/*
* Copyright (c) 2006-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Window server plug-in manager.
*
*/
#include "aiuiidleintegrationimpl.h"
#include "aifweventhandler.h"
#include <coemain.h>
#include <coeaui.h>
#include <eikenv.h>
#include <apgtask.h>
#include <AknIncallBubbleNotify.h>
#include <aknsoundsystem.h>
#include <apgwgnam.h>
#include <AknDef.h>
#include <AknCapServerDefs.h>
#include <startupdomainpskeys.h>
#include <aiutility.h>
#include <aipspropertyobserver.h>
#include <aisystemuids.hrh>
#include "aistate.h"
#include "aifwpanic.h"
#include "activeidle2domainpskeys.h"
#include <ctsydomainpskeys.h>
#include <AknSgcc.h>
// ======== MEMBER FUNCTIONS ========
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::NewL()
// ----------------------------------------------------------------------------
//
CAiUiIdleIntegrationImpl* CAiUiIdleIntegrationImpl::NewL( CEikonEnv& aEikEnv,
const TAiIdleKeySoundConfig& aKeySoundConfig,
MAiFwEventHandler* aAiFwEventHandler )
{
CAiUiIdleIntegrationImpl* self =
new ( ELeave ) CAiUiIdleIntegrationImpl( aEikEnv, aAiFwEventHandler );
CleanupStack::PushL( self );
self->ConstructL( aKeySoundConfig );
CleanupStack::Pop( self );
return self;
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::~CAiUiIdleIntegrationImpl()
// ----------------------------------------------------------------------------
//
CAiUiIdleIntegrationImpl::~CAiUiIdleIntegrationImpl()
{
delete iActiveIdleState;
delete iIncallBubble;
Release( iSystemStateObserver );
Release( iUiStartupStateObserver );
Release( iCallStatusObserver );
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::CAiUiIdleIntegrationImpl()
// ----------------------------------------------------------------------------
//
CAiUiIdleIntegrationImpl::CAiUiIdleIntegrationImpl( CEikonEnv& aEikEnv,
MAiFwEventHandler* aAiFwEventHandler )
: iEikEnv( aEikEnv ),
iAiFwEventHandler( aAiFwEventHandler )
{
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::ConstructL()
// ----------------------------------------------------------------------------
//
void CAiUiIdleIntegrationImpl::ConstructL(
const TAiIdleKeySoundConfig& aKeySoundConfig )
{
iIncallBubble = CAknIncallBubble::NewL();
iActiveIdleState = CActiveIdleState::NewL();
// Set up keysounds
if( aKeySoundConfig.iKeySounds )
{
aKeySoundConfig.iKeySounds
->PushContextL( aKeySoundConfig.iContextResId );
}
iEikEnv.SetSystem( ETrue );
// Eikon server window group
iThisApplicationWgId = iEikEnv.RootWin().Identifier();
CApaWindowGroupName::FindByAppUid( KAknCapServerUid,
iEikEnv.WsSession(),
iEikonServerWgId );
iActiveIdleState->SetIsIdleForeground( iThisApplicationForeground );
iSystemStateObserver = AiUtility::CreatePSPropertyObserverL(
TCallBack( HandleSystemStateChange, this ),
KPSUidStartup,
KPSGlobalSystemState );
iUiStartupStateObserver = AiUtility::CreatePSPropertyObserverL(
TCallBack( HandleUiStartupStateChange, this ),
KPSUidStartup,
KPSStartupUiPhase );
iCallStatusObserver = AiUtility::CreatePSPropertyObserverL(
TCallBack( HandleCallEvent, this ),
KPSUidCtsyCallInformation,
KCTsyCallState );
// Update state flags.
CAiUiIdleIntegrationImpl::HandleSystemStateChange( this );
CAiUiIdleIntegrationImpl::HandleUiStartupStateChange( this );
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::ActivateUI()
// ----------------------------------------------------------------------------
//
void CAiUiIdleIntegrationImpl::ActivateUI()
{
if( iUiStartupPhaseOk && iSystemStateOk )
{
RWsSession& wsSession( iEikEnv.WsSession() );
TInt focusWgId( wsSession.GetFocusWindowGroup() );
if( iThisApplicationWgId != focusWgId )
{
TApaTaskList taskList( wsSession );
TApaTask task( taskList.FindApp( TUid::Uid( AI_UID3_AIFW_EXE ) ) );
task.SendSystemEvent( EApaSystemEventBroughtToForeground );
}
iAiFwEventHandler->HandleActivateUI();
}
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::HandleWsEventL()
// ----------------------------------------------------------------------------
//
void CAiUiIdleIntegrationImpl::HandleWsEventL( const TWsEvent& aEvent,
CCoeControl* /*aDestination*/ )
{
if( !iSystemStateOk || !iUiStartupPhaseOk )
{
return;
}
switch ( aEvent.Type() )
{
case KAknFullOrPartialForegroundGained:
{
if ( !iThisApplicationForeground )
{
iThisApplicationForeground = ETrue;
iActiveIdleState->SetIsIdleForeground( ETrue );
SetCallBubbleIfNeededL();
}
break;
}
case KAknFullOrPartialForegroundLost:
{
