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1 /* |
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2 * Copyright (c) 2005-2006 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0"" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: Implementation for control group |
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15 * |
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16 */ |
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17 |
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18 #include "peninputlayoutbutton.h" |
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19 #include "peninputlayoutctrlgroup.h" |
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20 #include "peninputlayoutrootctrl.h" |
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21 #include "peninputlayout.h" |
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22 #include "coecntrl.h" |
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23 // ============================ MEMBER FUNCTIONS =============================== |
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24 |
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25 /******************************************************************************/ |
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26 // Implementation to Class CControlGroup |
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27 // |
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28 /******************************************************************************/ |
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29 |
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30 // ----------------------------------------------------------------------------- |
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31 // CControlGroup::NewL |
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32 // Factory function |
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33 // (other items were commented in a header). |
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34 // ----------------------------------------------------------------------------- |
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35 // |
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36 EXPORT_C CControlGroup* CControlGroup::NewL(CFepUiLayout* aUiLayout, |
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37 TInt aControlId, |
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38 TBool aRedrawBg /*= ETrue*/) |
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39 { |
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40 CControlGroup* ctrlGroup=new (ELeave)CControlGroup(aUiLayout,aControlId, aRedrawBg); |
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41 CleanupStack::PushL(ctrlGroup); |
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42 ctrlGroup->ConstructL(); |
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43 CleanupStack::Pop(ctrlGroup); |
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44 return ctrlGroup; |
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45 } |
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46 |
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47 // ----------------------------------------------------------------------------- |
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48 // CControlGroup::NewL |
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49 // Factory function |
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50 // (other items were commented in a header). |
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51 // ----------------------------------------------------------------------------- |
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52 // |
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53 CControlGroup* CControlGroup::NewL(CFepUiLayout* aUiLayout,CCoeControl* aControl) |
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54 { |
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55 if(!aControl) |
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56 return NULL; |
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57 CControlGroup* ctrlGroup=new (ELeave)CControlGroup(aUiLayout, |
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58 aControl->UniqueHandle()); |
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59 |
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60 ctrlGroup->iWndControl = aControl; |
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61 CleanupStack::PushL(ctrlGroup); |
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62 ctrlGroup->ConstructL(); |
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63 ctrlGroup->SetRect(aControl->Rect()); |
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64 CleanupStack::Pop(ctrlGroup); |
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65 return ctrlGroup; |
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66 } |
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67 |
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68 // ----------------------------------------------------------------------------- |
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69 // CControlGroup::CControlGroup |
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70 // C++ default constructor |
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71 // (other items were commented in a header). |
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72 // ----------------------------------------------------------------------------- |
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73 // |
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74 EXPORT_C CControlGroup::CControlGroup(CFepUiLayout* aUiLayout,TInt aCtrlId) |
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75 :CFepUiBaseCtrl(TRect(0,0,0,0),aUiLayout,aCtrlId) |
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76 { |
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77 iNeedRedrawBg = (TInt)ETrue; |
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78 SetControlType(ECtrlControlGroup); |
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79 } |
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80 |
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81 // ----------------------------------------------------------------------------- |
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82 // CControlGroup::CControlGroup |
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83 // C++ default constructor |
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84 // (other items were commented in a header). |
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85 // ----------------------------------------------------------------------------- |
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86 // |
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87 EXPORT_C CControlGroup::CControlGroup(CFepUiLayout* aUiLayout, |
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88 TInt aCtrlId, |
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89 TBool aRedrawBg) |
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90 :CFepUiBaseCtrl(TRect(0,0,0,0),aUiLayout,aCtrlId) |
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91 { |
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92 iNeedRedrawBg = aRedrawBg; |
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93 SetControlType(ECtrlControlGroup); |
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94 } |
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95 |
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96 // ----------------------------------------------------------------------------- |
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97 // CControlGroup::ConstructL |
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98 // Second phrase constructor |
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99 // (other items were commented in a header). |
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100 // ----------------------------------------------------------------------------- |
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101 // |
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102 EXPORT_C void CControlGroup::ConstructL() |
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103 { |
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104 //do CFepUiBaseCtrl's base construction |
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105 BaseConstructL(); |
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106 } |
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107 |
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108 // ----------------------------------------------------------------------------- |
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109 // CControlGroup::~CControlGroup |
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110 // Destructor |
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111 // (other items were commented in a header). |
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112 // ----------------------------------------------------------------------------- |
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113 // |
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114 EXPORT_C CControlGroup::~CControlGroup() |
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115 { |
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116 CFepUiBaseCtrl* ctrl; |
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117 for(TInt i = iOwnedCtrlList.Count()-1;i >= 0;i--) |
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118 { |
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119 ctrl = iOwnedCtrlList[i]; |
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120 delete ctrl; |
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121 } |
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122 iOwnedCtrlList.Close(); |
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123 |
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124 iCtrlList.Close(); |
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125 iPopCtrlList.Close(); |
