backsteppingsrv/src/bsserver.cpp
branchRCL_3
changeset 114 a5a39a295112
equal deleted inserted replaced
113:0efa10d348c0 114:a5a39a295112
       
     1 /*
       
     2 * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0"
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  BS Server - implemenration of CServer2 
       
    15  *
       
    16 */
       
    17 
       
    18 
       
    19 #include <eikenv.h>
       
    20 #include <eikappui.h>
       
    21 #include <apgwgnam.h>
       
    22 #include <e32base.h>
       
    23 
       
    24 #include "bsengineglobals.h"
       
    25 #include "bsengine.h"
       
    26 #include "bsserversession.h"
       
    27 #include "bsdebug.h"
       
    28 #include "bsserver.h"
       
    29 
       
    30 // ============================ MEMBER FUNCTIONS ===============================
       
    31 
       
    32 // -----------------------------------------------------------------------------
       
    33 // C++ default constructor can NOT contain any code, that might leave.
       
    34 // -----------------------------------------------------------------------------
       
    35 //
       
    36 CBSServer::CBSServer( TInt aPriority ) :
       
    37     CServer2(aPriority)
       
    38     {
       
    39     }
       
    40 
       
    41 // -----------------------------------------------------------------------------
       
    42 // Symbian 2nd phase constructor can leave.
       
    43 // -----------------------------------------------------------------------------
       
    44 //
       
    45 void CBSServer::ConstructL()
       
    46     {
       
    47     DEBUG(("Start BS Server" ));
       
    48     iEngine = CBSEngine::NewL( );
       
    49     StartL( KBSEngineName );
       
    50     }
       
    51 
       
    52 // -----------------------------------------------------------------------------
       
    53 // Two-phased constructor.
       
    54 // -------------------------------------- ---------------------------------------
       
    55 //
       
    56 CBSServer* CBSServer::NewLC()
       
    57     {
       
    58     CBSServer* self = new( ELeave ) CBSServer( EPriorityNormal );
       
    59     CleanupStack::PushL( self );
       
    60     self->ConstructL( );
       
    61     return self;
       
    62     }
       
    63 
       
    64 // -----------------------------------------------------------------------------
       
    65 // Destructor.
       
    66 // -------------------------------------- ---------------------------------------
       
    67 //
       
    68 CBSServer::~CBSServer()
       
    69     {
       
    70     DEBUG(("Destroy BS Server" ));
       
    71     delete iEngine;
       
    72     }
       
    73 
       
    74 // -----------------------------------------------------------------------------
       
    75 // Create new session.
       
    76 // -----------------------------------------------------------------------------
       
    77 //
       
    78 CSession2* CBSServer::NewSessionL( const TVersion& aVersion,
       
    79     const RMessage2& /*aMessage*/ ) const
       
    80     {
       
    81     // Check we're the right version
       
    82     if ( !User::QueryVersionSupported( TVersion( KBSEngineMajorVersionNumber,
       
    83         KBSEngineMinorVersionNumber, KBSEngineBuildVersionNumber ), aVersion ) )
       
    84         {
       
    85         User::Leave( KErrNotSupported );
       
    86         }
       
    87 
       
    88     return CBSServerSession::NewL( ( CBSServer* ) this );
       
    89     }
       
    90 
       
    91 // -----------------------------------------------------------------------------
       
    92 // Increment sessions.
       
    93 // -----------------------------------------------------------------------------
       
    94 //
       
    95 void CBSServer::IncrementSessions()
       
    96     {
       
    97     iSessionCount++;
       
    98     }
       
    99 
       
   100 // -----------------------------------------------------------------------------
       
   101 // Decrement sessions.
       
   102 // -----------------------------------------------------------------------------
       
   103 //
       
   104 void CBSServer::DecrementSessions()
       
   105     {
       
   106     iSessionCount--;
       
   107     }
       
   108 // -----------------------------------------------------------------------------
       
   109 // RunError is called when RunL leaves.
       
   110 // -----------------------------------------------------------------------------
       
   111 //
       
   112 TInt CBSServer::RunError( TInt aError )
       
   113     {
       
   114     DEBUG(("CBSServer::RunError %d", aError ));
       
   115     if ( aError == KErrBadDescriptor )
       
   116         {
       
   117         PanicClient( Message( ), EBSEngineBadDescriptor );
       
   118         }
       
   119     else
       
   120         {
       
   121         Message().Complete( aError );
       
   122         }
       
   123 
       
   124     // The leave will result in an early return from CServer::RunL(), skipping
       
   125     // the call to request another message. So do that now in order to keep the
       
   126     // server running.
       
   127     ReStart( );
       
   128     // Handled the error fully
       
   129     return KErrNone;
       
   130     }
       
   131 
       
   132 // -----------------------------------------------------------------------------
       
   133 // Panic client.
       
   134 // -----------------------------------------------------------------------------
       
   135 //
       
   136 void CBSServer::PanicClient( const RMessage2& aMessage, TBSEnginePanic aPanic )
       
   137     {
       
   138     aMessage.Panic( KBSEngineName, aPanic );
       
   139     }
       
   140 
       
   141 // -----------------------------------------------------------------------------
       
   142 // Panic server.
       
   143 // -----------------------------------------------------------------------------
       
   144 //
       
   145 void CBSServer::PanicServer( TBSEnginePanic aPanic )
       
   146     {
       
   147     User::Panic( KBSEngineName, aPanic );
       
   148     }
       
   149 
       
   150 // -----------------------------------------------------------------------------
       
   151 // Create and start the server.
       
