindowClipRect*/)
{
}
void COpenMaxPlayerUtility::SetVideoExtent(const RWindow& /*aWindow*/, const TRect& /*aVideoExtent*/)
{
}
/* Checks for error. If any errors exit the application! */
bool COpenMaxPlayerUtility::CheckErr (XAresult res, char* /*aMsg*/)
{
return (res == XA_RESULT_SUCCESS);
}
/*
* Called by UI when user increases or decreases a band level.
*/
void COpenMaxPlayerUtility::SetBandLevel(XAint16 band, XAboolean increase)
{
XAuint16 numBands;
XAmillibel bandLevel;
XAmillibel minLevel;
XAmillibel maxLevel;
XAresult res;
res = (*m_equalizerItf)->GetNumberOfBands(m_equalizerItf, &numBands);
CheckErr(res, "GetNumberOfBands");
res = (*m_equalizerItf)->GetBandLevelRange(m_equalizerItf, &minLevel, &maxLevel);
CheckErr(res, "GetBandLevelRange");
if (band >= numBands)
{
/* Error. Insert debug print here. */
exit(0);
}
res = (*m_equalizerItf)->GetBandLevel(m_equalizerItf, band, &bandLevel);
CheckErr(res, "GetBandLevel");
if (increase==XA_BOOLEAN_TRUE)
{
/* increase the level by 1 dB (100mB) if the max supported level
* is not exceeded */
bandLevel = bandLevel + 100;
if(bandLevel < maxLevel)
{
res = (*m_equalizerItf)->SetBandLevel(m_equalizerItf, band, bandLevel);
CheckErr(res);
DrawEQDisplay();
}
}
else /* increase==false */
{
/* decrease the level by 1 dB (100mB) if the min supported level
* is not crossed */
bandLevel = bandLevel - 100;
if( bandLevel > minLevel )
{
res = (*m_equalizerItf)->SetBandLevel(m_equalizerItf, band, bandLevel);
CheckErr(res);
DrawEQDisplay();
}
}
}
void COpenMaxPlayerUtility::PlaySource(const XADataLocator_URI &source)
{
m_dataSource.pLocator = (void*) &source;
m_dataSource.pFormat = (void*) &m_mime;
// Create the music player //
XAresult res;
res = (*m_EngineItf)->CreateMediaPlayer ( m_EngineItf, &player, &m_dataSource, NULL, &m_audioSink,
&m_videoSink, NULL, NULL, 1, m_iidArray, m_required);
CheckErr(res, "CreateMediaPlayer");
// Realizing the player in synchronous mode.
res = (*player)->Realize(player, XA_BOOLEAN_FALSE);
CheckErr(res, "Realize(player)");
// Get the play interface
res = (*player)->GetInterface(player, XA_IID_PLAY, (void**) &m_playItf);
CheckErr(res, "GetInterface(player)");
/* XADynamicSourceItf sourceItf;
res = (*player)->GetInterface(player, XA_IID_DYNAMICSOURCE, (void**) &sourceItf);
CheckErr(res, "GetDynamicSource");
res = (*sourceItf)->SetSource (sourceItf, &m_dataSource);
CheckErr(res, "SetSource");
*/
// before Play, set volume
res = (*m_volumeItf)->SetVolumeLevel(m_volumeItf, m_nVolume);
CheckErr(res, "SetVolumeLevel");
XAmillisecond playDuration = 0;
res = (*m_playItf)->GetDuration(m_playItf, &playDuration);
bool b = CheckErr(res, "GetDuration");
//if ( b && (playDuration != XA_DURATION_UNKNOWN) )
//SetDurationL ((playDuration/1000));
res = (*m_playItf)->SetCallbackEventsMask(m_playItf, XA_PLAYEVENT_HEADATEND | XA_PLAYEVENT_HEADMOVING);
CheckErr(res, "SetCallbackEventsMask");
res = (*m_playItf)->RegisterCallback(m_playItf, PlayCallbackFun, this);
CheckErr(res, "RegisterCallback");
//Do we need this here?
Play();
}
void COpenMaxPlayerUtility::PlayPause(bool bChecked)
{
if (bChecked)
{
Pause();
}
else
{
Play();
}
}
void COpenMaxPlayerUtility::MuteChanged(bool bChecked)
{
XAresult res = (*m_volumeItf)->SetMute(m_volumeItf, (XAboolean)bChecked);
CheckErr(res, "MuteChanged");
}
TInt COpenMaxPlayerUtility::SetPlayVelocity( TInt aVelocity )
{
m_Velocity = aVelocity;
return 0;
}