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1 /* |
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2 * Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies). |
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3 * All rights reserved. |
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4 * This component and the accompanying materials are made available |
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5 * under the terms of "Eclipse Public License v1.0"" |
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6 * which accompanies this distribution, and is available |
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7 * at the URL "http://www.eclipse.org/legal/epl-v10.html". |
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8 * |
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9 * Initial Contributors: |
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10 * Nokia Corporation - initial contribution. |
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11 * |
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12 * Contributors: |
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13 * |
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14 * Description: vkn control pool management |
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15 * |
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16 */ |
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17 |
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18 |
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19 #include <peninputlayoutbasecontrol.h> |
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20 |
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21 #include "peninputvkbctrlpool.h" |
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22 |
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23 // ======== MEMBER FUNCTIONS ======== |
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24 |
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25 // ------------------------------------------------------------------------ |
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26 // Constructor |
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27 // ------------------------------------------------------------------------ |
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28 // |
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29 CAknFepVkbCtrlPool* CAknFepVkbCtrlPool::NewL() |
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30 { |
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31 CAknFepVkbCtrlPool* self = NewLC(); |
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32 CleanupStack::Pop(self); |
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33 |
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34 return self; |
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35 } |
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36 |
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37 // ------------------------------------------------------------------------ |
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38 // Constructor |
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39 // ------------------------------------------------------------------------ |
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40 // |
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41 CAknFepVkbCtrlPool* CAknFepVkbCtrlPool::NewLC() |
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42 { |
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43 CAknFepVkbCtrlPool* self = new (ELeave) CAknFepVkbCtrlPool(); |
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44 |
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45 CleanupStack::PushL(self); |
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46 self->ConstructL(); |
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47 |
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48 return self; |
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49 } |
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50 |
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51 // ------------------------------------------------------------------------ |
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52 // Constructor |
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53 // ------------------------------------------------------------------------ |
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54 // |
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55 void CAknFepVkbCtrlPool::ConstructL() |
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56 { |
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57 } |
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58 |
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59 // ------------------------------------------------------------------------ |
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60 // Destructor |
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61 // ------------------------------------------------------------------------ |
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62 // |
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63 CAknFepVkbCtrlPool::~CAknFepVkbCtrlPool() |
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64 { |
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65 iControlList.ResetAndDestroy(); |
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66 iControlList.Close(); |
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67 } |
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68 |
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69 // ------------------------------------------------------------------------ |
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70 // Add one control to the pool, the control should have one control ID |
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71 // ------------------------------------------------------------------------ |
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72 // |
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73 void CAknFepVkbCtrlPool::AddControl(CFepUiBaseCtrl* aControl) |
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74 { |
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75 iControlList.Append(aControl); |
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76 } |
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77 |
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78 // ------------------------------------------------------------------------ |
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79 // Remove one control from the pool based on control ID |
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80 // ------------------------------------------------------------------------ |
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81 // |
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82 void CAknFepVkbCtrlPool::RemoveControl(const TInt aControlID) |
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83 { |
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84 CFepUiBaseCtrl* ctrl = Control(aControlID); |
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85 const TInt index = iControlList.Find(ctrl); |
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86 delete ctrl; |
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87 iControlList.Remove(index); |
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88 } |
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89 |
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90 // ------------------------------------------------------------------------ |
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91 // Get one control from the pool based on control ID |
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92 // ------------------------------------------------------------------------ |
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93 // |
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94 CFepUiBaseCtrl* CAknFepVkbCtrlPool::Control(const TInt aControlID) const |
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95 { |
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96 const TInt count = iControlList.Count(); |
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97 CFepUiBaseCtrl* ctrl = NULL; |
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98 |
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99 for (TInt i = 0; i < count; i++) |
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100 { |
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101 if (iControlList[i]->ControlId() == aControlID) |
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102 { |
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103 ctrl = iControlList[i]; |
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104 break; |
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105 } |
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106 } |
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107 |
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108 return ctrl; |
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109 } |
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110 |
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111 // ------------------------------------------------------------------------ |
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112 // Get one control from the pool based on the index of control array |
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113 // ------------------------------------------------------------------------ |
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114 // |
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115 CFepUiBaseCtrl* CAknFepVkbCtrlPool::ControlByIndex(const TInt aIndex) const |
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116 { |
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117 CFepUiBaseCtrl* ctrl = NULL; |
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118 const TInt count = iControlList.Count(); |
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119 |
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120 if ((aIndex < count) && (aIndex >= 0)) |
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121 { |
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122 ctrl = iControlList[aIndex]; |
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123 } |
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124 |
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125 return ctrl; |
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126 } |
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127 |
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128 // ------------------------------------------------------------------------ |
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129 // Get current control count in the pool |
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130 // ------------------------------------------------------------------------ |
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131 // |
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132 TInt CAknFepVkbCtrlPool::ControlCount() const |
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133 { |
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134 return iControlList.Count(); |
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135 } |
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136 |
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137 // ------------------------------------------------------------------------ |
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138 // Remove all controls and delete them |
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139 // ------------------------------------------------------------------------ |
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140 // |
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141 void CAknFepVkbCtrlPool::Reset() |
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142 { |
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143 iControlList.ResetAndDestroy(); |
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144 } |
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145 |
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146 // End Of File |