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1 /* |
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2 * Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: |
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15 * |
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16 */ |
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17 |
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18 #include "cpactionhandlerthread.h" |
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19 #include "cpserverdef.h" |
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20 #include "cpserveractionmanager.h" |
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21 #include "cpglobals.h" |
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22 |
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23 // --------------------------------------------------------------------------- |
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24 // |
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25 // --------------------------------------------------------------------------- |
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26 // |
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27 TInt CPExecutionThreadFunction( TAny* aParam ) |
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28 { |
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29 ASSERT( aParam ); |
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30 CCPActionHandlerThread* actionHandlerThread = |
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31 reinterpret_cast<CCPActionHandlerThread*>( aParam ); |
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32 return actionHandlerThread->ThreadFunction(); |
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33 } |
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34 |
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35 // --------------------------------------------------------------------------- |
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36 // |
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37 // --------------------------------------------------------------------------- |
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38 // |
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39 CCPActionHandlerThread* CCPActionHandlerThread::NewL() |
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40 { |
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41 CCPActionHandlerThread* self = NewLC(); |
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42 CleanupStack::Pop( self ); |
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43 return self; |
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44 } |
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45 |
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46 // --------------------------------------------------------------------------- |
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47 // |
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48 // --------------------------------------------------------------------------- |
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49 // |
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50 CCPActionHandlerThread* CCPActionHandlerThread::NewLC() |
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51 { |
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52 CCPActionHandlerThread* self = new ( ELeave ) CCPActionHandlerThread; |
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53 CleanupStack::PushL( self ); |
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54 self->ConstructL(); |
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55 return self; |
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56 } |
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57 |
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58 // --------------------------------------------------------------------------- |
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59 // |
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60 // --------------------------------------------------------------------------- |
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61 // |
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62 CCPActionHandlerThread::~CCPActionHandlerThread() |
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63 { |
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64 if ( ExecutionThreadRunning() && iActionExecutorAO ) |
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65 { |
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66 // stop action execution thread |
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67 |
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68 // request notification when action execution thread terminates |
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69 TRequestStatus exitStatus; |
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70 iActionExecThread.Logon( exitStatus ); |
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71 |
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72 // passing NULL as action parameters will cause the action executor to |
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73 // stop active scheduler in command execution thread |
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74 iActionExecutorAO->SetActionParams( NULL ); |
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75 // ask action executor to execute the action |
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76 TRequestStatus* actionExecutorAOStatus = |
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77 iActionExecutorAO->RequestStatus(); |
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78 iActionExecThread.RequestComplete( actionExecutorAOStatus, KErrNone ); |
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79 |
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80 // wait for the action execution thread to terminate |
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81 User::WaitForRequest( exitStatus ); |
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82 } |
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83 iActionExecThread.Close(); |
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84 } |
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85 |
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86 // --------------------------------------------------------------------------- |
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87 // |
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88 // --------------------------------------------------------------------------- |
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89 // |
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90 void CCPActionHandlerThread::ExecuteL( |
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91 const CLiwGenericParamList& aActionParams ) |
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92 { |
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93 StartExecutionThreadIfNeededL(); |
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94 |
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95 ASSERT( iActionExecutorAO ); |
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96 iActionExecutorAO->SetActionParams( &aActionParams ); |
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97 |
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98 // create rendezvous so that we are notified when action |
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99 // execution finishes |
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100 TRequestStatus actionExecutionStatus = KRequestPending; |
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101 iActionExecThread.Rendezvous( actionExecutionStatus ); |
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102 |
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103 // request action execution by completing request for the AO running |
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104 // in the action execution thread |
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105 TRequestStatus* actionExecutorAOStatus = |
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106 iActionExecutorAO->RequestStatus(); |
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107 iActionExecThread.RequestComplete( actionExecutorAOStatus, KErrNone ); |
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108 |
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109 // wait until action execution finishes |
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110 User::WaitForRequest( actionExecutionStatus ); |
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111 |
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112 TInt err = actionExecutionStatus.Int(); |
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113 // please note that checking actionExecutionStatus is not a reliable way of |
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114 // determining whether everything is OK because if plugin panics with |
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115 // reason (panic number) KErrNone, actionExecutionStatus will contain KErrNone |
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116 if ( !ExecutionThreadRunning() ) |
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117 { |
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118 // action execution thread died, |
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119 // iActionExecutorAO pointer is no longer valid |
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120 iActionExecutorAO = NULL; |
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121 if ( err >= 0 ) |
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122 { |
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123 err = KErrDied; |
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124 } |
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125 } |
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126 else |
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127 { |
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128 iActionExecutorAO->SetActionParams( NULL ); |
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129 } |
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130 |
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131 User::LeaveIfError( err ); |
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132 } |
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133 |
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134 // --------------------------------------------------------------------------- |
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135 // |
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136 // --------------------------------------------------------------------------- |
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137 // |
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138 void CCPActionHandlerThread::StartExecutionThreadIfNeededL() |
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139 { |
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140 if ( !ExecutionThreadRunning() ) |
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141 { |
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142 TBuf<KThreadNameLimit> threadName; |
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143 if ( iActionExecThreadStarted ) |
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144 { |
