--- a/textinput/peninputsplititut/src/peninputsplititutwesternuimgr.cpp Wed Sep 15 12:34:44 2010 +0300
+++ b/textinput/peninputsplititut/src/peninputsplititutwesternuimgr.cpp Wed Oct 13 14:55:58 2010 +0300
@@ -133,30 +133,14 @@
}
iCurrentState = newstate;
- if ( DataMgr()->IsUpdate() )
- {
- DataMgr()->SetUpdate( EFalse );
-
- CSplitItutUiLayout* itutLayout =
- static_cast<CSplitItutUiLayout*>( LayoutContext()->UiLayout());
- // Get the screen rect
- TRect screenRect = DataMgr()->screenSize();
- // If the screen is in portrait mode
- if ( screenRect.Width() < screenRect.Height())
- {
- itutLayout->SizeChanged( NULL );
- }
-
- iCurrentState->OnEntryL();
-
- //redraw layout immediately to minimize flicker
- itutLayout->DisableLayoutDrawing( EFalse );
- itutLayout->Draw();
- }
- else
- {
- iCurrentState->OnEntryL();
- }
+ if(DataMgr()->IsUpdate())
+ {
+ DataMgr()->SetUpdate(EFalse);
+ CSplitItutUiLayout* itutLayout =
+ static_cast<CSplitItutUiLayout*>( LayoutContext()->UiLayout() );
+ itutLayout->SizeChanged( NULL );
+ }
+ iCurrentState->OnEntryL();
}
// ---------------------------------------------------------------------------