fep/aknfep/src/AknFepUiInputStateInitialHiraganaKanji.cpp
changeset 40 2cb9bae34d17
parent 31 f1bdd6b078d1
child 49 37f5d84451bd
--- a/fep/aknfep/src/AknFepUiInputStateInitialHiraganaKanji.cpp	Tue Jul 06 14:38:41 2010 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,133 +0,0 @@
-/*
-* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies). 
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0""
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:            Provides the TAknFepUiInputStateInitialHiraganaKanji methods.
-*
-*/
-
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-
-// INCLUDE FILES
-#include "AknFepUiInputStateInitialHiraganaKanji.h"
-#include "AknFepUIManagerStateInterface.h"  // MAknFepUIManagerStateInterface
-#include "AknFepManagerUIInterface.h"       // MAknFepManagerUIInterface
-#include "AknFepGlobalEnums.h"
-
-#include <PtiDefs.h>                // keys
-#include <PtiEngine.h>
-
-// CONSTANTS
-
-/**
- *  TAknFepUiInputStateInitialHiraganaKanji class.
- * 
- */
-//============================ MEMBER FUNCTIONS ==============================
-
-// -----------------------------------------------------------------------------
-// TAknFepUiInputStateInitialHiraganaKanji::TAknFepUiInputStateInitialHiraganaKanji
-// C++ default Constructor
-// -----------------------------------------------------------------------------
-//
-TAknFepUiInputStateInitialHiraganaKanji::TAknFepUiInputStateInitialHiraganaKanji(
-                                MAknFepUIManagerStateInterface* aOwner,
-                                MAknFepUICtrlContainerJapanese* aUIContainer)
-    :TAknFepUiInputStateInitialJapaneseBase(aOwner, aUIContainer)
-    {
-    }
-
-// ---------------------------------------------------------------------------
-// TAknFepUiInputStateInitialHiraganaKanji::InitializeStateL
-// Initialize State
-// ---------------------------------------------------------------------------
-//
-void TAknFepUiInputStateInitialHiraganaKanji::InitializeStateL()
-    {
-    TAknFepUiInputStateInitialJapaneseBase::InitializeStateL();
-
-    // Setup of PtiEngine
-    CPtiEngine* ptiEngine = iOwner->PtiEngine();
-    TPtiEngineInputMode inputmode;
-    if(iOwner->IsPredictive())
-        {
-        inputmode = (iOwner->IsQwerty())? 
-                        EPtiEngineHiraganaKanjiPredictiveQwerty
-                        : EPtiEngineHiraganaKanjiPredictive;
-        }
-    else
-        {
-        inputmode = (iOwner->IsQwerty())? 
-                        EPtiEngineHiraganaKanjiQwerty
-                        : EPtiEngineHiraganaKanji;
-        }
-    ptiEngine->SetInputMode(inputmode);
-    ptiEngine->ClearCurrentWord();
-    }
-
-// -----------------------------------------------------------------------------
-// TAknFepUiInputStateInitialHiraganaKanji::HandleNumericShortKeyL
-// Handling numeric short keypress event
-// -----------------------------------------------------------------------------
-//
-TBool TAknFepUiInputStateInitialHiraganaKanji::
-    HandleNumericShortKeyL(TInt aKey)
-    {
-    MAknFepManagerUIInterface* fepMan = iOwner->FepMan();
-    TBool ret = EFalse;
-    if (aKey == EPtiKeyStar)
-        { // Handling of launch special character table
-        if (!fepMan->HashKeySelectionInUse())
-            {
-            if (fepMan->EditSubmenuInUse())
-                {
-                fepMan->LaunchSelectModeMenuL();
-                }
-            else if (fepMan->IsAbleToLaunchSCT())
-                {
-                fepMan->LaunchSpecialCharacterTableL();
-                }
-            }
-        ret = ETrue;
-        }
-    else
-        {
-        iOwner->FepMan()->StartInlineEditL();
-
-        // Clear RetroActive buffer on PtiEngine
-        CPtiEngine* ptiEngine = iOwner->PtiEngine();
-        ptiEngine->HandleCommandL(EPtiCommandUserActionRetroActiveClear);
-
-        // The numeric key will be handled by HandleNumericKeyL of
-        // EntryState or PredictiveInputState
-        if(iOwner->IsPredictive())
-            {
-            iOwner->ChangeState(EPredictiveInput);
-            }
-        else
-            {
-            iOwner->ChangeState(EEntry);
-            }
-        }
-
-    return ret;
-    }
-// End of file