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145 iActionExecThread.Close(); |
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146 } |
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147 |
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148 // create action execution thread |
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149 threadName.Format( KCPServerPluginThreadName, ++iThreadNum ); |
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150 TInt err = iActionExecThread.Create( threadName, |
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151 CPExecutionThreadFunction, |
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152 KDefaultStackSize, |
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153 KCPServerPluginThreadMinHeapSize, |
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154 KCPServerPluginThreadMaxHeapSize, |
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155 reinterpret_cast<TAny*>( this ) ); |
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156 User::LeaveIfError( err ); |
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157 |
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158 // create rendezvous so that we are notified when the thread |
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159 // has started |
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160 TRequestStatus threadStatus; |
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161 iActionExecThread.Rendezvous( threadStatus ); |
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162 |
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163 // start the action execution thread |
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164 iActionExecThread.Resume(); |
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165 |
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166 // wait for the thread to start |
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167 User::WaitForRequest( threadStatus ); |
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168 |
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169 User::LeaveIfError( threadStatus.Int() ); |
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170 |
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171 iActionExecThreadStarted = ETrue; |
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172 ASSERT( ExecutionThreadRunning() ); |
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173 } |
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174 } |
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175 |
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176 // --------------------------------------------------------------------------- |
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177 // RThread::ExitType() returns EExitPending if the thread is alive or has not |
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178 // been started yet. There is a member variable, iActionExecThreadStarted |
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179 // which tells if the thread was started or not. Combining the information |
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180 // from the member variable and RThread::ExitType() allows us to determine if |
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181 // the thread is running (alive). |
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182 // --------------------------------------------------------------------------- |
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183 // |
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184 TBool CCPActionHandlerThread::ExecutionThreadRunning() |
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185 { |
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186 TBool actionExecThreadDidNotDie = |
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187 iActionExecThread.ExitType() == EExitPending; |
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188 |
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189 TBool threadRunning = |
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190 iActionExecThreadStarted && actionExecThreadDidNotDie; |
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191 |
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192 // if the thread is alive, it must have created an active object for |
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193 // executing actions in plugins; verify that it is the case |
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194 ASSERT( !threadRunning || ( threadRunning && iActionExecutorAO )); |
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195 |
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196 return threadRunning; |
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197 } |
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198 |
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199 // --------------------------------------------------------------------------- |
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200 // |
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201 // --------------------------------------------------------------------------- |
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202 // |
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203 CCPActionHandlerThread::CCPActionHandlerThread() |
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204 { |
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205 } |
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206 |
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207 // --------------------------------------------------------------------------- |
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208 // |
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209 // --------------------------------------------------------------------------- |
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210 // |
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211 void CCPActionHandlerThread::ConstructL() |
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212 { |
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213 } |
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214 |
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215 // --------------------------------------------------------------------------- |
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216 // |
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217 // --------------------------------------------------------------------------- |
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218 // |
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219 TInt CCPActionHandlerThread::ThreadFunction() |
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220 { |
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221 __UHEAP_MARK; |
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222 |
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223 CServerEikonEnv* env = new CServerEikonEnv; |
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224 if ( !env ) |
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225 { |
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226 return KErrNoMemory; |
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227 } |
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228 CServerAppUi* ui = new CServerAppUi; |
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229 if ( !ui ) |
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230 { |
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231 delete env; |
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232 return KErrNoMemory; |
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233 } |
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234 |
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235 TRAPD( err, |
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236 env->ConstructL(); |
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237 env->DisableExitChecks( ETrue ); |
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238 ui->ConstructL(); |
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239 |
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240 iActionExecutorAO = CActionExecutorAO::NewL(); |
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241 |
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242 // notify the main thread that action execution thread |
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243 // has successfully started |
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244 RThread::Rendezvous( KErrNone ); |
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245 |
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246 CActiveScheduler::Start(); |
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247 ); |
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248 |
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249 delete iActionExecutorAO; |
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250 iActionExecutorAO = NULL; |
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251 |
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252 ui->PrepareToExit(); |
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253 env->DestroyEnvironment(); |
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254 |
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255 __UHEAP_MARKEND; |
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256 |
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257 return err; |
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258 } |
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259 |
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260 // ----------------------------------------------------------------------------- |
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261 // CContentHarvesterEikonEnv::DestroyEnvironment |
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262 // |
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263 // ----------------------------------------------------------------------------- |
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264 // |
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265 void CCPActionHandlerThread::CServerEikonEnv::DestroyEnvironment() |
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266 { |
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267 CEikonEnv::DestroyEnvironment( ); |
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268 } |
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269 |
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270 // ----------------------------------------------------------------------------- |
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271 // CContentHarvesterEikonEnv::ConstructL |
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272 // |
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273 // ----------------------------------------------------------------------------- |
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274 // |
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275 void CCPActionHandlerThread::CServerEikonEnv::ConstructL() |
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276 { |
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277 CEikonEnv::ConstructL( EFalse ); |
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278 SetAutoForwarding( ETrue ); |
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279 User::SetPriorityControl( EFalse ); |
