Merged in kashif's, fdim's and my removal of abld.bat and .cproject files onto the fixed up version of Christian's head.
/*
* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of GECODefaultObjectFactory
*
*/
// INCLUDE FILES
#include "gecodefaultobjectfactory.h"
#include "gecodefaultobject.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CGECOObjectFactory::CGECOObjectFactory
// C++ default constructor can NOT contain any code, that
// might leave.
// -----------------------------------------------------------------------------
//
EXPORT_C CGECODefaultObjectFactory::CGECODefaultObjectFactory()
{
}
// Destructor
EXPORT_C CGECODefaultObjectFactory::~CGECODefaultObjectFactory()
{
//Null context reference
iContext = NULL;
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::NewL
// Two-phased constructor.
// -----------------------------------------------------------------------------
//
EXPORT_C CGECODefaultObjectFactory* CGECODefaultObjectFactory::NewL()
{
CGECODefaultObjectFactory* self = new( ELeave ) CGECODefaultObjectFactory();
CleanupStack::PushL( self );
self->ConstructL();
CleanupStack::Pop( self );
return self;
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::ConstructL
// -----------------------------------------------------------------------------
//
void CGECODefaultObjectFactory::ConstructL()
{
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::GetContentObjectAndSetContextL
// Function instantiates a new default content object, sets context and
// returns the object.
// -----------------------------------------------------------------------------
//
EXPORT_C CGECOObjectBase*
CGECODefaultObjectFactory::GetContentObjectAndSetContextL(
const TDesC& aIdentifier )
{
CGECODefaultObject* myObject = CGECODefaultObject::NewL( aIdentifier );
iContext = myObject;
return myObject;
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::InitializeL
// Base class implementation reads attributes to default object arrays.
// -----------------------------------------------------------------------------
//
EXPORT_C void CGECODefaultObjectFactory::InitializeObjectL(
MGECOAttributeProvider& aAttributeProvider )
{
if ( iContext )
{
//Cast context to GECODefaultObject
CGECODefaultObject* temp =
reinterpret_cast<CGECODefaultObject*>( iContext );
TInt counter = aAttributeProvider.NumAttributes() - 1;
TPtrC name;
TPtrC value;
TBool islocalized = EFalse;
while ( counter >= 0 )
{
aAttributeProvider.AttributeDetailsL( counter,name,value );
temp->SetAttributeL( name, value, islocalized );
counter--;
}
if ( aAttributeProvider.HasTextData() )
{
aAttributeProvider.TextDetailsL( value, islocalized );
temp->SetTextL( value, islocalized );
}
temp = NULL;
}
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::SetContext
// Sets internal context pointer. Deriving class may return an error if
// it does not know the context by context's type identifier.
// -----------------------------------------------------------------------------
//
EXPORT_C TInt CGECODefaultObjectFactory::SetContext(
CGECOObjectBase* aContext )
{
iContext = aContext;
return KErrNone;
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::HasTextData
// Returns ETrue if object has text data
// -----------------------------------------------------------------------------
//
EXPORT_C TBool CGECODefaultObjectFactory::HasTextData()
{
TBool ret = EFalse;
if ( iContext )
{
CGECODefaultObject* temp =
((CGECODefaultObject*)iContext);
ret = temp->HasTextData( );
}
return ret;
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::TextDetails
// Returns text data details for this object
// -----------------------------------------------------------------------------
//
EXPORT_C void CGECODefaultObjectFactory::TextDetailsL(
TPtrC& aText,
TBool& aIsLocalized )
{
if ( iContext )
{
CGECODefaultObject* temp =
((CGECODefaultObject*)iContext);
temp->TextDetailsL( aText, aIsLocalized );
}
}
// -----------------------------------------------------------------------------
// CGECOObjectFactory::NumAttributes
// Returns number of attributes for the current context
// -----------------------------------------------------------------------------
//
EXPORT_C TInt CGECODefaultObjectFactory::NumAttributes()
{
TInt count = 0;
if ( iContext )
{
count = ((CGECODefaultObject*)iContext)->NumAttributes();
}
return count;
}
// -----------------------------------------------------------------------------
// CGECODefaultObjectFactory::AttributeDetailsL
// Returns attribute details for the current context
// -----------------------------------------------------------------------------
//
EXPORT_C void CGECODefaultObjectFactory::AttributeDetailsL(
const TInt aIndex,
TPtrC& aAttrName,
TPtrC& aAttrValue,
TBool& aIsLocalized )
{
if ( iContext )
{
CGECODefaultObject* temp = ((CGECODefaultObject*)iContext);
temp->AttributeDetailsL( aIndex, aAttrName, aAttrValue, aIsLocalized );
temp = NULL;
}
}
// -----------------------------------------------------------------------------
// CGECODefaultObjectFactory::AttributeDetailsL
// Returns attribute details for the current context
// -----------------------------------------------------------------------------
//
EXPORT_C void CGECODefaultObjectFactory::AttributeDetailsL(
const TInt aIndex,
TPtrC& aAttrName,
TPtrC& aAttrValue)
{
if ( iContext )
{
CGECODefaultObject* temp = ((CGECODefaultObject*)iContext);
temp->AttributeDetailsL( aIndex, aAttrName, aAttrValue);
temp = NULL;
}
}
// End of File