imservices/ossprotocoladaptation/src/presencepublishing/cpresencenotificationhandler.cpp
/*
* Copyright (c) 2007-2008 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation for handling presence notification
*
*/
#include <ximpprotocolconnectionhost.h>
#include "cpresencenotificationhandler.h"
#include "mossprotocolconnectionmanager.h"
#include "ossprotocolpluginlogger.h"
#include "waittimer.h"
#include "cossprotocolconnectionmanager.h"
#include <e32des16.h>
#include <string.h>
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include "msgliterals.h"
#include "ossprotocoladaptationuids.h"
#include "ossprotocoladaptutils.h"
#include<avabilitytext.h>
// ======== MEMBER FUNCTIONS ========
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::CPresenceNotificationHandler
// ---------------------------------------------------------------------------
//
CPresenceNotificationHandler::CPresenceNotificationHandler (
MOSSProtocolConnectionManager& aConnMan ) :
CActive ( EPriorityNormal ),
iConnMan ( aConnMan )
{
LOGGER ( TXT ( "CPresenceNotificationHandler::CPresenceNotificationHandler Start" ) );
CActiveScheduler::Add ( this );
LOGGER ( TXT ( "CPresenceNotificationHandler::CPresenceNotificationHandler End" ) );
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::ConstructL
// ---------------------------------------------------------------------------
//
void CPresenceNotificationHandler::ConstructL()
{
LOGGER ( TXT ( "CPresenceNotificationHandler::ConstructL Start-End" ) );
iPresenceCacheWriter = MPresenceCacheWriter2::CreateWriterL();
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::NewL
// ---------------------------------------------------------------------------
//
CPresenceNotificationHandler* CPresenceNotificationHandler::NewL (
MOSSProtocolConnectionManager& aConnMan )
{
LOGGER ( TXT ( "CPresenceNotificationHandler::NewL Start" ) );
CPresenceNotificationHandler* self = new ( ELeave ) CPresenceNotificationHandler ( aConnMan );
CleanupStack::PushL ( self );
self->ConstructL();
CleanupStack::Pop ( self );
LOGGER ( TXT ( "CPresenceNotificationHandler::NewL End" ) );
return self;
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::NewLC
// ---------------------------------------------------------------------------
//
CPresenceNotificationHandler* CPresenceNotificationHandler::NewLC (
MOSSProtocolConnectionManager& aConnMan )
{
LOGGER ( TXT ( "CPresenceNotificationHandler::NewLC Start" ) );
CPresenceNotificationHandler* self = CPresenceNotificationHandler::NewL ( aConnMan );
CleanupStack::PushL ( self );
LOGGER ( TXT ( "CPresenceNotificationHandler::NewLC End" ) );
return self;
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::~CPresenceNotificationHandler
// ---------------------------------------------------------------------------
//
CPresenceNotificationHandler::~CPresenceNotificationHandler()
{
LOGGER ( TXT ( "::~CPresenceNotificationHandler Start" ) );
Cancel();
//
if ( iPresenceCacheWriter )
{
iPresenceCacheWriter->DeleteService( iConnMan.ServiceName() );
delete iPresenceCacheWriter ;
}
LOGGER ( TXT ( "::~CPresenceNotificationHandler End" ) );
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::DoCancel()
// ---------------------------------------------------------------------------
//
void CPresenceNotificationHandler::DoCancel()
{
LOGGER ( TXT ( "CPresenceNotificationHandler::DoCancel Start" ) );
iConnMan.DataHandler().CancelListeningPres();
LOGGER ( TXT ( "CPresenceNotificationHandler::DoCancel End" ) );
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::RunL()
// ---------------------------------------------------------------------------
//
void CPresenceNotificationHandler::RunL()
{
LOGGER ( TXT ( "CPresenceNotificationHandler::RunL Start" ) );
// something is coming from the xmpp server
User::LeaveIfError ( iStatus.Int() );
ProcessIncomingDataL();
StartListeningL();
LOGGER ( TXT ( "CPresenceNotificationHandler::RunL End" ) );
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::ProcessIncomingDataL()
// ---------------------------------------------------------------------------
/* This Function is used to convert the received
* presence notification from Isolation Server Message queue
* into the ximpfw data types. and storing the presence information
* in to the presence cache ( available in ximpfw )
* client has to read the presence information from the
* presence cache. when the change in status notification is received
* while updating presence cache, client will receive the notification if subscribed.
