fep/aknfep/inc/AknFepUiInputStateInitialJapaneseBase.h
changeset 36 a7632c26d895
parent 35 0f326f2e628e
child 42 b3eaa440ab06
equal deleted inserted replaced
35:0f326f2e628e 36:a7632c26d895
     1 /*
       
     2 * Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:            Provides the TAknFepUiInputStateInitialJapaneseBase definition.
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 
       
    20 
       
    21 
       
    22 
       
    23 
       
    24 
       
    25 
       
    26 
       
    27 
       
    28 
       
    29 #ifndef __AKN_FEP_UI_INPUT_STATE_INIT_JAPANESE_BASE_H__
       
    30 #define __AKN_FEP_UI_INPUT_STATE_INIT_JAPANESE_BASE_H__
       
    31 
       
    32 // INCLUDES
       
    33 #include <e32std.h>
       
    34 
       
    35 #include "AknFepUiInputStateJapaneseBase.h"
       
    36 
       
    37 // CONSTANTS
       
    38 
       
    39 // MACROS
       
    40 
       
    41 // DATA TYPES
       
    42 
       
    43 // FUNCTION PROTOTYPES
       
    44 
       
    45 // FORWARD DECLARATIONS
       
    46 
       
    47 // CLASS DECLARATION
       
    48 class MAknFepUIManagerStateInterface;
       
    49 enum TKeyPressLength;
       
    50 /**
       
    51  *  TAknFepUiInputStateInitialJapaneseBase class.
       
    52  *
       
    53  *  @lib AknFep.lib
       
    54  *  @since 2.6
       
    55  */
       
    56 class TAknFepUiInputStateInitialJapaneseBase :public TAknFepUiInputStateJapaneseBase
       
    57     {
       
    58 public: // onstructors and destructor
       
    59     /**
       
    60      * C++ default Constructor
       
    61      * 
       
    62      * @since 2.6
       
    63      * @param aOwner Object derived MAknFepUIManagerStateInterface
       
    64      * @param aUIContainer MAknFepUICtrlContainerJapanese object
       
    65      */
       
    66     TAknFepUiInputStateInitialJapaneseBase(
       
    67                                 MAknFepUIManagerStateInterface* aOwner,
       
    68                                 MAknFepUICtrlContainerJapanese* aUIContainer);
       
    69 
       
    70 public:// Functions from base classes
       
    71     /**
       
    72      * From TAknFepUiInputStateJapaneseBase
       
    73      * Initialize state
       
    74      * 
       
    75      * @since 2.6
       
    76      */
       
    77      void InitializeStateL();
       
    78 
       
    79 protected:// Functions from base classes
       
    80     /**
       
    81      * From TAknFepUiInputStateJapaneseBase
       
    82      * Handling short keypress events of the numeric and the star.
       
    83      * HandleKeyEventL() call this method.
       
    84      * 
       
    85      * @since 2.6
       
    86      * @param aKey The event key code
       
    87      * @return ETrue If aKey was handled
       
    88      */
       
    89      TBool HandleNumericShortKeyL(TInt aKey);
       
    90 
       
    91     /**
       
    92      * From TAknFepUiInputStateJapaneseBase
       
    93      * Handling auxiliary keypress events including OK and Backspace.
       
    94      * HandleKeyEventL() call this method.
       
    95      *
       
    96      * @since 2.6
       
    97      * @param aKey The event key code
       
    98      * @param aLength The Length of keypress
       
    99      * @return ETrue If aKey was handled
       
   100      */
       
   101      TBool HandleAuxKeyL(TInt aKey, TKeyPressLength aLength);
       
   102     };
       
   103 #endif //__AKN_FEP_UI_INPUT_STATE_INIT_JAPANESE_BASE_H__
       
   104 // End of file