contentpublishingsrv/contentpublishingutils/contentpublishingdebug/bwins/cpdebugu.def
renamed dlls+exe to prevent conflicts with existing files in emulator; changelog attached.
* renamed dlls/exe:
- aifw.dll to aifw_hs.dll
- cputils to cputils_hs
- aiidleint.dll to aiidleint_hs.dll
- aiutils.dll to aiutils_hs.dll
- MenuInterface.dll to MenuInterface_hs.dll
- XCFW.dll to XCFW_hs.dll
- homescreen.exe to homescreen_hs.exe
- ailaunch.exe to ailaunch_hs.exe
* new UID for Active Idle (aifw_hs.dll, aiidleint_hs.dll and homescreen.exe):
#define AI_UID3_AIFW_COMMON 0xEDFF45C4 (was 0x102750F0 = 271012080)
* new UID for cputils_hs.dll: 0xE3E7134E (was 0x20016B7F = 536963967)
* new UID for AI Utilities Factory (aiutils_hs.dll): 0xEC55106C (was 0x10281865 = 271063141)
* new UID for MenuInterface_hs.dll: 0xEEE24485 (was 0x10210EAB = 270601899)
* new UID for XCFW_hs.dll: 0xEB12332F (was 0x10210EA0 = 270601888)
* new UID for ailaunch_hs.exe: 0xEF5A047A (was 0x200286E3 = 537036515)
EXPORTS
?Data@CCPDebug@@CAPAUDebugData@@XZ @ 1 NONAME ; struct DebugData * CCPDebug::Data(void)
?Enable@CCPDebug@@SAHXZ @ 2 NONAME ; int CCPDebug::Enable(void)
?EnableLogging@CCPDebug@@SAXH@Z @ 3 NONAME ; void CCPDebug::EnableLogging(int)
?NewL@CCPDebug@@SAPAV1@ABVTDesC16@@@Z @ 4 NONAME ; class CCPDebug * CCPDebug::NewL(class TDesC16 const &)
?NewLC@CCPDebug@@SAPAV1@ABVTDesC16@@@Z @ 5 NONAME ; class CCPDebug * CCPDebug::NewLC(class TDesC16 const &)
?Printf@CCPDebug@@SAXV?$TRefByValue@$$CBVTDesC8@@@@ZZ @ 6 NONAME ; void CCPDebug::Printf(class TRefByValue<class TDesC8 const >, ...)