--- a/textinput/peninputarc/src/peninputanim/peninputanim.cpp Fri Feb 19 23:09:27 2010 +0200
+++ b/textinput/peninputarc/src/peninputanim/peninputanim.cpp Fri Mar 12 15:44:07 2010 +0200
@@ -810,6 +810,15 @@
DoTactileFeedBack(aRawEvent.Pos() - rect.iTl);
#endif // RD_TACTILE_FEEDBACK
iIsPenDown = ETrue;
+
+ // Fix bug HMNN-82CDU5
+ // When button downing event is happened, iIsMove is reset to EFalse
+ iIsMove = EFalse;
+
+ // Recording pointer that button is pressing down in at this time
+ iPointerDown = aRawEvent.Pos();
+ //
+
PostRawEvent(aRawEvent);
return ETrue;
}
@@ -841,6 +850,19 @@
}
if(iIsPenDown)
{
+
+ // Fix bug HMNN-82CDU5
+ // When the control key pressing down in is different with the control key pressing up
+ // and pointer moving event isn¡¯t happened,
+ // pointer moving event will is supplied
+ if(iPointerDown != aRawEvent.Pos() && !iIsMove)
+ {
+ TRawEvent rawEvent = aRawEvent;
+ rawEvent.Set( TRawEvent::EPointerMove );
+ OnRawPointerMove(rawEvent);
+ }
+ //
+
iIsPenDown = EFalse;
TRect rect(iSpritePosition, iSpriteSize);
@@ -848,6 +870,12 @@
{
//send pen up event immediately
SendRawEvent(aRawEvent);
+
+ // Fix bug HMNN-82CDU5
+ // When key pressing up event is completed, iIsMove is reset to EFalse.
+ iIsMove = EFalse;
+ //
+
return ETrue;
}
}
@@ -880,6 +908,11 @@
{
//give tactile feedback
+ // Fix bug HMNN-82CDU5
+ // When pointer moving event is happened, iIsMove is set to ETrue
+ iIsMove = ETrue;
+ //
+
PostRawEvent(aRawEvent);
return ETrue;
}
@@ -887,6 +920,12 @@
if(iIsPointerCaptured || iIsPenDown)
{
+
+ // Fix bug HMNN-82CDU5
+ // When pointer moving event is happened, iIsMove is set to ETrue
+ iIsMove = ETrue;
+ //
+
PostRawEvent(aRawEvent);
return ETrue;
}