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126 iNonHwrStartPtRegion.Close(); |
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127 /*for(TInt i = 0 ; i < iSubRegionArea.Count(); ++i) |
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128 { |
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129 delete iSubRegionArea[i]; |
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130 }*/ |
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131 iSubRegionArea.ResetAndDestroy(); |
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132 iSubRegionArea.Close(); |
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133 iSubCtrlShowStateBeforeHiden.Close(); |
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134 } |
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135 |
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136 // ----------------------------------------------------------------------------- |
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137 // CControlGroup::AddControlL |
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138 // Add control to group |
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139 // (other items were commented in a header). |
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140 // ----------------------------------------------------------------------------- |
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141 // |
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142 EXPORT_C void CControlGroup::AddControlL(CFepUiBaseCtrl* aControl, TBool aOwnerFlag) |
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143 { |
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144 //do nothing if we already has the control. |
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145 if(!aControl || KErrNotFound != iCtrlList.Find(aControl)) |
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146 return; |
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147 CalculateClipRegion(aControl); |
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148 |
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149 if(aOwnerFlag) |
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150 iOwnedCtrlList.AppendL(aControl); |
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151 |
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152 iCtrlList.AppendL(aControl); |
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153 |
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154 aControl->SetParent(this); |
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155 if(!aControl->Hiden() && !aControl->IsKindOfControl(ECtrlPopupWindow)) |
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156 { |
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157 //TRect rect = Rect(); |
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158 |
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159 if(iCtrlList.Count() > 1) |
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160 { |
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161 iRect.BoundingRect(aControl->Rect()); |
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162 } |
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163 else |
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164 iRect = aControl->Rect(); |
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165 |
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166 //iRect = rect; |
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167 |
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168 /*RRegion region(8); |
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169 region.Copy(Region()); |
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170 |
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171 region.AddRect(aControl->Rect()); |
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172 SetRegion(region);*/ |
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173 UpdateValidRegion(aControl,EFalse); |
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174 } |
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175 //since control may be added dynamically, we need draw it |
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176 // aControl->Draw(); |
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177 // aControl->UpdateArea(aControl->Rect(),ETrue); |
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178 TSubCtrlShownState state = {aControl,aControl->Hiden()}; |
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179 iSubCtrlShowStateBeforeHiden.AppendL(state); |
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180 } |
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181 |
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182 |
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183 // ----------------------------------------------------------------------------- |
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184 // CControlGroup::Find |
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185 // Find the control in a control group |
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186 // (other items were commented in a header). |
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187 // ----------------------------------------------------------------------------- |
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188 // |
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189 CFepUiBaseCtrl* CControlGroup::Find(CCoeControl* aCtrl) |
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190 { |
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191 if(!IsKindOfControl(ECtrlWndBasedCtrl)) |
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192 return NULL; |
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193 |
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194 if(aCtrl == iWndControl) |
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195 return this; |
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196 |
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197 for(TInt i = 0; i < iCtrlList.Count(); i++) |
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198 { |
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199 CFepUiBaseCtrl* ctrl = iCtrlList[i]; |
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200 if(!ctrl->IsKindOfControl(ECtrlControlGroup)) |
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201 { |
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202 if(aCtrl == ctrl->WndBasedControl()) |
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203 return ctrl; |
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204 } |
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205 else |
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206 { |
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207 /* |
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208 bFound = static_cast<CControlGroup*>(ctrl)->Find(aCtrl); |
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209 if(bFound) |
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210 return bFound; |
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211 */ |
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212 CControlGroup* ctrlGroup = static_cast<CControlGroup*>(ctrl); |
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213 CFepUiBaseCtrl* foundedCtrl = ctrlGroup->Find(aCtrl); |
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214 if(foundedCtrl) |
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215 return foundedCtrl; |
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216 } |
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217 } |
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218 |
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219 return NULL; |
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220 } |
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221 |
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222 |
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223 // ----------------------------------------------------------------------------- |
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224 // CControlGroup::AddControlL |
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225 // Add control to group |
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226 // (other items were commented in a header). |
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227 // ----------------------------------------------------------------------------- |
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228 // |
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229 EXPORT_C CFepUiBaseCtrl* CControlGroup::AddControlL(CCoeControl* aControl) |
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230 { |
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231 //do nothing if we already has the control. |
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232 if(!IsKindOfControl(ECtrlWndBasedCtrl) || !aControl) |
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233 return NULL; |
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234 |
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235 CFepUiBaseCtrl* ctrl = Find(aControl); |
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236 if(ctrl) |
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237 return ctrl; |
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238 |
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239 //if it's a compound control, we need find out its sub-control one by one |
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240 if(aControl->CountComponentControls()) |
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241 { |
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242 //create a control group |
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243 CControlGroup* group = CControlGroup::NewL(UiLayout(),aControl); |
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244 ctrl = group; |
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245 CleanupStack::PushL(ctrl); |
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246 for(TInt i = 0; i < aControl->CountComponentControls(); i++) |
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247 { |
