Many of the components were not compilingm,because bld.inf had undefined flag #ifdef RD_CUSTOMIZABLE_AI. All the flags removed now. Components do not compile right away. E.g. many icons are missing and need to be copied from Symbian3. See example from MCSPlugin. Shortcut plugin does not need to be compiled as MCSPlugin replaces it.
/*
* Copyright (c) 2005-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Numeric key forwarding handler implementation for Active Idle
* WS Plug-in.
*
*/
#include "numerickeyhandler.h"
#include "uistate.h"
#include <e32property.h>
#include <centralrepository.h>
#include <w32adll.h>
#include <PtiEngine.h>
#include <activeidle2domainpskeys.h>
#include <AvkonInternalCRKeys.h>
#include <AknFepInternalCRKeys.h>
#include <aiutility.h>
#include <aipspropertyobserver.h>
namespace AiWsPlugin {
CNumericKeyHandler::CNumericKeyHandler
( TInt aTargetWgId, MAnimGeneralFunctionsWindowExtension* aWindowExt ) :
iTargetWgId( aTargetWgId ),
iWindowExt( aWindowExt )
{
}
void CNumericKeyHandler::ConstructL()
{
// Read capability: ReadUserData.
_LIT_SECURITY_POLICY_C1( KReadUserPolicy, ECapabilityReadUserData );
// Write capability: WriteDeviceData.
_LIT_SECURITY_POLICY_C1( KWriteDevicePolicy, ECapabilityWriteDeviceData );
RProperty::Define(
KPSUidAiInformation,
KActiveIdleState,
RProperty::EInt,
KReadUserPolicy,
KWriteDevicePolicy );
iQwertyObserver = AiUtility::CreatePSPropertyObserverL(
TCallBack( HandleQwertyModeChanged, this ),
KCRUidAvkon, KAknQwertyInputModeActive );
iInputLanguageRepository = CRepository::NewL( KCRUidAknFep );
iInputLanguageObserver = CCenRepNotifyHandler::NewL(*this, *iInputLanguageRepository);
iInputLanguageObserver->StartListeningL();
RProperty::Get(KCRUidAvkon, KAknQwertyInputModeActive, iQwertyMode);
iInputLanguageRepository->Get( KAknFepInputTxtLang, iInputLanguage );
// Load numeric keys mapping for qwerty
if ( iQwertyMode )
{
LoadInputLanguageKeyBindings( iInputLanguage );
}
}
CNumericKeyHandler* CNumericKeyHandler::NewLC
( TInt aTargetWgId, MAnimGeneralFunctionsWindowExtension* aWindowExt )
{
CNumericKeyHandler* self = new(ELeave) CNumericKeyHandler
( aTargetWgId, aWindowExt );
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
CNumericKeyHandler::~CNumericKeyHandler()
{
if( iInputLanguageObserver )
{
iInputLanguageObserver->StopListening();
}
delete iInputLanguageObserver;
delete iInputLanguageRepository;
Release(iQwertyObserver);
iNumericKeys.Close();
}
void CNumericKeyHandler::SetUiStateQuery( MUiState& aUiState )
{
iUiState = &aUiState;
}
void CNumericKeyHandler::FocusChanged( TBool /*aState*/ )
{
}
TBool CNumericKeyHandler::OfferRawEvent(const TRawEvent& aRawEvent)
{
switch( aRawEvent.Type() )
{
case TRawEvent::EKeyDown:
{
if ( iUiState->HasFocus() && CheckPostToTarget( aRawEvent ) )
{
TInt forwardKeys = EPSAiForwardNumericKeysToPhone;
TInt err = RProperty::Get(
KPSUidAiInformation,
KActiveIdleForwardNumericKeysToPhone,
forwardKeys);
// Key event forwarding disabled => Ignore the keys
if ( err == KErrNone &&
forwardKeys == EPSAiDontForwardNumericKeysToPhone )
{
return EFalse;
}
// Phone app is listening this key and knows that next
// focus event from window server is becuase key events
// are coming to it.
RProperty::Set(
KPSUidAiInformation,
KActiveIdleState,
EPSAiNumberEntry );
// Switch focus to Phone app
if( iWindowExt )
{
iWindowExt->SetOrdinalPosition( iTargetWgId, 0, 0 );
}
}
break;
}
}
// Never consume the key event as we want target application to process it
return EFalse;
}
/**
* Returns true if event should be forwarded to Phone app.
