menucontentsrv/enginc/menuengoperation.h
author Christian Morlok <symbian.org@christianmorlok.de>
Wed, 07 Apr 2010 14:35:19 +0200
branchv5backport
changeset 54 666a2952b5b3
parent 0 79c6a41cd166
permissions -rw-r--r--
renamed dlls+exe to prevent conflicts with existing files in emulator; changelog attached. * renamed dlls/exe: - aifw.dll to aifw_hs.dll - cputils to cputils_hs - aiidleint.dll to aiidleint_hs.dll - aiutils.dll to aiutils_hs.dll - MenuInterface.dll to MenuInterface_hs.dll - XCFW.dll to XCFW_hs.dll - homescreen.exe to homescreen_hs.exe - ailaunch.exe to ailaunch_hs.exe * new UID for Active Idle (aifw_hs.dll, aiidleint_hs.dll and homescreen.exe): #define AI_UID3_AIFW_COMMON 0xEDFF45C4 (was 0x102750F0 = 271012080) * new UID for cputils_hs.dll: 0xE3E7134E (was 0x20016B7F = 536963967) * new UID for AI Utilities Factory (aiutils_hs.dll): 0xEC55106C (was 0x10281865 = 271063141) * new UID for MenuInterface_hs.dll: 0xEEE24485 (was 0x10210EAB = 270601899) * new UID for XCFW_hs.dll: 0xEB12332F (was 0x10210EA0 = 270601888) * new UID for ailaunch_hs.exe: 0xEF5A047A (was 0x200286E3 = 537036515)

/*
* Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/

#ifndef __MENUENGOPERATION_H__
#define __MENUENGOPERATION_H__

#include <e32base.h>

class CMenuEng;

/**
* Menu Engine Operation Interface - write-access engine functionality.
* Operations are executed by the engine, in the order they were added.
*/
NONSHARABLE_CLASS( MMenuEngOperation )
    {

public:     // from MMenuEngOperation

    /**
    * Perform operations on the menu. Write-access is possible.
    * After this method returns, the engine will commit (save) the
    * changes asynchronously, and call CompletedMenuEngOperation()
    * with the result.
    * No asynchronous functionality is allowed, the engine scheduler is
    * not reentrant! MMenuEngOperation-s should be short and synchronous.
    * If long-lasting or asynchronous functionality is required, perform the
    * long lasting and asynchronous part before scheduling the operation to
    * the engine.
    */
    virtual void RunMenuEngOperationL() = 0;

    /**
    * Operation complete (changes saved).
    * @param aErr Error code.
    */
    virtual void CompletedMenuEngOperation( TInt aErr ) = 0;

    };

#endif // __MENUENGOPERATION_H__