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248 group->AddControlL(aControl->ComponentControl(i)); |
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249 } |
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250 group->SetControlType(ECtrlWndBasedCtrl|ECtrlControlGroup); |
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251 } |
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252 else |
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253 { |
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254 ctrl = new(ELeave) CFepUiBaseCtrl(aControl,UiLayout()); |
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255 ctrl->SetControlType(ECtrlWndBasedCtrl|ECtrlBaseCtrl); |
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256 CleanupStack::PushL(ctrl); |
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257 ctrl->BaseConstructL(); |
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258 } |
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259 AddControlL(ctrl,ETrue); |
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260 CleanupStack::Pop(ctrl); |
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261 UpdateValidRegion(ctrl,EFalse); |
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262 return ctrl; |
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263 } |
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264 |
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265 // --------------------------------------------------------------------------- |
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266 // CControlGroup::RemoveOwnedControl |
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267 // Remove a control from group's owned control list |
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268 // --------------------------------------------------------------------------- |
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269 // |
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270 TBool CControlGroup::RemoveOwnedControl(CFepUiBaseCtrl* aControl) |
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271 { |
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272 TInt index = iOwnedCtrlList.Find(aControl); |
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273 if(KErrNotFound != index) |
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274 { |
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275 iOwnedCtrlList.Remove(index); |
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276 delete aControl; |
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277 } |
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278 return KErrNotFound != index; |
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279 } |
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280 |
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281 // --------------------------------------------------------------------------- |
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282 // CControlGroup::RemoveControl |
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283 // Remove a control from group |
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284 // --------------------------------------------------------------------------- |
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285 // |
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286 EXPORT_C TBool CControlGroup::RemoveControl(CFepUiBaseCtrl* aControl) |
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287 { |
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288 TInt i; |
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289 TBool bFound = EFalse; |
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290 //CControlGroup* parent = this; |
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291 |
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292 if(!aControl || iCtrlList.Count() <= 0) |
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293 return EFalse; |
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294 |
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295 if(aControl == iActiveCtrl) |
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296 iActiveCtrl = NULL; |
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297 |
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298 //iRect = iCtrlList[0]->Rect(); |
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299 |
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300 //find and remove the control |
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301 for(i = 0 ; i < iCtrlList.Count() && !bFound; ++i) |
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302 { |
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303 if(iCtrlList[i] == aControl) |
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304 { |
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305 iCtrlList.Remove(i); |
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306 RemoveOwnedControl(aControl); |
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307 bFound = ETrue; |
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308 } |
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309 } |
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310 |
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311 if(bFound && !aControl->Hiden()) |
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312 { |
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313 //change iRect |
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314 if(iCtrlList.Count()) |
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315 { |
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316 iRect = iCtrlList[0]->Rect(); |
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317 } |
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318 else |
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319 iRect = TRect(0,0,0,0); |
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320 |
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321 for( i = 1; i < iCtrlList.Count(); ++i) |
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322 { |
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323 iRect.BoundingRect(iCtrlList[i]->Rect()); |
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324 } |
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325 } |
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326 else |
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327 return EFalse; |
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328 |
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329 RemoveCtrlFromSubCtrlInfoList(aControl); |
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330 UpdateValidRegion(aControl,ETrue); |
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331 |
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332 CalculateClipRegion(); |
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333 return bFound; |
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334 } |
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335 |
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336 void CControlGroup::CalculateClipRegion(CFepUiBaseCtrl* aControl) |
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337 { |
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338 for(TInt i = 0 ; i < iCtrlList.Count(); ++i) |
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339 { |
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340 if(!aControl->Hiden()) |
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341 iCtrlList[i]->iClipRegion.SubRect(aControl->Rect()); |
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342 } |
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343 } |
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344 |
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345 void CControlGroup::CalculateClipRegion() |
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346 { |
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347 //restore each control's rect first. |
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348 for(TInt i = 0; i < iCtrlList.Count(); ++i) |
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349 { |
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350 CFepUiBaseCtrl* ctrl = iCtrlList[i]; |
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351 if(ctrl->IsKindOfControl(ECtrlControlGroup)) |
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352 static_cast<CControlGroup*>(ctrl)->CalculateClipRegion(); |
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353 ctrl->iClipRegion.Clear(); |
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354 ctrl->iClipRegion.AddRect(ctrl->Rect()); |
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355 } |
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356 //re calulate clip region |
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357 |
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358 for(TInt curCtrlIdx = iCtrlList.Count() - 1 ; curCtrlIdx >= 0 ; --curCtrlIdx) |
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359 { |
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360 CFepUiBaseCtrl* curCtrl = iCtrlList[curCtrlIdx]; |
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361 for(TInt upperCtrlIdx = curCtrlIdx + 1 ; upperCtrlIdx < iCtrlList.Count(); ++upperCtrlIdx) |
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362 { |
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363 if(!iCtrlList[upperCtrlIdx]->Hiden()) |
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364 curCtrl->iClipRegion.SubRect(iCtrlList[upperCtrlIdx]->Rect()); |
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365 } |
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366 } |
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367 } |
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368 // ----------------------------------------------------------------------------- |
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369 // CControlGroup::At |
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370 // Return control in given position |
