idlefw/inc/common/aiwspluginanimdef.h
author kashif.sayed
Fri, 26 Mar 2010 04:17:01 +0530
branchv5backport
changeset 31 a3e98f9c292b
parent 0 79c6a41cd166
permissions -rw-r--r--
added missing files user: kashif.sayed added dependencies/AknTaskList.h added dependencies/DRMEvent.h added dependencies/DRMEventObserver.h added dependencies/DRMNotifier.h added dependencies/SchemeDefs.hrh added dependencies/SchemeHandler.h added dependencies/SchemeHandler.inl added dependencies/aiwcommon.hrh added dependencies/aiwdialdata.h added dependencies/drmrightsinfo.h added dependencies/drmutilitytypes.h added dependencies/javaattribute.h added dependencies/javadomainpskeys.h added dependencies/javaregistry.h added dependencies/javaregistryapplicationentry.h added dependencies/javaregistryentry.h added dependencies/javaregistryentrytype.h added dependencies/javaregistrypackageentry.h added dependencies/mjavaattribute.h added dependencies/swi/bld.inf added dependencies/swi/sispackagetrust.h added dependencies/swi/sisregistryentry.h added dependencies/swi/sisregistrylog.h added dependencies/swi/sisregistrysession.h changed .cproject changed dependencies/S3libs/bld.inf changed dependencies/bld.inf

/*
* Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:  Defines constants shared between this subsystem and 
*                clients of this subsystem.
*
*/


#ifndef AIWSPLUGINANIMDEF_H
#define AIWSPLUGINANIMDEF_H

// INCLUDES
#include <e32std.h>
#include <e32keys.h>

// CONSTANTS

_LIT( KAiWsPluginAnimDllName, "aiwsplugin.dll" );

// DATA TYPES

/** 
* Animation services
*
* EAnimKeyForward - Key forwarding to call handling application
*/
enum TAiWsPluginAnimType
    {
    EAnimKeyForward
    };

/**
* Active Idle anim plugin initialisation data.
*/
struct TAiWsPluginAnimInitData
    {
    // Idle window group id
    TInt iAiWgId;
    // Window group to activate 
    TInt iTargetWgId;
    };

#endif // AIWSPLUGINANIMDEF_H