textinput/peninputvkbjp/src/peninputvkbuistatestandby.cpp
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     1 /*
       
     2 * Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
       
     3 * All rights reserved.
       
     4 * This component and the accompanying materials are made available
       
     5 * under the terms of "Eclipse Public License v1.0""
       
     6 * which accompanies this distribution, and is available
       
     7 * at the URL "http://www.eclipse.org/legal/epl-v10.html".
       
     8 *
       
     9 * Initial Contributors:
       
    10 * Nokia Corporation - initial contribution.
       
    11 *
       
    12 * Contributors:
       
    13 *
       
    14 * Description:  Implementation of the vkb ui state machine (Standby State)
       
    15 *
       
    16 */
       
    17 
       
    18 
       
    19 // System includes
       
    20 #include <peninputlayoutcontext.h>
       
    21 #include <peninputdataconverter.h>
       
    22 
       
    23 // user includes
       
    24 #include "peninputvkb.hrh"      // EPeninputLayoutVkbEventResetShift
       
    25 #include "peninputvkbuistatestandby.h"
       
    26 
       
    27 // ======== MEMBER FUNCTIONS ========
       
    28 
       
    29 // Implementation of Class CPeninputVkbUiStateStandby
       
    30 
       
    31 // -----------------------------------------------------------------------------
       
    32 // CPeninputVkbUiStateStandby::NewL
       
    33 // (other items were commented in a header).
       
    34 // -----------------------------------------------------------------------------
       
    35 //
       
    36 CPeninputVkbUiStateStandby* CPeninputVkbUiStateStandby::NewL(MPeninputUiStateMgr* aUiStateMgr,
       
    37                                                          MPeninputLayoutContext* aContext)
       
    38     {
       
    39     CPeninputVkbUiStateStandby* self = new ( ELeave ) CPeninputVkbUiStateStandby(aUiStateMgr,aContext);
       
    40     CleanupStack::PushL(self);
       
    41     self->Construct();
       
    42     CleanupStack::Pop(self);
       
    43     return self;
       
    44     }
       
    45 
       
    46 // -----------------------------------------------------------------------------
       
    47 // CPeninputVkbUiStateStandby::~CPeninputVkbUiStateStandby
       
    48 // (other items were commented in a header).
       
    49 // -----------------------------------------------------------------------------
       
    50 //
       
    51 CPeninputVkbUiStateStandby::~CPeninputVkbUiStateStandby()
       
    52     {
       
    53     }
       
    54 
       
    55 // -----------------------------------------------------------------------------
       
    56 // CPeninputVkbUiStateStandby::HandleKeyEventL
       
    57 // (other items were commented in a header).
       
    58 // -----------------------------------------------------------------------------
       
    59 //
       
    60 TBool CPeninputVkbUiStateStandby::HandleKeyEventL(const TRawEvent& /*aData*/)
       
    61     {
       
    62     return EFalse;
       
    63     }
       
    64 
       
    65 // -----------------------------------------------------------------------------
       
    66 // CPeninputVkbUiStateStandby::CPeninputVkbUiStateStandby
       
    67 // (other items were commented in a header).
       
    68 // -----------------------------------------------------------------------------
       
    69 //
       
    70 CPeninputVkbUiStateStandby::CPeninputVkbUiStateStandby(MPeninputUiStateMgr* aUiStateMgr,
       
    71                                                    MPeninputLayoutContext* aContext)
       
    72     :CPeninputVkbUiState(aUiStateMgr,aContext)
       
    73     {
       
    74     }
       
    75 
       
    76 // -----------------------------------------------------------------------------
       
    77 // CPeninputVkbUiStateStandby::HandleVkbEvent
       
    78 // (other items were commented in a header).
       
    79 // -----------------------------------------------------------------------------
       
    80 //
       
    81 TBool CPeninputVkbUiStateStandby::HandleVkbEvent(TInt /*aEventType*/, const TDesC& aEventData)
       
    82     {
       
    83     TBool rs = SendKey(aEventData);
       
    84    // If shift button is down
       
    85     TInt shiftDown = CPeninputDataConverter::AnyToInt
       
    86         ( iContext->RequestData( EPeninputDataTypeShiftDown ) );
       
    87 
       
    88     if ( shiftDown )
       
    89         {
       
    90         iContext->SendEventToWindow( EPeninputLayoutVkbEventResetShift,
       
    91                                      NULL );
       
    92         }
       
    93     return rs;
       
    94     }
       
    95 
       
    96 // -----------------------------------------------------------------------------
       
    97 // CPeninputVkbUiStateStandby::HandleBackEvent
       
    98 // (other items were commented in a header).
       
    99 // -----------------------------------------------------------------------------
       
   100 //
       
   101 TBool CPeninputVkbUiStateStandby::HandleBackEvent(TInt /*aEventType*/, const TDesC& aEventData)
       
   102     {
       
   103     return SendKey(aEventData);
       
   104     }
       
   105 
       
   106 // -----------------------------------------------------------------------------
       
   107 // CPeninputVkbUiStateStandby::HandleEnterSpaceTabEvent
       
   108 // (other items were commented in a header).
       
   109 // -----------------------------------------------------------------------------
       
   110 //
       
   111 TBool CPeninputVkbUiStateStandby::HandleEnterSpaceTabEvent(TInt /*aEventType*/, const TDesC& aEventData)
       
   112     {
       
   113     return SendKey(aEventData);
       
   114     }
       
   115 
       
   116 // End Of File