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371 // (other items were commented in a header). |
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372 // ----------------------------------------------------------------------------- |
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373 // |
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374 EXPORT_C CFepUiBaseCtrl* CControlGroup::At(TInt aIndex) |
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375 { |
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376 if(aIndex >=0 && aIndex < iCtrlList.Count()) |
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377 return iCtrlList[aIndex]; |
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378 else |
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379 return NULL; |
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380 } |
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381 |
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382 // ----------------------------------------------------------------------------- |
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383 // CControlGroup::ControlForPoints() |
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384 // Find the control which contains the point |
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385 // (other items were commented in a header). |
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386 // ----------------------------------------------------------------------------- |
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387 // |
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388 CFepUiBaseCtrl* CControlGroup::ControlForPoints(const TPoint& aPt) |
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389 { |
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390 CFepUiBaseCtrl* ctrl = NULL; |
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391 |
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392 if(iActiveCtrl && !iActiveCtrl->Hiden() && iActiveCtrl->Contains(aPt)) |
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393 { |
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394 return iActiveCtrl; |
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395 } |
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396 |
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397 for ( TInt i = iCtrlList.Count() - 1 ; i > -1 ; i-- ) |
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398 { |
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399 ctrl = iCtrlList[i]; |
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400 if(!ctrl->Hiden() && ctrl->Contains(aPt)) |
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401 { |
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402 return ctrl; |
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403 } |
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404 } |
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405 return NULL; |
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406 } |
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407 |
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408 |
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409 // ----------------------------------------------------------------------------- |
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410 // CControlGroup::HandlePointerUpEventL() |
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411 // Handle pointer up event |
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412 // (other items were commented in a header). |
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413 // ----------------------------------------------------------------------------- |
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414 // |
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415 EXPORT_C CFepUiBaseCtrl* CControlGroup::HandlePointerUpEventL(const TPoint& aPt) |
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416 { |
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417 if(iWndControl) |
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418 { |
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419 return CFepUiBaseCtrl::HandlePointerUpEventL(aPt); |
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420 } |
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421 CFepUiBaseCtrl* ctrl = ControlForPoints(aPt); |
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422 if(!ctrl && !iRect.Contains(aPt)) // not belong our group |
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423 return NULL; |
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424 |
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425 if(!PointerDown()) |
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426 { |
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427 return this; |
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428 } |
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429 |
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430 SetPointerDown(EFalse); |
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431 |
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432 if(ctrl != iCtrlWithPointerDown) |
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433 { |
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434 if(iCtrlWithPointerDown) |
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435 iCtrlWithPointerDown->CancelPointerDownL(); |
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436 } |
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437 else |
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438 { |
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439 if(ctrl) |
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440 { // modify by vv for temp |
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441 if(ctrl->HandlePointerUpEventL(aPt)) |
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442 { |
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443 if( !ctrl->Hiden() && ctrl->Ready() ) |
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444 { |
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445 SetActiveCtrl(ctrl); |
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446 } |
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447 } |
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448 ctrl->SetPointerDown(EFalse); |
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449 } |
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450 } |
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451 iCtrlWithPointerDown = NULL; |
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452 return this; |
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453 } |
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454 |
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455 |
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456 // ----------------------------------------------------------------------------- |
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457 // CControlGroup::HandlePointerDownEventL() |
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458 // Handle pointer down event |
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459 // (other items were commented in a header). |
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460 // ----------------------------------------------------------------------------- |
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461 // |
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462 EXPORT_C CFepUiBaseCtrl* CControlGroup::HandlePointerDownEventL(const TPoint& aPt) |
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463 { |
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464 if(iWndControl) |
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465 { |
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466 return CFepUiBaseCtrl::HandlePointerDownEventL(aPt); |
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467 } |
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468 |
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469 CFepUiBaseCtrl* ctrl = ControlForPoints(aPt); |
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470 iCtrlWithPointerDown = ctrl; |
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471 |
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472 if(ctrl) |
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473 { |
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474 SetPointerDown(ETrue); |
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475 |
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476 iPointerLeft = EFalse; |
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477 iTempActiveCtrl = iActiveCtrl; |
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478 SetTempActiveCtrl(ctrl); |
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479 ctrl->HandlePointerDownEventL(aPt); |
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480 return this; |
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481 } |
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482 return NULL; |
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483 } |
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484 |
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485 |
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486 // ----------------------------------------------------------------------------- |
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487 // CControlGroup::HandlePointerMoveEvent() |
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488 // Handle pointer move event |
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489 // (other items were commented in a header). |
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490 // ----------------------------------------------------------------------------- |
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491 // |
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492 EXPORT_C CFepUiBaseCtrl* CControlGroup::HandlePointerMoveEventL(const TPoint& aPt) |
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493 { |
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494 if(iWndControl) |
