fep/aknfep/inc/AknFepUiInputStateConversionHiraganaKanji.h
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     1 /*
       
     2 * Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies). 
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:           
       
    15 *       Provides the TAknFepUiInputStateConversionHiraganaKanji definition.
       
    16 *
       
    17 */
       
    18 
       
    19 
       
    20 
       
    21 
       
    22 
       
    23 
       
    24 
       
    25 
       
    26 
       
    27 
       
    28 
       
    29 
       
    30 #ifndef __AKN_FEP_UI_INPUT_STATE_CONVERSION_HIRAGANA_KANJI_H__
       
    31 #define __AKN_FEP_UI_INPUT_STATE_CONVERSION_HIRAGANA_KANJI_H__
       
    32 
       
    33 // INCLUDES
       
    34 #include <e32std.h>
       
    35 
       
    36 #include "AknFepUiInputStateEntryJapaneseMultitap.h"
       
    37 
       
    38 // CONSTANTS
       
    39 
       
    40 
       
    41 // MACROS
       
    42 
       
    43 // DATA TYPES
       
    44 
       
    45 // FUNCTION PROTOTYPES
       
    46 
       
    47 // FORWARD DECLARATIONS
       
    48 
       
    49 // CLASS DECLARATION
       
    50 class MAknFepUIManagerStateInterface;
       
    51 enum TKeyPressLength;
       
    52 
       
    53 /**
       
    54  *  TAknFepUiInputStateConversionHiraganaKanji class.
       
    55  *
       
    56  *  @lib AknFep.lib
       
    57  *  @since 2.6
       
    58  */
       
    59 class TAknFepUiInputStateConversionHiraganaKanji
       
    60     :public TAknFepUiInputStateEntryJapaneseMultitap
       
    61     {
       
    62 public: //  Constructors and destructor
       
    63     /**
       
    64      * C++ default Constructor
       
    65      * 
       
    66      * @since 2.6
       
    67      * @param aOwner Object derived MAknFepUIManagerStateInterface
       
    68      * @param aUIContainer MAknFepUICtrlContainerJapanese object
       
    69      */
       
    70     TAknFepUiInputStateConversionHiraganaKanji(
       
    71                                 MAknFepUIManagerStateInterface* aOwner,
       
    72                                 MAknFepUICtrlContainerJapanese* aUIContainer);
       
    73 
       
    74 public:// Functions from base classes
       
    75     /**
       
    76      * From TAknFepUiInputStateJapaneseBase
       
    77      * Initialize state
       
    78      * 
       
    79      * @since 2.6
       
    80      */
       
    81      void InitializeStateL();
       
    82 
       
    83 protected: // Functions from base classes
       
    84     /**
       
    85      * From TAknFepUiInputStateEntryJapaneseMultitap
       
    86      * Handling short keypress events of the numeric and the star.
       
    87      * HandleKeyEventL() call this method.
       
    88      * 
       
    89      * @since 2.6
       
    90      * @param aKey The event key code
       
    91      * @return ETrue If aKey was handled
       
    92      */
       
    93      TBool HandleNumericShortKeyL(TInt aKey);
       
    94 
       
    95     /**
       
    96      * From TAknFepUiInputStateEntryJapaneseMultitap
       
    97      * Handling navigate keypress events. HandleKeyEventL() call this method.
       
    98      *
       
    99      * @since 2.6
       
   100      * @param aKey The event key code
       
   101      * @param aLength The Length of keypress
       
   102      * @return ETrue If aKey was handled
       
   103      */
       
   104      TBool HandleNaviKeyL(TInt aKey, TKeyPressLength aLength);
       
   105 
       
   106     /**
       
   107      * From TAknFepUiInputStateEntryJapaneseMultitap
       
   108      * Handling auxiliary keypress events including OK and Backspace.
       
   109      * HandleKeyEventL() call this method.
       
   110      *
       
   111      * @since 2.6
       
   112      * @param aKey The event key code
       
   113      * @param aLength The Length of keypress
       
   114      * @return ETrue If aKey was handled
       
   115      */
       
   116      TBool HandleAuxKeyL(TInt aKey, TKeyPressLength aLength);
       
   117     };
       
   118 #endif // __AKN_FEP_UI_INPUT_STATE_CONVERSION_HIRAGANA_KANJI_H__
       
   119 // End of file