*/
void CPresenceNotificationHandler::ProcessIncomingDataL()
{
LOGGER ( TXT ( "CPresenceNotificationHandler::ProcessIncomingDataL Start" ) );
char* pResponse = NULL, *pOrigResponse = NULL;
pOrigResponse = pResponse = iConnMan.DataHandler().ResponseL ( 2 );// 2 is to differentiate presence notification from server initiated request
CleanupStack::PushL(pOrigResponse) ;
MPresenceBuddyInfo2* buddyPresInfo = MPresenceBuddyInfo2::NewLC();
// pResponse contians "<MsgHdr>ContactId/0AvailabilityStatus/0StatusMessage".
pResponse += sizeof ( message_hdr_resp ); // Skipping Message Header
///////// Geting Contact-id from message queue
char* contactid = pResponse; // contactid
HBufC16 *contactName = OssProtocolAdapUtils::ConvertCharToTUint16LC( contactid );
HBufC* name = HBufC::NewLC( contactName->Length() + iConnMan.ServiceName().Length() + KColon().Length() );
TPtr namePtr( name->Des() );
namePtr.Zero();
namePtr.Append(iConnMan.ServiceName() ); // prepend service name
namePtr.Append(KColon);
namePtr.Append(contactName->Des() );
buddyPresInfo->SetIdentityL(namePtr);
LOGGER ( TXT ( "CPresenceNotificationHandler::ProcessIncomingDataL :ContactName:%S " ), contactName );
CleanupStack::PopAndDestroy();//name
CleanupStack::PopAndDestroy();//contactName
///////// End Getting Contact-id
int toklength = strlen(pResponse) + 1 ; // finding length of contactid + '/0'
pResponse += toklength; // skipping the contactid
///////// Getting availibility text
char* availability = pResponse; // availability text
HBufC16 *message = OssProtocolAdapUtils::ConvertCharToTUint16LC( availability );
switch (*(pResponse))
{
case 'd': //compares the first char of "dnd"
{
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EBusy,KDndState);
break;
}
case 'b':
{
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EBusy,*message);
break;
}
case 'o': //compares the first char of "offline"
{
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::ENotAvailable,*message);
break;
}
case 'a': ////compares the first char of "away" and "available"
{
if ('v' == *(pResponse + 1))
{
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EAvailable,*message);
}
else
{
// EAway - is not available in presence cache
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EBusy,*message);
}
break;
}
case 'x':
{
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EBusy,KAwayState );
break;
}
case 'h':
{
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EUnknownAvailability,KInvisibleState );
break;
}
default:
buddyPresInfo->SetAvailabilityL( MPresenceBuddyInfo2::EUnknownAvailability,*message);
break;
}
CleanupStack::PopAndDestroy( message );
///////// End getting availability message
toklength = strlen(pResponse) + 1; // finding length of availability text + '/0'
pResponse += toklength; // skipping availability text
///////// Getting status message if exists
if(toklength >1)
{
char* statustext = pResponse;
HBufC16 *statusmessage = OssProtocolAdapUtils::ConvertCharToTUint16LC( statustext );
buddyPresInfo->SetStatusMessageL(*statusmessage);
CleanupStack::PopAndDestroy( statusmessage );
}
///////// End Getting status message
// Writing into Presence Cache
TInt cacheerror = iPresenceCacheWriter->WritePresenceL(buddyPresInfo);
User::LeaveIfError ( cacheerror);
// End
CleanupStack::PopAndDestroy ( 1 ); //buddyPresInfo
CleanupStack::PopAndDestroy(pOrigResponse) ;//pOrigResponse
LOGGER ( TXT ( "CPresenceNotificationHandler::ProcessIncomingDataL End" ) );
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::RunError
// ---------------------------------------------------------------------------
//
TInt CPresenceNotificationHandler::RunError ( TInt aError )
{
LOGGER ( TXT ( "CPresenceNotificationHandler::RunError Start %d" ), aError );
LOGGER ( TXT ( "CPresenceNotificationHandler::RunError End" ) );
return KErrNone;
}
// ---------------------------------------------------------------------------
// CPresenceNotificationHandler::StartListeningL
// ---------------------------------------------------------------------------
//
void CPresenceNotificationHandler::StartListeningL()
{
LOGGER ( TXT ( "CPresenceNotificationHandler::StartListeningL Start" ) );
if ( ! ( this->IsActive() ) )
{
iConnMan.DataHandler().ListenIncomingPresence ( iStatus );
SetActive();
}
LOGGER ( TXT ( "CPresenceNotificationHandler::StartListeningL End" ) );
}
// End of file