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495 { |
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496 return CFepUiBaseCtrl::HandlePointerMoveEventL(aPt); |
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497 } |
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498 CFepUiBaseCtrl* ctrl = ControlForPoints(aPt); |
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499 |
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500 if(!ctrl && !iRect.Contains(aPt)) // not belong our group |
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501 return NULL; // Check: This will not happen! |
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502 |
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503 if(!iCtrlWithPointerDown) // does not's process move event if no pointer down |
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504 return this; |
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505 |
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506 if(ctrl != iCtrlWithPointerDown) |
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507 //pointer just move out the control for the first time |
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508 { |
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509 //Inform the control that pointer is out for first time |
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510 if(!iPointerLeft) |
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511 { |
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512 iPointerLeft = ETrue; |
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513 iCtrlWithPointerDown->HandlePointerLeave(aPt); |
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514 } |
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515 } |
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516 else |
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517 { |
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518 //Inform the control that pointer is in |
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519 if(iPointerLeft) |
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520 { |
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521 iCtrlWithPointerDown->HandlePointerEnter(aPt); |
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522 iPointerLeft = EFalse; //reset the flag |
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523 } |
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524 } |
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525 |
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526 |
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527 if(ctrl) |
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528 ctrl->HandlePointerMoveEventL(aPt); |
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529 else |
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530 return NULL; |
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531 return this; |
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532 } |
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533 |
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534 |
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535 // ----------------------------------------------------------------------------- |
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536 // CControlGroup::Draw |
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537 // Draw the control |
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538 // (other items were commented in a header). |
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539 // ----------------------------------------------------------------------------- |
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540 // |
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541 EXPORT_C void CControlGroup::Draw() |
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542 { |
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543 if(!AbleToDraw() || WholeHiden()) |
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544 return; |
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545 |
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546 if(iWndControl) |
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547 { |
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548 CFepUiBaseCtrl::Draw(); |
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549 return; |
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550 } |
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551 //Clear(); |
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552 |
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553 for(TInt i=0; i<iCtrlList.Count();i++) |
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554 { |
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555 CFepUiBaseCtrl* ctrl = iCtrlList[i]; |
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556 //not draw hiden control and pop up window. Active control is drawn later |
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557 if(!ctrl->Hiden() && !ctrl->IsKindOfControl(ECtrlPopupWindow) |
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558 && ctrl != iActiveCtrl) |
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559 ctrl->Draw(); |
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560 } |
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561 //draw active controls |
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562 if(iActiveCtrl) |
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563 iActiveCtrl->Draw(); |
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564 |
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565 //draw pop control |
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566 for(TInt i=0; i<iPopCtrlList.Count();i++) |
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567 { |
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568 CFepUiBaseCtrl* ctrl = iPopCtrlList[i]; |
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569 if(!ctrl->Hiden()) |
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570 ctrl->Draw(); |
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571 } |
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572 } |
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573 |
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574 void DoRedrawInCtrlList(const TRect& aRect, CFepUiBaseCtrl* aCtrl, |
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575 RPointerArray<CFepUiBaseCtrl>& aList) |
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576 { |
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577 for(TInt i = 0 ; i < aList.Count(); ++i) |
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578 { |
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579 if(aList[i] == aCtrl) |
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580 continue; |
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581 if(!aList[i]->Hiden() && |
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582 aList[i]->IsOnTopOf(aCtrl) && |
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583 aRect.Intersects(aList[i]->Rect())) |
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584 { |
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585 TRect r = aRect; |
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586 r.Intersection(aList[i]->Rect()); |
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587 aList[i]->ReDrawRect(r); |
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588 } |
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589 } |
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590 } |
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591 |
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592 // ----------------------------------------------------------------------------- |
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593 // CControlGroup::RedrawRectIfNeeded |
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594 // ReDraw the affected control in the rect if needed |
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595 // (other items were commented in a header). |
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596 // ----------------------------------------------------------------------------- |
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597 // |
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598 void CControlGroup::RedrawRectIfNeeded(const TRect& aRect, CFepUiBaseCtrl* aCtrl) |
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599 { |
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600 if( aCtrl->Hiden() ) |
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601 { |
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602 return; |
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603 } |
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604 if(!AbleToDraw() || WholeHiden()) |
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605 return; |
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606 |
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607 if(aRect.IsEmpty()) |
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608 return; |
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609 |
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610 //check all sub controls |
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611 DoRedrawInCtrlList(aRect,aCtrl,iCtrlList); |
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612 //check pop list |
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613 //check all sub controls |
|
614 DoRedrawInCtrlList(aRect,aCtrl,iPopCtrlList); |
|
615 } |
|
616 |
|
617 |
|
618 // ----------------------------------------------------------------------------- |
|
619 // CControlGroup::ReDrawRect |
|
620 // ReDraw the control in the rect |
|
621 // (other items were commented in a header). |
|
622 // ----------------------------------------------------------------------------- |
|
623 // |
|
624 EXPORT_C void CControlGroup::ReDrawRect(const TRect& aRect) |
|
625 { |
|
626 if(!AbleToDraw() || WholeHiden()) |
|
627 return; |
|
628 |
|
629 if(aRect.IsEmpty()) |
|
630 return; |
|
631 if(aRect == Rect()) |
|
632 { |
|
633 Draw(); |