*/
TBool CNumericKeyHandler::CheckPostToTarget(const TRawEvent& aRawEvent ) const
{
const TInt scanCode = aRawEvent.ScanCode();
if ( iQwertyMode )
{
// Don't pass the check if shift is pressed.
const TUint modifiers = iUiState->Modifiers();
if(( modifiers & EModifierShift ) == 0 )
{
TInt numericKeysCount = iNumericKeys.Count();
while( numericKeysCount-- )
{
TPtiNumericKeyBinding numKeyBind = iNumericKeys[numericKeysCount];
if( numKeyBind.iKey == scanCode )
{
return ETrue;
}
}
}
}
else
{
// Normal check ignore modifiers
static const TInt KIdPlgScanCodes[] =
{ '1','2','3','4','5','6','7','8','9','0',
'*',EStdKeyNkpAsterisk,EStdKeyHash,EStdKeyNkpPlus };
static const TInt KIdPlgScanCodeCount =
sizeof( KIdPlgScanCodes ) / sizeof( KIdPlgScanCodes[0] );
TInt count = KIdPlgScanCodeCount;
while( count-- )
{
const TInt refCode = KIdPlgScanCodes[ count ];
// Is one of [0,1,2,3,4,5,6,7,8,9,*,#]?
if( refCode == scanCode )
{
return ETrue;
}
}
}
return EFalse;
}
/**
* Load input locales.
*/
void CNumericKeyHandler::LoadInputLanguageKeyBindings( TInt aLanguage )
{
iNumericKeys.Reset();
TRAPD( err,
{
CPtiEngine* ptiEngine = CPtiEngine::NewL();
CleanupStack::PushL( ptiEngine );
ptiEngine->GetNumericModeKeysForQwertyL( aLanguage,
iNumericKeys );
CleanupStack::PopAndDestroy( ptiEngine );
} ); // TRAP
if ( err )
{
iNumericKeys.Reset();
iQwertyMode = 0; // To default mode
}
else
{
// remove numeric chars that not open number entry
TInt numericKeysCount = iNumericKeys.Count();
while ( numericKeysCount-- )
{
TPtiNumericKeyBinding numKeyBind = iNumericKeys[numericKeysCount];
if ( numKeyBind.iChar == 'w' ||
numKeyBind.iChar == 'p'
#ifndef RD_INTELLIGENT_TEXT_INPUT
/*
* The following code is commented because
* For GQF requirement Space is mapped to "0"
*/
|| numKeyBind.iKey == EPtiKeyQwertySpace
#endif
)
{
iNumericKeys.Remove( numericKeysCount );
}
}
}
}
/**
* Handles qwerty mode change.
*/
TInt CNumericKeyHandler::HandleQwertyModeChanged( TAny *aPtr )
{
CNumericKeyHandler* self = static_cast<CNumericKeyHandler*>( aPtr );
if( self )
{
TInt value = self->iQwertyMode;
TInt err = self->iQwertyObserver->Get( value );
if( err == KErrNone )
{
self->SetQwertyMode( value );
}
// Load key bindings if not already loaded
#ifdef RD_INTELLIGENT_TEXT_INPUT
if ( self->iQwertyMode )
{
self->iNumericKeys.Reset();
#else
if ( self->iQwertyMode && !self->iNumericKeys.Count() )
{
#endif
self->LoadInputLanguageKeyBindings( self->iInputLanguage );
}
}
return KErrNone;
}
/**
* Handles input language change.
*/
TInt CNumericKeyHandler::HandleInputLanguageChanged( TInt aNewValue )
{
SetInputLanguage( aNewValue );
LoadInputLanguageKeyBindings( aNewValue );
return KErrNone;
}
/**
* Set qwerty mode.
*/
void CNumericKeyHandler::SetQwertyMode( TInt aValue )
{
iQwertyMode = aValue;
}
/**
* Set input language.
*/
void CNumericKeyHandler::SetInputLanguage( TInt aValue )
{
iInputLanguage = aValue;
}
void CNumericKeyHandler::HandleNotifyGeneric(TUint32 aKey)
{
if( aKey == KAknFepInputTxtLang )
{
TInt newValue = iInputLanguage;
iInputLanguageRepository->Get( KAknFepInputTxtLang, newValue );
HandleInputLanguageChanged( newValue );
}
}
void CNumericKeyHandler::HandleNotifyError
(TUint32 /*aKey*/, TInt /*aError*/, CCenRepNotifyHandler* /*aHandler*/)
{
}
} // namespace AiWsPlugin