if ( iThisApplicationForeground )
{
iThisApplicationForeground = EFalse;
iActiveIdleState->SetIsIdleForeground( EFalse );
ClearCallBubbleL();
}
break;
}
case EEventKeyDown:
{
if( aEvent.Key()->iScanCode == EStdKeyDevice0 )
{
TBool isDialog( iEikEnv.AppUi()->IsDisplayingMenuOrDialog() );
if( isDialog || iAiFwEventHandler->QueryIsMenuOpen() )
{
RProperty::Set(
KPSUidAiInformation,
KActiveIdlePopupState,
EPSAiDisplayingMenuOrDialog );
}
else
{
RProperty::Set(
KPSUidAiInformation,
KActiveIdlePopupState,
EPSAiNotDisplayingMenuOrDialog );
}
}
break;
}
default:
{
break;
}
}
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::SetCallBubbleIfNeededL()
// ----------------------------------------------------------------------------
//
void CAiUiIdleIntegrationImpl::SetCallBubbleIfNeededL()
{
if( !iIncallBubbleAllowed )
{
TInt callStatus( 0 );
TInt err( RProperty::Get( KPSUidCtsyCallInformation,
KCTsyCallState,
callStatus ) );
// Call ongoing => show bubble
if( err == KErrNone && callStatus > EPSCTsyCallStateNone )
{
iIncallBubble->SetIncallBubbleAllowedInIdleL( ETrue );
iIncallBubbleAllowed = ETrue;
}
}
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::ClearCallBubbleL()
// ----------------------------------------------------------------------------
//
void CAiUiIdleIntegrationImpl::ClearCallBubbleL()
{
if( iIncallBubbleAllowed )
{
iIncallBubble->SetIncallBubbleAllowedInIdleL( EFalse );
iIncallBubbleAllowed = EFalse;
}
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegration::NewL()
// ----------------------------------------------------------------------------
//
EXPORT_C CAiUiIdleIntegration* CAiUiIdleIntegration::NewL( CEikonEnv& aEikEnv,
const TAiIdleKeySoundConfig& aKeySoundConfig,
MAiFwEventHandler* aAiFwEventHandler )
{
return CAiUiIdleIntegrationImpl::NewL( aEikEnv, aKeySoundConfig,
aAiFwEventHandler );
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::HandleSystemStateChange()
// ----------------------------------------------------------------------------
//
TInt CAiUiIdleIntegrationImpl::HandleSystemStateChange( TAny* aPtr )
{
__ASSERT_DEBUG( aPtr,
AiFwPanic::Panic( AiFwPanic::EAiFwPanic_NullPointerReference ) );
CAiUiIdleIntegrationImpl* self =
static_cast<CAiUiIdleIntegrationImpl*>( aPtr );
if( !self->iSystemStateOk )
{
TInt state( 0 );
self->iSystemStateObserver->Get( state );
if ( state == ESwStateCriticalPhaseOK ||
state == ESwStateNormalRfOn ||
state == ESwStateNormalRfOff ||
state == ESwStateNormalBTSap )
{
self->iSystemStateOk = ETrue;
self->ActivateUI();
}
}
return KErrNone;
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::HandleUiStartupStateChange()
// ----------------------------------------------------------------------------
//
TInt CAiUiIdleIntegrationImpl::HandleUiStartupStateChange( TAny *aPtr )
{
__ASSERT_DEBUG( aPtr,
AiFwPanic::Panic( AiFwPanic::EAiFwPanic_NullPointerReference ) );
CAiUiIdleIntegrationImpl* self =
static_cast<CAiUiIdleIntegrationImpl*>( aPtr );
if( !self->iUiStartupPhaseOk )
{
TInt state( 0 );
self->iUiStartupStateObserver->Get( state );
if( state == EStartupUiPhaseAllDone )
{
self->iUiStartupPhaseOk = ETrue;
self->ActivateUI();
}
}
return KErrNone;
}
// ----------------------------------------------------------------------------
// CAiUiIdleIntegrationImpl::HandleCallEvent()
// ----------------------------------------------------------------------------
//
TInt CAiUiIdleIntegrationImpl::HandleCallEvent( TAny* aPtr )
{
__ASSERT_DEBUG( aPtr,
AiFwPanic::Panic( AiFwPanic::EAiFwPanic_NullPointerReference ) );
CAiUiIdleIntegrationImpl* self =
static_cast<CAiUiIdleIntegrationImpl*>( aPtr );
TInt callStatus( EPSCTsyCallStateNone );
TInt err( self->iCallStatusObserver->Get( callStatus ) );
if( err == KErrNone )
{
// Call ongoing => show bubble if not showing already
TBool allowed = EFalse;
if( !self->iIncallBubbleAllowed &&
self->iThisApplicationForeground &&
( callStatus > EPSCTsyCallStateNone ) )
{
allowed = ETrue;
TRAP( err,
self->iIncallBubble->SetIncallBubbleAllowedInIdleL( allowed ) );
if( err == KErrNone )
{
self->iIncallBubbleAllowed = allowed;
}
}
// No call ongoing => hide if bubble is visible
else if( self->iIncallBubbleAllowed && callStatus <= EPSCTsyCallStateNone )
{
allowed = EFalse;
TRAP( err,
self->iIncallBubble->SetIncallBubbleAllowedInIdleL( allowed ) );
if( err == KErrNone )
{
self->iIncallBubbleAllowed = allowed;
}
}
}
return err;
}
// End of file.