|
634 } |
|
635 else |
|
636 { |
|
637 //find out the controls within the rect |
|
638 if( iNeedRedrawBg ) |
|
639 DrawBackground( aRect ); |
|
640 //DrawControlGroupBackground( aRect ); |
|
641 TBool needDrawActiveCtrl = EFalse; |
|
642 for(TInt i=0;i<iCtrlList.Count();i++) |
|
643 { |
|
644 CFepUiBaseCtrl* ctrl=iCtrlList[i]; |
|
645 if(!ctrl->Hiden() && aRect.Intersects(ctrl->Rect())) |
|
646 { |
|
647 if(iActiveCtrl == ctrl) |
|
648 { |
|
649 needDrawActiveCtrl = ETrue; |
|
650 continue; |
|
651 } |
|
652 TRect r = aRect; |
|
653 r.Intersection(ctrl->Rect()); |
|
654 |
|
655 ctrl->ReDrawRect(r); |
|
656 } |
|
657 |
|
658 } |
|
659 if(needDrawActiveCtrl) |
|
660 { |
|
661 TRect r = aRect; |
|
662 r.Intersection(iActiveCtrl->Rect()); |
|
663 |
|
664 iActiveCtrl->ReDrawRect(r); |
|
665 } |
|
666 } |
|
667 |
|
668 } |
|
669 |
|
670 |
|
671 // ----------------------------------------------------------------------------- |
|
672 // CControlGroup::SetTempActiveCtrl |
|
673 // Set temparary active control in button down state |
|
674 // (other items were commented in a header). |
|
675 // ----------------------------------------------------------------------------- |
|
676 // |
|
677 CFepUiBaseCtrl* CControlGroup::SetTempActiveCtrl(CFepUiBaseCtrl* aCtrl) |
|
678 { |
|
679 if( aCtrl && |
|
680 aCtrl != iTempActiveCtrl && |
|
681 !(aCtrl->ControlType() & ECtrlBackgroundCtrl) ) |
|
682 { |
|
683 //iPrevActiveCtrl = iActiveCtrl; |
|
684 CFepUiBaseCtrl* previous = iTempActiveCtrl; |
|
685 iTempActiveCtrl = aCtrl; |
|
686 iTempActiveCtrl->SetActive(ETrue); |
|
687 //We need to check whether the control news status is successfully set. |
|
688 if( iTempActiveCtrl->IsActive() ) |
|
689 { |
|
690 if(previous) |
|
691 previous->SetActive(EFalse); |
|
692 } |
|
693 else |
|
694 { |
|
695 return previous; |
|
696 } |
|
697 } |
|
698 return iTempActiveCtrl; |
|
699 } |
|
700 |
|
701 // ----------------------------------------------------------------------------- |
|
702 // CControlGroup::SetActiveCtrl |
|
703 // Set active control |
|
704 // (other items were commented in a header). |
|
705 // ----------------------------------------------------------------------------- |
|
706 // |
|
707 EXPORT_C CFepUiBaseCtrl* CControlGroup::SetActiveCtrl(CFepUiBaseCtrl* aCtrl) |
|
708 { |
|
709 if( aCtrl && |
|
710 aCtrl != iActiveCtrl && |
|
711 !(aCtrl->ControlType() & ECtrlBackgroundCtrl) ) |
|
712 { |
|
713 CFepUiBaseCtrl* previous = iActiveCtrl; |
|
714 iActiveCtrl = aCtrl; |
|
715 //Change the previous control first, then current control |
|
716 if(previous) |
|
717 previous->SetActive(EFalse); |
|
718 |
|
719 iActiveCtrl->SetActive(ETrue); |
|
720 } |
|
721 return iActiveCtrl; |
|
722 } |
|
723 |
|
724 // ----------------------------------------------------------------------------- |
|
725 // CControlGroup::SetActiveCtrl |
|
726 // Set active control |
|
727 // (other items were commented in a header). |
|
728 // ----------------------------------------------------------------------------- |
|
729 // |
|
730 EXPORT_C CFepUiBaseCtrl* CControlGroup::SetActiveCtrl(TInt aIndex) |
|
731 { |
|
732 if(aIndex < 0 || aIndex >= iCtrlList.Count()) |
|
733 return NULL; |
|
734 return SetActiveCtrl(iCtrlList[aIndex]); |
|
735 } |
|
736 |
|
737 // ----------------------------------------------------------------------------- |
|
738 // CControlGroup::ActiveControl |
|
739 // Get active control |
|
740 // (other items were commented in a header). |
|
741 // ----------------------------------------------------------------------------- |
|
742 // |
|
743 EXPORT_C CFepUiBaseCtrl* CControlGroup::ActiveControl() |
|
744 { |
|
745 return iActiveCtrl; |
|
746 } |
|
747 |
|
748 // ----------------------------------------------------------------------------- |
|
749 // CControlGroup::NumOfControlss |
|
750 // get control numbers |
|
751 // (other items were commented in a header). |
|
752 // ----------------------------------------------------------------------------- |
|
753 // |
|
754 EXPORT_C TInt CControlGroup::NumOfControls() |
|
755 { |
|
756 return iCtrlList.Count(); |
|
757 } |
|
758 |
|
759 |
|
760 // ----------------------------------------------------------------------------- |
|
761 // CControlGroup::HideControl |
|
762 // Hide control |
|
763 // (other items were commented in a header). |
|
764 // ----------------------------------------------------------------------------- |
|
765 // |
|
766 EXPORT_C void CControlGroup::HideControl(TInt aIndex,TBool aFlag) |
|
767 { |
|
768 if(aIndex >=0 && aIndex < iCtrlList.Count()) |
|
769 { |
|
770 HideControl(iCtrlList[aIndex],aFlag); |
|
771 } |
|
772 } |
|
773 |
|
774 // ----------------------------------------------------------------------------- |
|
775 // CControlGroup::HideControl |
|
776 // Hide control |
|
777 // (other items were commented in a header). |
|
778 // ----------------------------------------------------------------------------- |
|
779 // |
|
780 EXPORT_C void CControlGroup::HideControl(CFepUiBaseCtrl* aControl,TBool aFlag) |
|
781 { |
|
782 if(!aControl || aControl->Hiden() == aFlag) |
|
783 return; |
|
784 |
|
785 aControl->Hide(aFlag); |
|
786 |
|
787 //recalculate the control group rect |
|
788 if(aFlag) //hide |
|
789 { |
|
790 iRect.SetRect(0,0,0,0); |
|
791 for(TInt j = 0; j < iCtrlList.Count(); j++) |
|
792 { |
|
793 if(aControl != iCtrlList[j] && ! iCtrlList[j]->Hiden()) |
|
794 { |
|
795 if(iRect.IsEmpty()) |
|
796 { |
|
797 iRect = iCtrlList[j]->Rect(); |
|
798 } |
|
799 else |
|
800 { |
|
801 iRect.BoundingRect(iCtrlList[j]->Rect()); |
|
802 } |
|
803 } |
|
804 } |
|
805 } |
|
806 else //show |
|
807 { |
|
808 if(iRect.IsEmpty()) |
|
809 { |
|
810 iRect = aControl->Rect(); |
|
811 } |
|
812 else |
|
813 { |
|
814 iRect.BoundingRect(aControl->Rect()); |
|
815 } |
|
816 } |
|
817 |
|
818 UpdateValidRegion(aControl,ETrue); |
|
819 |
|
820 /* |
|
821 SetRect(rect); |
|
822 RRegion region(8); |
|
823 region.Copy(Region()); |
|
824 |
|
825 if(aFlag) //hide control |
|
826 region.SubRect(aControl->Rect()); |
|
827 else |
|
828 region.AddRect(aControl->Rect()); |
|
829 SetRegion(region); |
|
830 RootControl()->UpdateValidRegion(NULL,EFalse); |
|
831 */ |
|
832 } |
|
833 |
|
834 |
|
835 // ----------------------------------------------------------------------------- |
|
836 // CControlGroup::Hide |
|
837 // Hide the control group and all it's controls |
|
838 // (other items were commented in a header). |
|
839 // ----------------------------------------------------------------------------- |
|
840 // |
|
841 EXPORT_C void CControlGroup::Hide(TBool aFlag) |
|
842 { |
|
843 if(Hiden() == aFlag) |
|
844 return; |
|
845 /* if(aFlag) //hide |
|
846 { |
|
847 SaveSubCtrlShownState(); |
|
848 }*/ |
|
849 DisableRegionUpdating(); //disable updating caused by sub controls |
|
850 /*for (TInt i = 0; i < iCtrlList.Count(); ++i) |
|
851 { |
|
852 CFepUiBaseCtrl* ctrl = iCtrlList[i]; |
|
853 TBool hideFlag = aFlag; |
|
854 if( i < iSubCtrlShowStateBeforeHiden.Count() && |
|
855 iSubCtrlShowStateBeforeHiden[i].iSubCtrl == ctrl) |
|
856 { |
|
857 hideFlag = hideFlag || iSubCtrlShowStateBeforeHiden[i].iHiden; |
|
858 } |
|
859 ctrl->Hide(hideFlag); //loop sub controls |
|
860 }*/ |
|
861 EnableRegionUpdating(); |
|
862 CFepUiBaseCtrl::Hide(aFlag); //hide myself |
|
863 /*if(!aFlag) |
|
864 iSubCtrlShowStateBeforeHiden.Reset(); |
|
865 */ |
|
866 } |
|
867 |
|
868 // ----------------------------------------------------------------------------- |
|
869 // CControlGroup::Move |
|
870 // Move control and component's rect |
|
871 // (other items were commented in a header). |
|
872 // ----------------------------------------------------------------------------- |
|
873 // |
|
874 EXPORT_C void CControlGroup::Move(const TPoint& aOffset) |
|
875 { |
|
876 //disable region update and re-calculate it after all sub-control moved. |
|
877 DisableRegionUpdating(); |
|
878 CFepUiBaseCtrl::Move(aOffset); |
|
879 //move components |
|
880 for(TInt j = 0; j < iCtrlList.Count(); j++) |
|
881 { |
|
882 iCtrlList[j]->Move(aOffset); |
|
883 } |
|
884 EnableRegionUpdating(); |
|
885 UpdateValidRegion(NULL,ETrue); //recalculate valid region |
|
886 } |
|
887 |
|
888 // ----------------------------------------------------------------------------- |
|
889 // CControlGroup::ControlById |
|
890 // Get the sub control for given control Id. |
|
891 // (other items were commented in a header). |
|
892 // ----------------------------------------------------------------------------- |
|
893 // |
|
894 EXPORT_C CFepUiBaseCtrl* CControlGroup::ControlById(TInt aCtrlId) |
|
895 { |
|
896 CFepUiBaseCtrl* ctrl = NULL; |
|
897 |
|
898 for(TInt i = 0; i < iCtrlList.Count(); i++) |
|
899 { |
|
900 ctrl = iCtrlList[i]; |
|
901 if(ctrl->ControlId() == aCtrlId) |
|
902 { |
|
903 return ctrl; |
|
904 } |
|
905 else |
|
906 { |
|
907 if(ctrl->IsKindOfControl(ECtrlControlGroup)) |
|
908 { |
|
909 CFepUiBaseCtrl* subCtrl = static_cast<CControlGroup*>(ctrl)-> |
|
910 ControlById(aCtrlId); |
|
911 if(subCtrl) |
|
912 return subCtrl; |
|
913 } |
|
914 } |
|
915 } |
|
916 |
|
917 return NULL; |
|
918 |
|
919 } |
|
920 |
|
921 // --------------------------------------------------------------------------- |
|
922 // CControlGroup::CancelPointerDownL |
|
923 // Cancel pointer down event |
|
924 // (other items were commented in a header). |
|
925 // --------------------------------------------------------------------------- |
|
926 // |
|
927 EXPORT_C void CControlGroup::CancelPointerDownL() |
|
928 { |
|
929 //let the pointer downed control do the canceling |
|
930 if(iCtrlWithPointerDown) |
|
931 { |
|
932 if (iCtrlWithPointerDown != iActiveCtrl) |
|
933 { |
|
934 iCtrlWithPointerDown->SetActive(EFalse); |
|
935 if (iActiveCtrl) |
|
936 { |
|
937 iActiveCtrl->SetActive(ETrue); |
|
938 } |
|
939 } |
|
940 iCtrlWithPointerDown->CancelPointerDownL(); |
|
941 iCtrlWithPointerDown = NULL; |
|
942 ReportEvent(EEventButtonDownCanceled); |
|
943 } |
|
944 } |
|
945 |
|
946 // --------------------------------------------------------------------------- |
|
947 // CControlGroup::HandlePointerLeave |
|
948 // Handle pointer leave event |
|