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280 } |
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281 // ----------------------------------------------------------------------------- |
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282 // CContentHarvesterAppUi::~CContentHarvesterAppUi |
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283 // |
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284 // ----------------------------------------------------------------------------- |
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285 // |
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286 CCPActionHandlerThread::CServerAppUi::~CServerAppUi() |
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287 { |
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288 } |
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289 |
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290 // --------------------------------------------------------------------------- |
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291 // CContentHarvesterAppUi::ConstructL |
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292 // |
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293 // --------------------------------------------------------------------------- |
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294 // |
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295 void CCPActionHandlerThread::CServerAppUi::ConstructL() |
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296 { |
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297 CEikAppUi::BaseConstructL( ENoAppResourceFile | ENoScreenFurniture ); |
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298 } |
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299 |
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300 // --------------------------------------------------------------------------- |
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301 // |
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302 // --------------------------------------------------------------------------- |
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303 // |
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304 CCPActionHandlerThread::CActionExecutorAO* |
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305 CCPActionHandlerThread::CActionExecutorAO::NewL() |
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306 { |
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307 CActionExecutorAO* self = NewLC(); |
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308 CleanupStack::Pop( self ); |
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309 return self; |
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310 } |
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311 |
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312 // --------------------------------------------------------------------------- |
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313 // |
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314 // --------------------------------------------------------------------------- |
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315 // |
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316 CCPActionHandlerThread::CActionExecutorAO* |
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317 CCPActionHandlerThread::CActionExecutorAO::NewLC() |
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318 { |
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319 CActionExecutorAO* self = new ( ELeave ) CActionExecutorAO(); |
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320 CleanupStack::PushL( self ); |
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321 self->ConstructL(); |
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322 return self; |
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323 } |
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324 |
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325 // --------------------------------------------------------------------------- |
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326 // |
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327 // --------------------------------------------------------------------------- |
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328 // |
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329 CCPActionHandlerThread::CActionExecutorAO::~CActionExecutorAO() |
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330 { |
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331 delete iActionManager; |
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332 } |
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333 |
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334 // --------------------------------------------------------------------------- |
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335 // Any code executed in this method must not leave! |
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336 // This way we avoid implementing RunError while making sure that |
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337 // Rendezvous will always be called |
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338 // --------------------------------------------------------------------------- |
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339 // |
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340 void CCPActionHandlerThread::CActionExecutorAO::RunL() |
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341 { |
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342 if( iActionParams ) |
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343 { |
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344 // execute action |
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345 TRAPD( err, iActionManager->ExecuteL( *iActionParams ) ); |
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346 |
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347 // notify the main thread that action execution has finished |
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348 RThread::Rendezvous( err ); |
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349 |
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350 // wait until another action execution is requested |
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351 iStatus = KRequestPending; |
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352 SetActive(); |
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353 } |
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354 else |
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355 { |
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356 CActiveScheduler::Stop(); |
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357 } |
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358 } |
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359 |
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360 // --------------------------------------------------------------------------- |
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361 // |
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362 // --------------------------------------------------------------------------- |
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363 // |
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364 void CCPActionHandlerThread::CActionExecutorAO::DoCancel() |
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365 { |
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366 TRequestStatus* myRequestStatus = &iStatus; |
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367 User::RequestComplete( myRequestStatus, KErrCancel ); |
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368 } |
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369 |
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370 // --------------------------------------------------------------------------- |
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371 // |
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372 // --------------------------------------------------------------------------- |
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373 // |
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374 TRequestStatus* CCPActionHandlerThread::CActionExecutorAO::RequestStatus() |
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375 { |
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376 return &iStatus; |
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377 } |
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378 |
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379 // --------------------------------------------------------------------------- |
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380 // |
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381 // --------------------------------------------------------------------------- |
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382 // |
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383 void CCPActionHandlerThread::CActionExecutorAO::SetActionParams( |
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384 const CLiwGenericParamList* aActionParams ) |
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385 { |
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386 iActionParams = aActionParams; |
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387 } |
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388 |
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389 // --------------------------------------------------------------------------- |
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390 // |
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391 // --------------------------------------------------------------------------- |
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392 // |
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393 CCPActionHandlerThread::CActionExecutorAO::CActionExecutorAO() |
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394 : CActive( CActive::EPriorityLow ) |
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395 { |
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396 CActiveScheduler::Add( this ); |
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397 |
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398 // wait until action execution is requested |
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399 iStatus = KRequestPending; |
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400 SetActive(); |
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401 } |
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402 |
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403 // --------------------------------------------------------------------------- |
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404 // |
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405 // --------------------------------------------------------------------------- |
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406 // |
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407 void CCPActionHandlerThread::CActionExecutorAO::ConstructL() |
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408 { |
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409 iActionManager = CCPActionManager::NewL(); |
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410 } |