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/*
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* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
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* All rights reserved.
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* This component and the accompanying materials are made available
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* under the terms of "Eclipse Public License v1.0"
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* which accompanies this distribution, and is available
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* at the URL "http://www.eclipse.org/legal/epl-v10.html".
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*
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* Initial Contributors:
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* Nokia Corporation - initial contribution.
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*
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* Contributors:
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*
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* Description:
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*
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*/
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#ifndef __MENUENGOBJECT_H__
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#define __MENUENGOBJECT_H__
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#include <e32base.h>
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#include <gecoobjectbase.h>
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#include <gecodefaultobject.h>
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#include <gecoattributeprovider.h>
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#include "menuengobjectattr.h"
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// FORWARD DECLARATION
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class CMenuEng;
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/**
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* Menu Engine Object.
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* Menu Engine Object represent menu items in the Engine. Object are normally
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* owned by the Engine; exception are the items that are created but not yet
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* added to the Engine (these are temporarily owned by the client.)
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* The primary identity of objects is the Id(), this is persistent and unique.
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* 0 is not a valid ID.
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*/
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NONSHARABLE_CLASS( CMenuEngObject ): public CGECODefaultObject
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{
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public: // construction
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/**
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* Enum indicating type of application.
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*/
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enum TAppType
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{
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ENoTypeApp,
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ENativeApp,
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EJavaApp,
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EWidgetApp
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};
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/**
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* Destructor.
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*/
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IMPORT_C virtual ~CMenuEngObject();
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protected: // construction
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/**
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* Constructor.
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* @param aEng Engine.
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*/
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CMenuEngObject( CMenuEng& aEng );
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/**
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* Second phase constructor.
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* @param aType Type.
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*/
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void ConstructL( const TDesC& aType );
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public: // new methods
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/**
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* Get ID. The object always has a valid unique ID (even if the object is
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* not added to the Engine yet).
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* @return ID.
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*/
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IMPORT_C TInt Id() const;
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/**
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* Get flags.
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* @param aFactoryCall for call from factory object(used to skip central repository check).
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* @return Flags.
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*/
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IMPORT_C TUint32 Flags( TBool aFactoryCall = EFalse ) const;
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/**
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* Get type.
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* @return Type.
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*/
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IMPORT_C TPtrC Type() const;
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/**
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* Get number of attributes.
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* @return Number of attributes.
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*/
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IMPORT_C TInt NumAttributes() const;
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/**
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* Get attribute by index.
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* @param aIndex Attribute index.
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* @param aName Name is returned here.
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* @param aValue Value is returned here.
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* @param aLocalized ETrue if attribute is localized.
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* @return ETrue (unless aIndex is not valid).
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*/
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IMPORT_C TBool GetAttribute(
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TInt aIndex,
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TPtrC& aName,
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TPtrC& aValue,
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TBool& aLocalized ) const;
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/**
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* Find attribute by name.
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* @param aName Name.
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* @param aValue Value is returned here.
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* @param aLocalized Etrue if attribute is localized.
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* @return ETrue if found.
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*/
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IMPORT_C TBool FindAttribute(
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const TDesC& aName,
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TPtrC& aValue,
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TBool& aLocalized ) const;
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/**
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* Set or clear flags.
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* @param aMask Flags to set or clear.
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* @param aOn ETrue to set, EFalse to clear.
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*/
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IMPORT_C void SetFlags( TUint32 aMask, TBool aOn );
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/**
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* Set attribute value. Old value, if any, is replaced.
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* @param aAttrName Name.
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* @param aAttrValue Value.
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* @param aLocalized ETrue if attribute is localized.
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*/
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IMPORT_C void SetAttributeL(
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const TDesC& aAttrName,
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const TDesC& aAttrValue,
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TBool aLocalized ); // Set attribute value.
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/**
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* Set attribute value. Old value, if any, is replaced.
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* For use when reading xml file with initial data
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* and as a helper method for SetAttributeL.
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* @param aAttrName Name.
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* @param aAttrValue Value.
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* @param aLocalized ETrue if attribute is localized.
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*/
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void SetInitialAttributeL(
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const TDesC& aAttrName,
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const TDesC& aAttrValue,
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TBool aLocalized ); // Set attribute value.
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/**
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* Method to set iNative for apps.
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*/
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IMPORT_C void SetAppType( TAppType aNative );
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/**
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* Method to get iNative for apps.
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* @return ETrue if app is native.
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*/
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IMPORT_C TAppType GetAppType() const;
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/**
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* Remove attribute.
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* @param aAttrName Name.
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*/
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IMPORT_C void RemoveAttribute( const TDesC& aAttrName );
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/**
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* Remove all attributes and flags.
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*/
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IMPORT_C void Reset(); // Remove all attributes and clear all flags.
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public: // but not imported: for the engine's use only.
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/**
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* Two-phased constructor.
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* @param aEng Engine.
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* @param aType Type.
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* @return The created object.
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*/
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static CMenuEngObject* NewL( CMenuEng& aEng, const TDesC& aType );
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/**
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* Set ID.
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* @param aId ID.
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*/
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void SetId( TInt aId );
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/**
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* Get engine.
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* @return Engine.
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*/
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CMenuEng& Engine();
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private: // from CGECOObjectBase
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/**
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* Get type identifier.
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* @return Type identifier.
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*/
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const TDesC& TypeIdentifier();
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/**
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* Updates flags with hidden flag from central repository if nececerry.
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* @param aFlags flags.
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*/
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void UpdateCrHiddenFlagL( TUint32& aFlags ) const;
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/**
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* Parses descriptor containing folders hidden in central repository.
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* @param aHiddenFolders descriptor containing folders hidden in central repository.
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* @param aHiddenFoldersArray array to fill with names of folders hidden in central repository.
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*/
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void ParseHiddenFoldersL(
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const TDesC& aHiddenFolders,
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RArray<TPtrC>& aHiddenFoldersArray ) const;
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/**
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* Checks wether folder name is in Central Repository.
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* @param aFolderName descriptor containing name of a folder.
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* @return ETrue if folder is in array, EFalse otherwise.
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*/
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TBool IsInCrL( const TDesC& aFolderName ) const;
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private: // data
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TInt iId; ///< ID.
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CMenuEng& iEng; ///< Engine. DO NOT USE! Only needed to check ID-generator.
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RBuf iType; /// Type. Own.
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RMenuEngObjectAttrArray iAttributes; ///< Attributes. Own.
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TUint32 iFlags; ///< Flags.
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TAppType iAppType; ///< app type
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};
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#endif // __MENUENGOBJECT_H__
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