imagehandling_plat/image_handling_library_api/inc/MIHLFileImage.h
changeset 54 48dd0f169f0d
parent 42 2e2a89493e2b
--- a/imagehandling_plat/image_handling_library_api/inc/MIHLFileImage.h	Fri Sep 03 10:29:37 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,238 +0,0 @@
-/*
-* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0"
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:  Pure virtual interface for file based image class.
-*              : This class acts as a window into single image or animation
-*              : in one physical file. Note that file will be locked as long
-*              : as instance of this class is present.
-*
-*/
-
-
-#ifndef MIHLFILEIMAGE_H
-#define MIHLFILEIMAGE_H
-
-// INCLUDES
-#include <MIHLImage.h>
-#include <gdi.h>
-
-// FORWARD DECLARATION
-class MIHLBitmap;
-class MIHLFilter;
-
-// CLASS DECLARATION
-/**
-*  MIHLFileImage
-*
-*  Pure virtual interface for file based image class.
-*  This class acts as a window into single image or animation
-*  in one physical file. Note that file will be locked as long
-*  as instance of this class is present.
-*
-*  If interface needs to be pushed into CleanupStack,
-*  remember to use CleanupDeletePushL() function!
-*  DO NOT USE CleanupStack::PushL()!!
-*
-*  @lib IHL.lib
-*  @since 3.0
-*/
-class MIHLFileImage : public MIHLImage
-    {
-	public:
-
-        /**
-        * Virtual destructor.
-		*/
-		virtual ~MIHLFileImage() {}
-
-	public:
-
-		/**
-		* Flags to control file image functionality.
-		* These can be combined using an OR operation.
-		* @since 3.0
-		*/
-		enum TOptions
-			{
-			EOptionNoDRMConsume	= 0x01,
-			};
-
-	public:
-
-        /**
-        * Return image type's unique identifier.
-        * @since 3.0
-		* @return Image type Uid.
-		*/
-		virtual const TUid& ImageType() const = 0;
-
-        /**
-        * Return image subtype's unique identifier.
-        * @since 3.0
-		* @return Image subtype Uid.
-		*/
-		virtual const TUid& ImageSubType() const = 0;
-
-        /**
-        * Return image index of this instance from source file.
-		* Note that animation is counted as an single image.
-        * @since 3.0
-		* @return Index of this instance.
-		*/
-		virtual TInt ImageIndex() const = 0;
-
-        /**
-        * Return count of images in source file.
-		* Note that animation is counted as an single image.
-        * @since 3.0
-		* @return Count of images in source file.
-		*/
-		virtual TInt ImageCount() const = 0;
-
-
-        /**
-        * Return image size.
-        * @since 3.0
-		* @return Image size in pixels.
-		*/
-		virtual TSize Size() const = 0;
-
-        /**
-        * Return preferred display mode for image.
-		* Note that this display mode may differ from images original
-		* display mode. Image processing may
-		* need more colors than image has originally.
-        * @since 3.0
-		* @return Preferred image display mode.
-		*/
-		virtual TDisplayMode DisplayMode() const = 0;
-
-        /**
-        * Return display mode of mask bitmap.
-		* If image doesn't support transparency, ENone is returned.
-        * @since 3.0
-		* @return ENone if image is not transparent.
-		*         Mask display mode if image has transparency.
-		*/
-		virtual TDisplayMode MaskDisplayMode() const = 0;
-
-        /**
-        * Return image background color.
-        * @since 3.0
-		* @return Image background color.
-		*/
-		virtual TRgb BackgroundColor() const = 0;
-
-        /**
-        * Return array of fixed load sizes which can
-		* be used in bitmap loading operation.
-		* Array contain only sizes that differs from image original size.
-		* If image can be loaded only to original size or it's fully
-		* scaleable, array is empty.
-		* Sizes starts from smallest and ends at largest.
-        * @since 3.0
-		* @return Array of supported image load sizes.
-		*/
-		virtual const RArray<TSize>& CustomLoadSizeArray() const = 0;
-
-        /**
-		* Check if image can be loaded directly into any given load size.
-        * @since 3.0
-		* @return Array of supported image load sizes.
-		*/
-		virtual TBool IsFullyScaleable() const = 0;
-
-        /**
-        * Check if image is animated.
-        * @since 3.0
-		* @return ETrue if image is animated, EFalse if not.
-		*/
-		virtual TBool IsAnimation() const = 0;
-
-        /**
-        * Return animation frame count.
-		* If image is not animated, it has no animation frames either.
-        * @since 3.0
-		* @return Animation frame count.
-		*/
-		virtual TInt AnimationFrameCount() const = 0;
-
-        /**
-        * Return animation frame delay.
-		* If image is not animated, it has no animation frames either.
-        * @since 3.0
-		* @param aAnimationFrameIndex Animation frame index.
-		* @return Animation frame delay.
-		*/
-		virtual TTimeIntervalMicroSeconds32 AnimationFrameDelay( TInt aAnimationFrameIndex ) const = 0;
-
-        /**
-        * Load image into bitmap.
-		* If using scale support, given bitmap must be created with wanted size
-		* from CustomLoadSizeArray(). Displaymode can be get from Displaymode() method.
-		* Mask bitmap is always reseted. It's recreated if image is transparent by using
-		* size of given bitmap and displaymode from MaskDisplayMode() method.
-		* If image is animated, first animation frame is loaded.
-        * @since 3.0
-        * @param aStatus Load request status reference.
-		* @param aDestination Destination bitmap reference.
-		* @param aFrameIndex for loading single frame from image
-		* @return Return system wide error codes:
-		*         KerrArgument if given bitmap is not created or it's size is incorrect.
-		*         KErrBusy image has load request pending already.
-		*/
-		virtual TInt Load( TRequestStatus& aStatus, MIHLBitmap& aDestination, TInt aFrameIndex = 0 ) = 0;
-
-        /**
-        * Load animation frame into bitmap.
-		* If using scale support, given bitmap must be created with wanted size
-		* from CustomLoadSizeArray(). Displaymode can be get from Displaymode() method.
-		* Because some animations are build on top of previous frames, passing already loaded previous
-		* frame as a destination bitmap will increase load speed of next frames.
-		* Method will panic if given animation frame index is out of bounds.
-        * @since 3.0
-        * @param aStatus Load request status reference.
-		* @param aDestination Destination bitmap reference.
-		* @param aAnimationFrameIndex Animation frame index.
-		* @return Return system wide error codes:
-		*         KErrArgument if given bitmap is not created or it's size is incorrect.
-		*         KErrBusy image has load request pending already.
-		*/
-		virtual TInt LoadAnimation( TRequestStatus& aStatus, MIHLBitmap& aDestination,
-                                    TInt aAnimationFrameIndex ) = 0;
-
-        /**
-        * Check if image has load request pending.
-        * @since 3.0
-		* @return ETrue if request is pending, EFalse if not.
-        */
-		virtual TBool IsBusy() const = 0;
-
-        /**
-        * Cancel pending load request.
-		* If not active, method does nothing.
-        * @since 3.0
-        */
-		virtual void CancelLoad() = 0;
-
-        /**
-        * Set filter.
-		* For future use, not used currently!
-        * @since 3.0
-        */
-		virtual void SetFilter( MIHLFilter* aFilter ) = 0;
-	};
-
-#endif   // MIHLFILEIMAGE_H
-
-// End of File