fep/aknfep/inc/AknFepUiInputStateCompletionLatinJapanese.h
changeset 40 2cb9bae34d17
parent 31 f1bdd6b078d1
child 49 37f5d84451bd
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31:f1bdd6b078d1 40:2cb9bae34d17
     1 /*
       
     2 * Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:           
       
    15 *        Provides the TAknFepUiInputStateCompletionLatinJapanese definition.
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 
       
    22 
       
    23 
       
    24 
       
    25 
       
    26 
       
    27 
       
    28 
       
    29 
       
    30 #ifndef __AKN_FEP_UI_INPUT_STATE_COMPLETION_FULL_LATIN_H__
       
    31 #define __AKN_FEP_UI_INPUT_STATE_COMPLETION_FULL_LATIN_H__
       
    32 // INCLUDES
       
    33 #include <e32std.h>
       
    34 
       
    35 #include "AknFepUiInputStateCompletionJapaneseMultitap.h"
       
    36 
       
    37 // CONSTANTS
       
    38 
       
    39 // MACROS
       
    40 
       
    41 // DATA TYPES
       
    42 
       
    43 // FUNCTION PROTOTYPES
       
    44 
       
    45 // FORWARD DECLARATIONS
       
    46 
       
    47 // CLASS DECLARATION
       
    48 class MAknFepUIManagerStateInterface;
       
    49 enum TKeyPressLength;
       
    50 
       
    51 /**
       
    52  *  TAknFepUiInputStateCompletionLatinJapanese class.
       
    53  *
       
    54  *  @lib AknFep.lib
       
    55  *  @since 2.6
       
    56  */
       
    57 class TAknFepUiInputStateCompletionLatinJapanese
       
    58     :public TAknFepUiInputStateCompletionJapaneseMultitap
       
    59     {
       
    60 public: // Constructors and destructor
       
    61     /**
       
    62      * C++ default Constructor
       
    63      * 
       
    64      * @since 2.6
       
    65      * @param aOwner Object derived MAknFepUIManagerStateInterface
       
    66      * @param aUIContainer MAknFepUICtrlContainerJapanese object
       
    67      */
       
    68     TAknFepUiInputStateCompletionLatinJapanese(
       
    69                                 MAknFepUIManagerStateInterface* aOwner,
       
    70                                 MAknFepUICtrlContainerJapanese* aUIContainer);
       
    71 
       
    72 protected: // Functions from base classes
       
    73     /**
       
    74      * From TAknFepUiInputStateCompletionJapaneseMultitap
       
    75      * Handling short keypress events of the numeric and the star.
       
    76      * HandleKeyEventL() call this method.
       
    77      *
       
    78      * @since 2.6
       
    79      * @param aKey The event key code
       
    80      * @return ETrue If aKey was handled
       
    81      */
       
    82     TBool HandleNumericShortKeyL(TInt aKey);
       
    83 
       
    84     /**
       
    85      * From TAknFepUiInputStateCompletionJapaneseMultitap
       
    86      * Commit inline editing string
       
    87      *
       
    88      * @since 2.6
       
    89      * @return ETrue If inline editing string was updated
       
    90      */
       
    91      TBool CommitInlineEditingCharacterL();
       
    92 
       
    93     /**
       
    94      * From TAknFepUiInputStateJapaneseBase
       
    95      * Handling auxiliary keypress events including OK and Backspace.
       
    96      * HandleKeyEventL() call this method.
       
    97      *
       
    98      * @since 3.1
       
    99      * @param aKey The event key code
       
   100      * @param aLength The Length of keypress
       
   101      * @return ETrue If aKey was handled
       
   102      */
       
   103      TBool HandleAuxKeyL(TInt aKey, TKeyPressLength aLength);
       
   104     };
       
   105 #endif //__AKN_FEP_UI_INPUT_STATE_COMPLETION_FULL_LATIN_H__
       
   106 // End of file