renamed dlls+exe to prevent conflicts with existing files in emulator; changelog attached.
* renamed dlls/exe:
- aifw.dll to aifw_hs.dll
- cputils to cputils_hs
- aiidleint.dll to aiidleint_hs.dll
- aiutils.dll to aiutils_hs.dll
- MenuInterface.dll to MenuInterface_hs.dll
- XCFW.dll to XCFW_hs.dll
- homescreen.exe to homescreen_hs.exe
- ailaunch.exe to ailaunch_hs.exe
* new UID for Active Idle (aifw_hs.dll, aiidleint_hs.dll and homescreen.exe):
#define AI_UID3_AIFW_COMMON 0xEDFF45C4 (was 0x102750F0 = 271012080)
* new UID for cputils_hs.dll: 0xE3E7134E (was 0x20016B7F = 536963967)
* new UID for AI Utilities Factory (aiutils_hs.dll): 0xEC55106C (was 0x10281865 = 271063141)
* new UID for MenuInterface_hs.dll: 0xEEE24485 (was 0x10210EAB = 270601899)
* new UID for XCFW_hs.dll: 0xEB12332F (was 0x10210EA0 = 270601888)
* new UID for ailaunch_hs.exe: 0xEF5A047A (was 0x200286E3 = 537036515)
/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
#ifndef __MENUENGIDMANAGER_H__
#define __MENUENGIDMANAGER_H__
// INCLUDES
#include <e32base.h>
// CLASS DECLARATION
/**
* Menu Engine ID manager - providing unique ID-s.
*/
NONSHARABLE_CLASS( CMenuEngIdManager ): public CBase
{
public: // construction
/**
* Destructor.
*/
virtual ~CMenuEngIdManager();
/**
* Constructor.
*/
CMenuEngIdManager();
public: // new methods
/**
* Set the seed.
* @param aSeed ID seed. Any value is suitable (does not effect
* ID uniqueness). However, the seed is persisted between runs,
* it provides better ID distribution (returned ID-s are reused later).
*/
void SetSeed( TInt aSeed ) { iSeed = aSeed; }
/**
* Get the seed.
* @return Seed.
*/
TInt Seed() const { return iSeed; }
public: // new methods
/**
* Generate and allocate new ID.
* @param aId ID
*/
void AllocL( TInt& aId );
/**
* Store existing ID (mark it as used).
* No sanity check - ID-s can be added more than once!
* @param aId ID.
*/
void AddL( TInt aId ); // Store existing ID (==mark as used)
/**
* Free ID (mark it as unused). Safe to call if aId is not used.
* @param aId ID.
*/
void Remove( TInt aId ); // Free ID (==mark as unused)
private: // data
RArray<TInt> iIds; ///< Id array. Own.
TInt iSeed; ///< Seed.
};
#endif // __MENUENGIDMANAGER_H__