diff -r 1a2a00e78665 -r f62f87b200ec xcfw/src/xcfwnode.cpp --- a/xcfw/src/xcfwnode.cpp Tue Feb 02 00:23:10 2010 +0200 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,205 +0,0 @@ -/* -* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies). -* All rights reserved. -* This component and the accompanying materials are made available -* under the terms of "Eclipse Public License v1.0" -* which accompanies this distribution, and is available -* at the URL "http://www.eclipse.org/legal/epl-v10.html". -* -* Initial Contributors: -* Nokia Corporation - initial contribution. -* -* Contributors: -* -* Description: Implementation for XCFW Tree Node -* -*/ - - - -// INCLUDE FILES -#include "xcfwnode.h" - -// ============================ MEMBER FUNCTIONS =============================== - -// ----------------------------------------------------------------------------- -// CXCFWNode::CXCFWNode -// C++ default constructor can NOT contain any code, that -// might leave. -// ----------------------------------------------------------------------------- -// -CXCFWNode::CXCFWNode() - { - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::ConstructL -// Symbian 2nd phase constructor can leave. -// ----------------------------------------------------------------------------- -// -void CXCFWNode::ConstructL( - CGECOObjectBase* aData ) - { - SetData(aData); - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::NewL -// Two-phased constructor with Node Data initializer. -// ----------------------------------------------------------------------------- -// -CXCFWNode* CXCFWNode::NewL( - CGECOObjectBase* aData ) - { - CXCFWNode* self = new( ELeave ) CXCFWNode; - - CleanupStack::PushL( self ); - self->ConstructL(aData); - CleanupStack::Pop( self ); - - return self; - } - - -// Destructor -CXCFWNode::~CXCFWNode() - { - delete iData; //delete only owned pointer. Others are not owned. - iParent = NULL; - iFirstChild = NULL; - iLastChild = NULL; - iPrevSibling = NULL; - iNextSibling = NULL; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::SetParent -// Assign given node to non-owned member pointer variable -// ----------------------------------------------------------------------------- -// -void CXCFWNode::SetParent( - MXCFWNode* aNode ) - { - iParent = aNode; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::SetFirstChild -// Assign given node to non-owned member pointer variable -// ----------------------------------------------------------------------------- -// -void CXCFWNode::SetFirstChild( - MXCFWNode* aNode ) - { - iFirstChild = aNode; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::SetLastChild -// Assign given node to non-owned member pointer variable -// ----------------------------------------------------------------------------- -// -void CXCFWNode::SetLastChild( - MXCFWNode* aNode ) - { - iLastChild = aNode; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::SetNextSibling -// Assign given node to non-owned member pointer variable -// ----------------------------------------------------------------------------- -// -void CXCFWNode::SetNextSibling( - MXCFWNode* aNode ) - { - iNextSibling = aNode; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::SetPrevSibling -// Assign given node to non-owned member pointer variable -// ----------------------------------------------------------------------------- -// -void CXCFWNode::SetPrevSibling( - MXCFWNode* aNode ) - { - iPrevSibling = aNode; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::SetData -// Assign given data to member data variable. Owned. User should take care that -// the previous data object is deleted. -// ----------------------------------------------------------------------------- -// -void CXCFWNode::SetData( - CGECOObjectBase* aData ) - { - iData = aData; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::Parent -// return internal pointer -// ----------------------------------------------------------------------------- -// -EXPORT_C MXCFWNode* CXCFWNode::Parent() - { - return iParent; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::FirstChild -// return internal pointer -// ----------------------------------------------------------------------------- -// -EXPORT_C MXCFWNode* CXCFWNode::FirstChild() - { - return iFirstChild; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::LastChild -// return internal pointer -// ----------------------------------------------------------------------------- -// -EXPORT_C MXCFWNode* CXCFWNode::LastChild() - { - return iLastChild; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::NextSibling -// return internal pointer -// ----------------------------------------------------------------------------- -// -EXPORT_C MXCFWNode* CXCFWNode::NextSibling() - { - return iNextSibling; - } - -// ----------------------------------------------------------------------------- -// CXCFWNode::PrevSibling -// return internal pointer -// ----------------------------------------------------------------------------- -// -EXPORT_C MXCFWNode* CXCFWNode::PrevSibling() - { - return iPrevSibling; - } - - -// ----------------------------------------------------------------------------- -// CXCFWNode::Data -// return internal data object as CGECOObjectBase pointer. User needs to do -// appropriate casting operations to get access to object-specific functionality -// ----------------------------------------------------------------------------- -// -EXPORT_C CGECOObjectBase* CXCFWNode::Data() - { - return iData; - } - - -// End of File