949 // --------------------------------------------------------------------------- |
|
950 // |
|
951 EXPORT_C void CControlGroup::HandlePointerLeave(const TPoint& aPt) |
|
952 { |
|
953 SetPointerDown( EFalse ); |
|
954 iPointerLeft = ETrue; |
|
955 |
|
956 if(iCtrlWithPointerDown) |
|
957 { |
|
958 if(iCtrlWithPointerDown != iActiveCtrl) |
|
959 { |
|
960 SetTempActiveCtrl(iActiveCtrl); |
|
961 } |
|
962 iCtrlWithPointerDown->HandlePointerLeave(aPt); |
|
963 } |
|
964 } |
|
965 |
|
966 // --------------------------------------------------------------------------- |
|
967 // CControlGroup::HandlePointerEnter |
|
968 // Handle pointer enter event |
|
969 // --------------------------------------------------------------------------- |
|
970 // |
|
971 EXPORT_C void CControlGroup::HandlePointerEnter(const TPoint& aPt) |
|
972 { |
|
973 SetPointerDown( ETrue ); |
|
974 iPointerLeft = EFalse; |
|
975 if(iCtrlWithPointerDown) |
|
976 { |
|
977 //does the pointer really enter this control? |
|
978 if(iCtrlWithPointerDown->Contains(aPt)) |
|
979 { |
|
980 SetTempActiveCtrl(iCtrlWithPointerDown); |
|
981 iCtrlWithPointerDown->HandlePointerEnter(aPt); |
|
982 } |
|
983 } |
|
984 } |
|
985 |
|
986 // --------------------------------------------------------------------------- |
|
987 // CControlGroup::ControlByType |
|
988 // Get a control by type and index |
|
989 // --------------------------------------------------------------------------- |
|
990 // |
|
991 EXPORT_C CFepUiBaseCtrl* CControlGroup::ControlByType(TControlType aType,TInt aIndex) |
|
992 { |
|
993 if(aIndex < 0) |
|
994 return NULL; |
|
995 |
|
996 CFepUiBaseCtrl* ctrl = NULL; |
|
997 TInt ctrlIdx = 0; |
|
998 for(TInt i = 0;i < iCtrlList.Count();i++) |
|
999 { |
|
1000 if(iCtrlList[i]->ControlType() == aType) |
|
1001 { |
|
1002 if(ctrlIdx == aIndex) |
|
1003 return iCtrlList[i]; |
|
1004 else |
|
1005 ctrlIdx++; |
|
1006 } |
|
1007 else |
|
1008 { |
|
1009 //If sub control is a control group, loop inside the control group |
|
1010 if(iCtrlList[i]->IsKindOfControl(ECtrlControlGroup)) |
|
1011 { |
|
1012 CControlGroup* ctrlGroup = static_cast<CControlGroup*>(iCtrlList[i]); |
|
1013 ctrl = ctrlGroup->ControlByType(aType,aIndex - ctrlIdx); |
|
1014 if(ctrl) |
|
1015 return ctrl; |
|
1016 } |
|
1017 } |
|
1018 } |
|
1019 |
|
1020 return ctrl; |
|
1021 } |
|
1022 |
|
1023 // --------------------------------------------------------------------------- |
|
1024 // CControlGroup::ControlHasType |
|
1025 // Get a control by type and index |
|
1026 // --------------------------------------------------------------------------- |
|
1027 // |
|
1028 EXPORT_C CFepUiBaseCtrl* CControlGroup::ControlForKindOfType( |
|
1029 TStockBaseCtrlType aType,TInt aIndex) |
|
1030 { |
|
1031 |
|
1032 if(aIndex < 0 || aIndex >= iCtrlList.Count()) |
|
1033 return NULL; |
|
1034 |
|
1035 CFepUiBaseCtrl* ctrl = NULL; |
|
1036 TInt ctrlIdx = 0; |
|
1037 for(TInt i = 0;i < iCtrlList.Count();i++) |
|
1038 { |
|
1039 if(iCtrlList[i]->IsKindOfControl(aType)) |
|
1040 { |
|
1041 if(ctrlIdx == aIndex) |
|
1042 return iCtrlList[i]; |
|
1043 else |
|
1044 ctrlIdx++; |
|
1045 } |
|
1046 else |
|
1047 { |
|
1048 //If sub control is a control group, loop inside the control group |
|
1049 if(iCtrlList[i]->IsKindOfControl(ECtrlControlGroup)) |
|
1050 { |
|
1051 CControlGroup* ctrlGroup = static_cast<CControlGroup*>(iCtrlList[i]); |
|
1052 ctrl = ctrlGroup->ControlForKindOfType(aType,aIndex - ctrlIdx); |
|
1053 if(ctrl) |
|
1054 return ctrl; |
|
1055 } |
|
1056 } |
|
1057 } |
|
1058 |
|
1059 return ctrl; |
|
1060 } |
|
1061 |
|
1062 |
|
1063 // --------------------------------------------------------------------------- |
|
1064 // CControlGroup::OnDeActivate |
|
1065 // Response to layout de activation event |
|
1066 // (other items were commented in a header). |
|
1067 // --------------------------------------------------------------------------- |
|
1068 // |
|
1069 EXPORT_C void CControlGroup::OnDeActivate() |
|
1070 { |
|
1071 TRAP_IGNORE(OnDeActivateL()); |
|
1072 } |
|
1073 |
|
1074 void CControlGroup::OnDeActivateL() |
|
1075 { |
|
1076 if(iCtrlWithPointerDown) |
|
1077 { |
|
1078 TRAP_IGNORE(iCtrlWithPointerDown->CancelPointerDownL()); |
|
1079 iCtrlWithPointerDown = NULL; |
|
1080 } |
|
1081 CFepUiBaseCtrl::OnDeActivate(); |
|
1082 for(TInt i = 0;i < iCtrlList.Count();i++) |
|
1083 { |
|
1084 CFepUiBaseCtrl* ctrl = iCtrlList[i]; |
|
1085 |
|
1086 __ASSERT_DEBUG(ctrl,User::Leave(-1)); |
|
1087 |
|
1088 iCtrlList[i]->OnDeActivate(); |
|
1089 } |
|
1090 } |
|
1091 |
|
1092 // --------------------------------------------------------------------------- |
|
1093 // CControlGroup::OnDctivate |
|
1094 // Response to layout activation event |
|
1095 // (other items were commented in a header). |
|
1096 // --------------------------------------------------------------------------- |
|
1097 // |
|
1098 EXPORT_C void CControlGroup::OnActivate() |
|
1099 { |
|
1100 CFepUiBaseCtrl::OnActivate(); |
|
1101 for(TInt i = 0;i < iCtrlList.Count();i++) |
|
1102 { |
|
1103 iCtrlList[i]->OnActivate(); |
|
1104 } |
|
1105 } |
|
1106 |
|
1107 // --------------------------------------------------------------------------- |
|
1108 // CControlGroup::OnLayoutDraggingStart |
|
1109 // Response to layout dragging start event |
|
1110 // (other items were commented in a header). |
|
1111 // --------------------------------------------------------------------------- |
|
1112 // |
|
1113 EXPORT_C void CControlGroup::OnLayoutDraggingStart() |
|
1114 { |
|
1115 //notify child controls |
|
1116 for(TInt i = 0; i < iCtrlList.Count(); i++) |
|
1117 { |
|
1118 iCtrlList[i]->OnLayoutDraggingStart(); |
|
1119 } |
|
1120 } |
|
1121 |
|
1122 // --------------------------------------------------------------------------- |
|
1123 // CControlGroup::OnLayoutDraggingEnd |
|
1124 // Response to layout dragging end event |
|
1125 // (other items were commented in a header). |
|
1126 // --------------------------------------------------------------------------- |
|
1127 // |
|
1128 EXPORT_C void CControlGroup::OnLayoutDraggingEnd() |
|
1129 { |
|
1130 //notify child controls |
|
1131 for(TInt i = 0; i < iCtrlList.Count(); i++) |
|
1132 { |
|
1133 iCtrlList[i]->OnLayoutDraggingEnd(); |
|
1134 } |
|
1135 } |
|
1136 |
|
1137 // --------------------------------------------------------------------------- |
|
1138 // CControlGroup::ConstructFromResourceL |
|
1139 // Handle resource change |
|
1140 // (other items were commented in a header). |
|
1141 // --------------------------------------------------------------------------- |
|
1142 // |
|
1143 EXPORT_C void CControlGroup::ConstructFromResourceL() |
|
1144 { |
|
1145 //let child control hanlde resource change. |
|
1146 for(TInt i = 0; i < iCtrlList.Count(); i++) |
|
1147 { |
|
1148 iCtrlList[i]->ConstructFromResourceL(); |
|
1149 } |
|
1150 } |
|
1151 |
|
1152 const RRegion& CControlGroup::CalculateNonHwrStartPtArea() |
|
1153 { |
|
1154 RRegion r; |
|
1155 iNonHwrStartPtRegion.Clear(); |
|
1156 for(TInt i = 0; i < iCtrlList.Count(); ++i) |
|
1157 { |
|
1158 CFepUiBaseCtrl* ctrl = iCtrlList[i]; |
|
1159 if(ctrl->Hiden() || !ctrl->Ready()) |
|
1160 continue; |
|
1161 if(ctrl->IsKindOfControl(ECtrlControlGroup)) |
|
1162 { |
|
1163 iNonHwrStartPtRegion.Union(static_cast<CControlGroup*>(ctrl)-> |
|
1164 CalculateNonHwrStartPtArea()); |
|
1165 continue; |
|
1166 } |
|
1167 if(ctrl->IsKindOfControl(ECtrlTransparentHwrWnd)) |
|
1168 { |
|
1169 r.Copy(ctrl->Region()); |
|
1170 continue; |
|
1171 } |
|
1172 |
|
1173 iNonHwrStartPtRegion.AddRect(ctrl->Rect()); |
|
1174 } |
|
1175 r.Sort(); |
|
1176 |
|
1177 RRegion r2; |
|
1178 r2.AddRect(UiLayout()->Rect()); |
|
1179 r2.SubRegion(iNonHwrStartPtRegion); |
|
1180 r2.Sort(); |
|
1181 r2.Close(); |
|
1182 r.Close(); |
|
1183 return iNonHwrStartPtRegion; |
|
1184 } |
|
1185 |
|
1186 // --------------------------------------------------------------------------- |
|
1187 // CControlGroup::UpdateValidRegion |
|
1188 // Update control's valid region when other control show or hide. |
|
1189 // (other items were commented in a header). |
|
1190 // --------------------------------------------------------------------------- |
|
1191 // |
|
1192 EXPORT_C void CControlGroup::UpdateValidRegion(CFepUiBaseCtrl* aCtrl,TBool aRemoveFlag) |
|
1193 { |
|
1194 if(!iUpdateFlagEnabled) //do nothing if disabled. |
|
1195 return; |
|
1196 |
|
1197 if(aCtrl) //update due to this control |
|
1198 { |
|
1199 TInt idx = FindSubRegion(aCtrl); |
|
1200 if(aRemoveFlag) |
|
1201 { |
|
1202 if(idx == KErrNotFound) |
|
1203 return; |
|
1204 RemoveSubRegion(idx); |
|
1205 |
|
1206 delete iSubRegionArea[idx]; |
|
1207 iSubRegionArea.Remove(idx); |
|
1208 CalculateClipRegion(); |
|
1209 } |
|
1210 else |
|
1211 { |
|
1212 if(idx == KErrNotFound) //new one |
|
1213 { |
|
1214 //no need to check whether the control is hide as updating is done when |
|
1215 //control is hiden. |
|
1216 //CSubRegionArea area(aCtrl,aCtrl->Region()); |
|
1217 //iSubRegionArea.Append(area); |
|
1218 TRAP_IGNORE(AddSubRegionL(aCtrl)); |
|
1219 CalculateClipRegion(aCtrl); |
|
1220 } |
|
1221 else //replace the old one |
|
1222 { |
|
1223 RemoveSubRegion(idx); |
|
1224 iSubRegionArea[idx]->iSubRegion.Copy(aCtrl->Region()); |
|
1225 CalculateClipRegion(); |
|
1226 } |
|
1227 iValidRegion.Union(aCtrl->Region()); |
|
1228 } |
|
1229 } |
|
1230 else //recalculate valid region |
|
1231 { |
|
1232 iSubRegionArea.ResetAndDestroy(); |
|
1233 iValidRegion.Clear(); |
|
1234 for(TInt i = 0 ; i < iCtrlList.Count(); ++i) |
|
1235 { |
|
1236 iValidRegion.Union(iCtrlList[i]->Region()); |
|
1237 //CSubRegionArea area(aCtrl,aCtrl->Region()); |
|
1238 //iSubRegionArea.Append(area); |
|
1239 TRAP_IGNORE(AddSubRegionL(iCtrlList[i])); |
|
1240 } |
|
1241 |
|
1242 CalculateClipRegion(); |
|
1243 } |
|
1244 |
|
1245 if(iParentCtrl) |
|
1246 iParentCtrl->UpdateValidRegion(this,EFalse); |
|
1247 } |
|
1248 |
|
1249 TInt CControlGroup::FindSubRegion(CFepUiBaseCtrl* aCtrl) |
|
1250 { |
|
1251 for(TInt i = 0; i < iSubRegionArea.Count(); ++i) |
|
1252 { |
|
1253 if(aCtrl == iSubRegionArea[i]->iSubCtrl) |
|
1254 return i; |
|
1255 } |
|
1256 |
|
1257 return KErrNotFound; |
|
1258 } |
|
1259 |
|
