idlefw/src/idleint/aistate.cpp
author jake
Tue, 13 Apr 2010 15:07:27 +0300
branchv5backport
changeset 56 7b5c31fac191
parent 0 79c6a41cd166
child 130 67f2ed48ad91
permissions -rw-r--r--
Many of the components were not compilingm,because bld.inf had undefined flag #ifdef RD_CUSTOMIZABLE_AI. All the flags removed now. Components do not compile right away. E.g. many icons are missing and need to be copied from Symbian3. See example from MCSPlugin. Shortcut plugin does not need to be compiled as MCSPlugin replaces it.

/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  
*
*/


#include    "aistate.h"
#include    "aifwpanic.h"
#include    <e32property.h>
#include    <activeidle2domainpskeys.h>
#include    "debug.h"

CActiveIdleState::CActiveIdleState()
    {
    }

void CActiveIdleState::ConstructL()
    {
    iUpdater = 
        CIdle::NewL( CActive::EPriorityStandard );

    //for the sake of safe, this function is called here
    UpdateStateAsync();
    }

CActiveIdleState* CActiveIdleState::NewL()
    {
    CActiveIdleState* self = 
        new (ELeave) CActiveIdleState();
    
    CleanupStack::PushL( self );
    self->ConstructL();
    CleanupStack::Pop(self);

    return self;
    }

CActiveIdleState::~CActiveIdleState()
    {
    delete iUpdater;
    }

// -----------------------------------------------------------------------------
// CActiveIdleState::UpdateState
// -----------------------------------------------------------------------------
//
void CActiveIdleState::SetIsIdleForeground(
        TBool aIsForeground )
    {
    __PRINT( __DBG_FORMAT("XAI: CActiveIdleState::SetIsIdleForeground(%d), iIsIdleForeground=%d"), 
        aIsForeground, iIsIdleForeground );
    if ( iIsIdleForeground != aIsForeground )
        {
        iIsIdleForeground = aIsForeground;
        UpdateStateAsync();
        }
    }

// -----------------------------------------------------------------------------
// CActiveIdleState::UpdateStateAsync
// -----------------------------------------------------------------------------
//
void CActiveIdleState::UpdateStateAsync()
    {
    // Asynchronous change is done only when going to idle state.
    if ( iIsIdleForeground )
        {
        if ( !iUpdater->IsActive() )
            {
            iUpdater->Start( 
                TCallBack( DoUpdateState, this ) );
            }
        }
    else
        {
        iUpdater->Cancel();
        UpdateActiveIdleState();
        }
    }

// -----------------------------------------------------------------------------
// CActiveIdleState::UpdateActiveIdleState
// -----------------------------------------------------------------------------
//
void CActiveIdleState::UpdateActiveIdleState()
    {
    const EPSActiveIdleState state =
        iIsIdleForeground ? EPSAiForeground : EPSAiBackground;

    TInt setResult = 
        RProperty::Set(
            KPSUidAiInformation, 
            KActiveIdleState, 
            state );

    __PRINT( __DBG_FORMAT( "XAI: Set CActiveIdleState::UpdateActiveIdleState: KTelephonyIdleStatus=%d, P&S result=%d" ),
        TInt(state), setResult );
    }

// -----------------------------------------------------------------------------
// CActiveIdleState::DoUpdateSaSetting
// -----------------------------------------------------------------------------
//
TInt CActiveIdleState::DoUpdateState( TAny* aAny )
    {
    __ASSERT_DEBUG( aAny, AiFwPanic::Panic(AiFwPanic::EAiFwPanic_NullPointerReference ) );
    static_cast< CActiveIdleState* >( aAny )->UpdateActiveIdleState();
    return KErrNone;
    }