   152 // -----------------------------------------------------------------------------
       
   153 //
       
   154 void CBSServer::ThreadFunctionL()
       
   155     {
       
   156     CBSAppUi* ui = new (ELeave) CBSAppUi;
       
   157     ui->ConstructL( );
       
   158 
       
   159     // Construct our server        
       
   160     CBSServer* server = CBSServer::NewLC( );
       
   161 
       
   162     // set engine to AppUI to get notification about focus changes
       
   163     ui->iEngine = &(server->Engine( ));
       
   164 
       
   165     RProcess::Rendezvous( KErrNone );
       
   166 
       
   167     // Start handling requests
       
   168     CActiveScheduler::Start( );
       
   169 
       
   170     CleanupStack::PopAndDestroy( server );
       
   171 
       
   172     ui->PrepareToExit( );
       
   173 
       
   174     }
       
   175 
       
   176 // -----------------------------------------------------------------------------
       
   177 // Create and start the server.
       
   178 // -----------------------------------------------------------------------------
       
   179 //
       
   180 TInt CBSServer::ThreadFunction()
       
   181     {
       
   182     __UHEAP_MARK;
       
   183 
       
   184     User::RenameThread( KBSEngineThreadName );
       
   185 
       
   186     CBSEikonEnv* env = new CBSEikonEnv;
       
   187     __ASSERT_ALWAYS( env, PanicServer( EBSEngineEIkonEnv ) );
       
   188 
       
   189     TRAPD(error, env->ConstructL(););
       
   190     __ASSERT_ALWAYS( !error, PanicServer( EBSEngineEIkonEnv ) );
       
   191 
       
   192     TRAPD( err, ThreadFunctionL() );
       
   193     if ( err != KErrNone )
       
   194         {
       
   195         PanicServer( EBSEngineSrvCreateServer );
       
   196         }
       
   197 
       
   198     env->DestroyEnvironment( );
       
   199 
       
   200     __UHEAP_MARKEND;
       
   201     return KErrNone;
       
   202     }
       
   203 
       
   204 // -----------------------------------------------------------------------------
       
   205 // Getter of engine
       
   206 // -----------------------------------------------------------------------------
       
   207 //
       
   208 CBSEngine& CBSServer::Engine()
       
   209     {
       
   210     return *iEngine;
       
   211     }
       
   212 
       
   213 // -----------------------------------------------------------------------------
       
   214 // 
       
   215 // -----------------------------------------------------------------------------
       
   216 //
       
   217 void CBSServer::CBSEikonEnv::DestroyEnvironment()
       
   218     {
       
   219     CEikonEnv::DestroyEnvironment( );
       
   220     }
       
   221 
       
   222 // -----------------------------------------------------------------------------
       
   223 // 
       
   224 // -----------------------------------------------------------------------------
       
   225 //
       
   226 void CBSServer::CBSEikonEnv::ConstructL()
       
   227     {
       
   228     CEikonEnv::ConstructL( EFalse ); 
       
   229     SetAutoForwarding(ETrue); 
       
   230     User::SetPriorityControl(EFalse);
       
   231     }
       
   232 
       
   233 // -----------------------------------------------------------------------------
       
   234 // 
       
   235 // -----------------------------------------------------------------------------
       
   236 //
       
   237 CBSServer::CBSAppUi::~CBSAppUi()
       
   238     {
       
   239     }
       
   240 
       
   241 // -----------------------------------------------------------------------------
       
   242 // 
       
   243 // -----------------------------------------------------------------------------
       
   244 //
       
   245 void CBSServer::CBSAppUi::HandleWsEventL( const TWsEvent& aEvent,
       
   246     CCoeControl* aDestination)
       
   247     {
       
   248     if ( aEvent.Type( ) == EEventFocusGroupChanged 
       
   249         || aEvent.Type( ) == EEventWindowGroupsChanged )
       
   250         {
       
   251         TInt windowsGroupID = iCoeEnv->WsSession().GetFocusWindowGroup( );
       
   252         CApaWindowGroupName* apaWGName = CApaWindowGroupName::NewLC(
       
   253             iCoeEnv->WsSession( ), windowsGroupID );
       
   254         TUid uid = apaWGName->AppUid( );
       
   255         CleanupStack::PopAndDestroy( apaWGName );
       
   256         // if UID is 0, ignore event. 
       
   257         // Next event should bring correct information
       
   258         if ( uid.iUid )
       
   259             {
       
   260             iEngine->HandleFocusChangeL( uid );
       
   261             }
       
   262         }
       
   263     CEikAppUi::HandleWsEventL( aEvent, aDestination );
       
   264     }
       
   265 
       
   266 // -----------------------------------------------------------------------------
       
   267 // 
       
   268 // -----------------------------------------------------------------------------
       
   269 //
       
   270 void CBSServer::CBSAppUi::ConstructL()
       
   271     {
       
   272     CEikAppUi::BaseConstructL( ENoAppResourceFile | ENoScreenFurniture );
       
   273     //get notifications about focus change events    
       
   274     iCoeEnv->RootWin().EnableFocusChangeEvents( );
       
   275     //get notifications about windows group change events    
       
   276     iCoeEnv->RootWin().EnableGroupChangeEvents( );
       
   277     //disable notifications about layout change
       
   278     iCoeEnv->RootWin().DisableScreenChangeEvents();
       
   279     }
       
   280 
       
   281 // ============================= LOCAL FUNCTIONS ===============================
       
   282 
       
   283 // -----------------------------------------------------------------------------
       
   284 // E32Main item point.
       
   285 // -----------------------------------------------------------------------------
       
   286 //
       
   287 TInt E32Main()
       
   288     {
       
   289     return CBSServer::ThreadFunction( );
       
   290     }
       
   291 
       
   292 // End of File
       
   293