/*
* Copyright (c) 2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// INCLUDE FILES
#include <s32strm.h>
#include "mcssuiteobjectattr.h"
// ================= MEMBER FUNCTIONS =======================
// ---------------------------------------------------------
// CSuiteObjectAttr::~CSuiteObjectAttr
// ---------------------------------------------------------
//
CSuiteObjectAttr::~CSuiteObjectAttr()
{
iName.Close();
iValue.Close();
}
// ---------------------------------------------------------
// CSuiteObjectAttr::NewL
// ---------------------------------------------------------
//
CSuiteObjectAttr* CSuiteObjectAttr::NewL( const TDesC& aName )
{
CSuiteObjectAttr* attr = NewLC( aName );
CleanupStack::Pop( attr );
return attr;
}
// ---------------------------------------------------------
// CSuiteObjectAttr::NewLC
// ---------------------------------------------------------
//
CSuiteObjectAttr* CSuiteObjectAttr::NewLC( const TDesC& aName )
{
CSuiteObjectAttr* attr = new (ELeave) CSuiteObjectAttr();
CleanupStack::PushL( attr );
attr->ConstructL( aName );
return attr;
}
// ---------------------------------------------------------
// CSuiteObjectAttr::CSuiteObjectAttr
// ---------------------------------------------------------
//
CSuiteObjectAttr::CSuiteObjectAttr()
{
}
// ---------------------------------------------------------
// CSuiteObjectAttr::ConstructL
// ---------------------------------------------------------
//
void CSuiteObjectAttr::ConstructL( const TDesC& aName )
{
iName.CreateL( aName );
}
// ---------------------------------------------------------
// CSuiteObjectAttr::SetValueL
// ---------------------------------------------------------
//
void CSuiteObjectAttr::SetValueL( const TDesC& aValue )
{
iValue.Close();
iValue.CreateL( aValue );
}
// ---------------------------------------------------------
// RSuiteAttrArray::Find
// ---------------------------------------------------------
//
TInt RSuiteAttrArray::Find( const TDesC& aName ) const
{
for ( TInt i = 0; i < Count(); i++ )
{
if ( !aName.Compare( operator[]( i )->Name() ) )
{
return i;
}
}
return KErrNotFound;
}
// End of File