idlefw/src/idleint/aistate.h
author Christian Morlok <symbian.org@christianmorlok.de>
Wed, 07 Apr 2010 14:35:19 +0200
branchv5backport
changeset 54 666a2952b5b3
parent 0 79c6a41cd166
permissions -rw-r--r--
renamed dlls+exe to prevent conflicts with existing files in emulator; changelog attached. * renamed dlls/exe: - aifw.dll to aifw_hs.dll - cputils to cputils_hs - aiidleint.dll to aiidleint_hs.dll - aiutils.dll to aiutils_hs.dll - MenuInterface.dll to MenuInterface_hs.dll - XCFW.dll to XCFW_hs.dll - homescreen.exe to homescreen_hs.exe - ailaunch.exe to ailaunch_hs.exe * new UID for Active Idle (aifw_hs.dll, aiidleint_hs.dll and homescreen.exe): #define AI_UID3_AIFW_COMMON 0xEDFF45C4 (was 0x102750F0 = 271012080) * new UID for cputils_hs.dll: 0xE3E7134E (was 0x20016B7F = 536963967) * new UID for AI Utilities Factory (aiutils_hs.dll): 0xEC55106C (was 0x10281865 = 271063141) * new UID for MenuInterface_hs.dll: 0xEEE24485 (was 0x10210EAB = 270601899) * new UID for XCFW_hs.dll: 0xEB12332F (was 0x10210EA0 = 270601888) * new UID for ailaunch_hs.exe: 0xEF5A047A (was 0x200286E3 = 537036515)

/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  
*
*/


#ifndef C_ACTIVEIDLESTATE_H
#define C_ACTIVEIDLESTATE_H

#include <e32base.h>

/**
* @ingroup group_aiidleint
*
*  Update idle state flag in system agent
*
*  @since Series 60 2.8
*/
NONSHARABLE_CLASS(CActiveIdleState) : public CBase
    {
    public:  // Constructors and destructor

        /**
        * Two-phased constructor.
        * @param aSystemAgentProxy System Agent object.
        * @return Idle state monitor object.
        */
        static CActiveIdleState* NewL();

        /**
        * Destructor.
        */
        ~CActiveIdleState();
       
    public: // new function

        /**
        * Update the Idle state 
        */
        void SetIsIdleForeground( TBool aIsForeground );

    private:

        /**
        * C++ default constructor.
        */
        CActiveIdleState( );

        /**
        * Symbian OS constructor.
        */
        void ConstructL( );

        /**
        * Update setting asynchronously.
        */
        void UpdateStateAsync();

        /**
        * Update settings in System Agent.
        */
        void UpdateActiveIdleState();

        /**
        * Callback method, updates system agent setting.
        */
        static TInt DoUpdateState( TAny* aAny );
        
    private:    // Data
        // ETrue if system is in Idle state
        TBool iIsIdleForeground;

        // Owned idle callback to update.
        CIdle* iUpdater;

    };

#endif      // C_ACTIVEIDLESTATE_H