1260 void CControlGroup::RemoveCtrlFromSubCtrlInfoList(CFepUiBaseCtrl* aControl) |
|
1261 { |
|
1262 for(TInt i = 0 ; i < iSubCtrlShowStateBeforeHiden.Count(); ++i) |
|
1263 { |
|
1264 if(iSubCtrlShowStateBeforeHiden[i].iSubCtrl == aControl) |
|
1265 { |
|
1266 iSubCtrlShowStateBeforeHiden.Remove(i); |
|
1267 break; |
|
1268 } |
|
1269 } |
|
1270 } |
|
1271 |
|
1272 //record each sub control's current hide/show state |
|
1273 void CControlGroup::SaveSubCtrlShownState() |
|
1274 { |
|
1275 iSubCtrlShowStateBeforeHiden.Reset(); |
|
1276 for (TInt i = 0; i < iCtrlList.Count(); ++i) |
|
1277 { |
|
1278 TSubCtrlShownState state = {iCtrlList[i],iCtrlList[i]->Hiden()}; |
|
1279 |
|
1280 TRAP_IGNORE(iSubCtrlShowStateBeforeHiden.AppendL(state)); |
|
1281 } |
|
1282 } |
|
1283 |
|
1284 void CControlGroup::AddSubRegionL(CFepUiBaseCtrl* aCtrl) |
|
1285 { |
|
1286 //no need to check aCtrl |
|
1287 CSubRegionArea* area = new (ELeave) CSubRegionArea(aCtrl,aCtrl->Region()); |
|
1288 CleanupStack::PushL(area); |
|
1289 iSubRegionArea.AppendL(area); |
|
1290 CleanupStack::Pop(area); |
|
1291 } |
|
1292 |
|
1293 void CControlGroup::RemoveSubRegion(TInt aIdx) |
|
1294 { |
|
1295 //check whether this region is clipped with other region |
|
1296 RRegion overlappedReg; |
|
1297 for(TInt i = 0 ; i < iSubRegionArea.Count(); ++i) |
|
1298 { |
|
1299 if(i == aIdx) |
|
1300 continue; |
|
1301 |
|
1302 RRegion r; |
|
1303 r.Intersection(iSubRegionArea[aIdx]->iSubRegion, |
|
1304 iSubRegionArea[i]->iSubRegion); |
|
1305 overlappedReg.Union(r); |
|
1306 r.Close(); |
|
1307 } |
|
1308 iValidRegion.SubRegion(iSubRegionArea[aIdx]->iSubRegion); |
|
1309 iValidRegion.Union(overlappedReg); |
|
1310 overlappedReg.Close(); |
|
1311 |
|
1312 } |
|
1313 |
|
1314 // ----------------------------------------------------------------------------- |
|
1315 // CControlGroup::BringToTop |
|
1316 // Bring and show a control in current group |
|
1317 // (other items were commented in a header). |
|
1318 // ----------------------------------------------------------------------------- |
|
1319 // |
|
1320 TBool CControlGroup::MoveSubCtrlToTop(CFepUiBaseCtrl* aCtrl,RPointerArray<CFepUiBaseCtrl>& aList) |
|
1321 { |
|
1322 TInt index = aList.Find(aCtrl); |
|
1323 if(KErrNotFound == index) |
|
1324 return EFalse; |
|
1325 //move the control to the end of the list |
|
1326 for(; index < aList.Count() -1; ++index) |
|
1327 { |
|
1328 aList[index] = aList[index + 1]; |
|
1329 } |
|
1330 aList[index] = aCtrl; |
|
1331 return ETrue; |
|
1332 } |
|
1333 |
|
1334 TBool CControlGroup::MoveSubCtrlToBack(CFepUiBaseCtrl* aCtrl,RPointerArray<CFepUiBaseCtrl>& aList) |
|
1335 { |
|
1336 TInt index = aList.Find(aCtrl); |
|
1337 if(KErrNotFound == index) |
|
1338 return EFalse; |
|
1339 //move the control to the start of the list |
|
1340 for(; index > 0; --index) |
|
1341 { |
|
1342 //stop if found background control |
|
1343 if( iCtrlList[index-1]->IsKindOfControl(ECtrlBackgroundCtrl) || |
|
1344 iCtrlList[index-1]->IsKindOfControl(ECtrlTransparentHwrWnd) ) |
|
1345 { |
|
1346 break; |
|
1347 } |
|
1348 |
|
1349 aList[index] = aList[index -1]; |
|
1350 } |
|
1351 aList[index] = aCtrl; |
|
1352 return ETrue; |
|
1353 } |
|
1354 |
|
1355 EXPORT_C void CControlGroup::BringToTopInGroup(CFepUiBaseCtrl* aCtrl) |
|
1356 { |
|
1357 if(MoveSubCtrlToTop(aCtrl,iCtrlList)) //check in iCtrlList first |
|
1358 { |
|
1359 aCtrl->iClipRegion.Clear(); |
|
1360 aCtrl->iClipRegion.AddRect(aCtrl->Rect()); |
|
1361 UpdateValidRegion(aCtrl,EFalse); |
|
1362 //other control should update its valid/clip region |
|
1363 } |
|
1364 } |
|
1365 |
|
1366 EXPORT_C void CControlGroup::BringToBackInGroup(CFepUiBaseCtrl* aCtrl) |
|
1367 { |
|
1368 if(MoveSubCtrlToBack(aCtrl,iCtrlList)) //check in iCtrlList first |
|
1369 { |
|
1370 aCtrl->iClipRegion.Clear(); |
|
1371 aCtrl->iClipRegion.AddRect(aCtrl->Rect()); |
|
1372 |
|
1373 UpdateValidRegion(aCtrl,EFalse); |
|
1374 //other control should update its valid/clip region |
|
1375 } |
|
1376 } |
|
1377 |
|
1378 // ----------------------------------------------------------------------------- |
|
1379 // CControlGroup::OnResourceChange |
|
1380 // Handle system resource change |
|
1381 // (other items were commented in a header). |
|
1382 // ----------------------------------------------------------------------------- |
|
1383 // |
|
1384 EXPORT_C void CControlGroup::HandleResourceChange(TInt aType) |
|
1385 { |
|
1386 //let child control handle the resource change |
|
1387 for(TInt i = 0 ; i < iCtrlList.Count(); ++i) |
|
1388 { |
|
1389 iCtrlList[i]->HandleResourceChange(aType); |
|
1390 } |
|
1391 CFepUiBaseCtrl::HandleResourceChange(aType); |
|
1392 } |
|
1393 // ----------------------------------------------------------------------------- |
|
1394 // CControlGroup::GraphicDeviceSizeChanged |
|
1395 // Handle graphic device size change event |
|
1396 // (other items were commented in a header). |
|
1397 // ----------------------------------------------------------------------------- |
|
1398 // |
|
1399 EXPORT_C void CControlGroup::GraphicDeviceSizeChanged() |
|
1400 { |
|
1401 //let child control handle the resource change |
|
1402 for(TInt i = 0 ; i < iCtrlList.Count(); ++i) |
|
1403 { |
|
1404 iCtrlList[i]->GraphicDeviceSizeChanged(); |
|
1405 } |
|
1406 CFepUiBaseCtrl::GraphicDeviceSizeChanged(); |
|
1407 } |
|
1408 |
|
1409 |
|
1410 // --------------------------------------------------------------------------- |
|
1411 // CControlGroup::UpdateArea |
|
1412 // Update layout area |
|
1413 // (other items were commented in a header). |
|
1414 // --------------------------------------------------------------------------- |
|
1415 // |
|
1416 void CControlGroup::UpdateAreaInGrp(CFepUiBaseCtrl* aControl,const TRect& aRect,TBool aUpdateFlag) |
|
1417 { |
|
1418 RedrawRectInGrp( aControl, aRect ); |
|
1419 UpdateArea(aRect,aUpdateFlag); |
|
1420 } |
|
1421 |
|
1422 //implementation for class CControlGroup::CSubRegionArea::CSubRegionArea |
|
1423 CControlGroup::CSubRegionArea::CSubRegionArea(const CFepUiBaseCtrl* aCtrl,const RRegion &aRegion) |
|
1424 : iSubCtrl(aCtrl) //,iSubRegion(aRegion) |
|
1425 { |
|
1426 iSubRegion.Copy(aRegion); |
|
1427 //RRegion's copy constructor will make two region point to same data. !!! |
|
1428 } |
|
1429 CControlGroup::CSubRegionArea::~CSubRegionArea() |
|
1430 { |
|
1431 iSubRegion.Close(); |
|
1432 } |
|
1433 |
|
1434 TInt CControlGroup::GetNestedLevel() |
|
1435 { |
|
1436 TInt level = 1; |
|
1437 CFepUiBaseCtrl* parent = ParentCtrl(); |
|
1438 if(!parent) |
|
1439 return 0; //This is the root control |
|
1440 |
|
1441 while(parent && parent != RootControl()) |
|
1442 { |
|
1443 parent = ParentCtrl(); |
|
1444 level++; |
|
1445 } |
|
1446 return level; |
|
1447 } |
|
1448 |
|
1449 |
|
1450 TInt CControlGroup::GetIdx(const CFepUiBaseCtrl* aCtrl) |
|
1451 { |
|
1452 for(TInt i = 0; i < iCtrlList.Count(); i++) |
|
1453 { |
|
1454 if(iCtrlList[i] == aCtrl) |
|
1455 { |
|
1456 return i; |
|
1457 } |
|
1458 } |
|
1459 return KErrNotFound; |
|
1460 } |
|
1461 |
|
1462 // --------------------------------------------------------------------------- |
|
1463 // CControlGroup::DrawControlGroupBackground |
|
1464 // Draw ControlGroup Background |
|
1465 // (other items were commented in a header). |
|
1466 // --------------------------------------------------------------------------- |
|
1467 // |
|
1468 EXPORT_C void CControlGroup::DrawControlGroupBackground( const TRect& aUpdateRegion ) |
|
1469 { |
|
1470 DrawBackground( aUpdateRegion ); |
|
1471 } |
|
1472 |
|
1473 void CControlGroup::AdjustBkCtrlPos() |
|
1474 { |
|
1475 //No need to check the first control |
|
1476 TInt firstBkCtrlPos = 1; |
|
1477 for(TInt i = 1 ; i < iCtrlList.Count(); ++i) |
|
1478 { |
|
1479 if(iCtrlList[i]->IsKindOfControl(ECtrlBackgroundCtrl)) |
|
1480 { |
|
1481 //move to first |
|
1482 CFepUiBaseCtrl* ctrl = iCtrlList[firstBkCtrlPos]; |
|
1483 iCtrlList[firstBkCtrlPos++] = iCtrlList[i]; |
|
1484 |
|
1485 for(TInt j = i ; j < firstBkCtrlPos ; --j) |
|
1486 { |
|
1487 iCtrlList[j] = iCtrlList[j-1]; |
|
1488 } |
|
1489 iCtrlList[firstBkCtrlPos] = ctrl; |
|
1490 } |
|
1491 else |
|
1492 { |
|
1493 if(iCtrlList[i]->IsKindOfControl(ECtrlControlGroup)) |
|
1494 { |
|
1495 CControlGroup* ctrlGroup = static_cast<CControlGroup*>(iCtrlList[i]); |
|
1496 ctrlGroup->AdjustBkCtrlPos(); |
|
1497 } |
|
1498 } |
|
1499 } |
|
1500 } |
|
1501 |
|
1502 // --------------------------------------------------------------------------- |
|
1503 // CControlGroup::UpdateAreaInGrpImmed |
|
1504 // Update layout area |
|
1505 // (other items were commented in a header). |
|
1506 // --------------------------------------------------------------------------- |
|
1507 // |
|
1508 void CControlGroup::UpdateAreaInGrpImmed(CFepUiBaseCtrl* aControl,const TRect& aRect,TBool aUpdateFlag) |
|
1509 { |
|
1510 RedrawRectInGrp( aControl, aRect ); |
|
1511 UpdateAreaImmed(aRect,aUpdateFlag); |
|
1512 } |
|
1513 |
|
1514 |
|
1515 // --------------------------------------------------------------------------- |
|
1516 // CControlGroup::RedrawRectInGrp |
|
1517 // Redraw rect |
|
1518 // (other items were commented in a header). |
|
1519 // --------------------------------------------------------------------------- |
|
1520 // |
|
1521 void CControlGroup::RedrawRectInGrp( CFepUiBaseCtrl* aControl,const TRect& aRect ) |
|
1522 { |
|
1523 //check in ctrl list |
|
1524 TInt idx = 0; |
|
1525 for(; idx < iCtrlList.Count(); ++idx) |
|
1526 { |
|
1527 if(aControl == iCtrlList[idx]) |
|
1528 { |
|
1529 ++idx; |
|
1530 break; |
|
1531 } |
|
1532 } |
|
1533 |
|
1534 for(; idx < iCtrlList.Count(); ++idx) |
|
1535 { |
|
1536 if(aRect.Intersects(iCtrlList[idx]->Rect()) && |
|
1537 !iCtrlList[idx]->Hiden()) |
|
1538 { |
|
1539 iCtrlList[idx]->ReDrawRect(aRect); |
|
1540 } |
|
1541 } |
|
1542 //check the pop up list |
|
1543 for(idx = 0 ; idx < iPopCtrlList.Count(); ++idx) |
|
1544 { |
|
1545 if(aRect.Intersects(iPopCtrlList[idx]->Rect()) && |
|
1546 !iPopCtrlList[idx]->Hiden()) |
|
1547 { |
|
1548 if(aControl != iPopCtrlList[idx]) //not the same one |
|
1549 iPopCtrlList[idx]->ReDrawRect(aRect); |
|
1550 } |
|
1551 } |
|
1552 } |
|
1553 //end of file |