equal
deleted
inserted
replaced
179 TInt idx = -1; |
179 TInt idx = -1; |
180 return GetSymbolIndex( aChar, idx, aRange ) == KErrNone ? ETrue : EFalse ; |
180 return GetSymbolIndex( aChar, idx, aRange ) == KErrNone ? ETrue : EFalse ; |
181 } |
181 } |
182 |
182 |
183 void CSymbolList::GetSymbolModelL(const TDesC& aChar, RArray<TPoint>& aModel ,TUint& aUnicode, const THwrUdmRange& aRange ) |
183 void CSymbolList::GetSymbolModelL(const TDesC& aChar, RArray<TPoint>& aModel ,TUint& aUnicode, const THwrUdmRange& aRange ) |
184 {CleanupClosePushL( aModel ); |
184 { |
185 TInt idx = -1; |
185 TInt idx = -1; |
186 if ( GetSymbolIndex( aChar, idx, aRange ) != KErrNone ) |
186 if ( GetSymbolIndex( aChar, idx, aRange ) != KErrNone ) |
187 { |
187 { |
188 User::Leave( KErrNotFound ); |
188 User::Leave( KErrNotFound ); |
189 } |
189 } |
201 aUnicode = symbol->iPresetCode; |
201 aUnicode = symbol->iPresetCode; |
202 aModel.Reset(); |
202 aModel.Reset(); |
203 for ( int i = 0; i < symbol->iPointVectorLen; i++ ) |
203 for ( int i = 0; i < symbol->iPointVectorLen; i++ ) |
204 { |
204 { |
205 aModel.AppendL( symbol->iPointVector[i] ); |
205 aModel.AppendL( symbol->iPointVector[i] ); |
206 } |
206 } |
207 CleanupStack::Pop( &aModel ); |
|
208 } |
207 } |
209 |
208 |
210 void CSymbolList::DeleteSymbolModelL(const TDesC& aChar ,const THwrUdmRange& aRange ) |
209 void CSymbolList::DeleteSymbolModelL(const TDesC& aChar ,const THwrUdmRange& aRange ) |
211 { |
210 { |
212 TInt idx = -1; |
211 TInt idx = -1; |
290 iPresetModels->ExternalizeL(); |
289 iPresetModels->ExternalizeL(); |
291 } |
290 } |
292 } |
291 } |
293 |
292 |
294 void CSymbolList::GetModelIndexListL( RArray<TInt>& aList, const THwrUdmRange& aRange) |
293 void CSymbolList::GetModelIndexListL( RArray<TInt>& aList, const THwrUdmRange& aRange) |
295 {CleanupClosePushL( aList ); |
294 { |
296 |
|
297 aList.Reset(); |
295 aList.Reset(); |
298 for ( int i = 0; i < iSymbolList.Count(); i++ ) |
296 for ( int i = 0; i < iSymbolList.Count(); i++ ) |
299 { |
297 { |
300 if ( iSymbolList[i]->Match( aRange ) ) |
298 if ( iSymbolList[i]->Match( aRange ) ) |
301 { |
299 { |
313 { |
311 { |
314 aList.AppendL( i + iSymbolList.Count() ); |
312 aList.AppendL( i + iSymbolList.Count() ); |
315 } |
313 } |
316 } |
314 } |
317 } |
315 } |
318 CleanupStack::Pop( &aList ); |
|
319 } |
316 } |
320 |
317 |
321 void CSymbolList::InternalizeL(const TDesC& /*aFile*/) |
318 void CSymbolList::InternalizeL(const TDesC& /*aFile*/) |
322 { |
319 { |
323 // Read the data file and construct the object |
320 // Read the data file and construct the object |
531 |
528 |
532 User::Leave( KErrNotFound ); |
529 User::Leave( KErrNotFound ); |
533 } |
530 } |
534 |
531 |
535 void CSymbolList::GetAllPresetSymbolsL( RArray<TUint>& aPresets ) |
532 void CSymbolList::GetAllPresetSymbolsL( RArray<TUint>& aPresets ) |
536 {CleanupClosePushL( aPresets ); |
533 { |
537 User::LeaveIfNull( iPresetModels ); |
534 User::LeaveIfNull( iPresetModels ); |
538 |
535 |
539 for ( int i = 0; i < iPresetModels->iSymbolList.Count(); i ++ ) |
536 for ( int i = 0; i < iPresetModels->iSymbolList.Count(); i ++ ) |
540 { |
537 { |
541 aPresets.AppendL( iPresetModels->iSymbolList[i]->iPresetCode ); |
538 aPresets.AppendL( iPresetModels->iSymbolList[i]->iPresetCode ); |
542 } |
539 } |
543 CleanupStack::Pop( &aPresets ); |
|
544 } |
540 } |
545 |
541 |
546 void CSymbolList::GetPresetSymbolByUnicodeL( TUint aUnicode, RArray<TPoint>& aModel, TDes& aShortcut ) |
542 void CSymbolList::GetPresetSymbolByUnicodeL( TUint aUnicode, RArray<TPoint>& aModel, TDes& aShortcut ) |
547 { |
543 { |
548 CleanupClosePushL( aModel ); |
544 User::LeaveIfNull( iPresetModels ); |
549 User::LeaveIfNull( iPresetModels ); |
545 |
550 for ( int i = 0; i < iPresetModels->iSymbolList.Count(); i ++ ) |
546 for ( int i = 0; i < iPresetModels->iSymbolList.Count(); i ++ ) |
551 { |
547 { |
552 CSymbol* sym = iPresetModels->iSymbolList[i]; |
548 CSymbol* sym = iPresetModels->iSymbolList[i]; |
553 if ( aUnicode == sym->iPresetCode ) |
549 if ( aUnicode == sym->iPresetCode ) |
554 { |
550 { |
559 } |
555 } |
560 |
556 |
561 for ( int i = 0; i < sym->iPointVectorLen; i++ ) |
557 for ( int i = 0; i < sym->iPointVectorLen; i++ ) |
562 { |
558 { |
563 aModel.AppendL( sym->iPointVector[i] ); |
559 aModel.AppendL( sym->iPointVector[i] ); |
564 } |
560 } |
565 CleanupStack::Pop( &aModel ); |
|
566 return; |
561 return; |
567 } |
562 } |
568 } |
563 } |
569 CleanupStack::Pop( &aModel ); |
564 User::Leave( KErrNotFound ); |
570 User::Leave( KErrNotFound ); |
|
571 } |
565 } |
572 |
566 |
573 void CSymbolList::SignalMutex(TAny* aMutex) |
567 void CSymbolList::SignalMutex(TAny* aMutex) |
574 { |
568 { |
575 STATIC_CAST( RMutex*, aMutex )->Signal(); |
569 STATIC_CAST( RMutex*, aMutex )->Signal(); |