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28 |
28 |
29 |
29 |
30 // INCLUDE FILES |
30 // INCLUDE FILES |
31 #include "AknFepUiInputStateBase.h" |
31 #include "AknFepUiInputStateBase.h" |
32 #include "AknFepPanic.h" |
32 #include "AknFepPanic.h" |
33 #include "AknFepUIManagerStateInterface.h" |
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34 |
33 |
35 // CONSTANTS |
34 // CONSTANTS |
36 |
35 |
37 /** |
36 /** |
38 * TAknFepInputStateBase class. |
37 * TAknFepInputStateBase class. |
120 // |
119 // |
121 TUIState TAknFepInputStateBase::State() const |
120 TUIState TAknFepInputStateBase::State() const |
122 { |
121 { |
123 return iState; |
122 return iState; |
124 } |
123 } |
125 void TAknFepInputStateBase::SubmitTextL( const TDesC& /*aText*/ ) |
124 |
126 { |
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127 |
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128 } |
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129 // --------------------------------------------------------------------------- |
125 // --------------------------------------------------------------------------- |
130 // TAknFepUiInputStateJapaneseBase::CloseUI |
126 // TAknFepUiInputStateJapaneseBase::CloseUI |
131 // |
127 // |
132 // --------------------------------------------------------------------------- |
128 // --------------------------------------------------------------------------- |
133 // |
129 // |
134 void TAknFepInputStateBase::CloseUI() |
130 void TAknFepInputStateBase::CloseUI() |
135 { |
131 { |
136 if ( iOwner ) |
132 } |
137 { |
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138 TRAP_IGNORE( iOwner->FepMan()->TryCloseUiL()); |
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139 } |
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140 } |
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141 |
133 |
142 // --------------------------------------------------------------------------- |
134 // --------------------------------------------------------------------------- |
143 // TAknFepUiInputStateJapaneseBase::InitializeStateL |
135 // TAknFepUiInputStateJapaneseBase::InitializeStateL |
144 // |
136 // |
145 // --------------------------------------------------------------------------- |
137 // --------------------------------------------------------------------------- |