--- a/fep/aknfep/src/AknFepUiInputStateCompletionLatinJapanese.cpp Fri Jul 23 16:49:01 2010 +0800
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,161 +0,0 @@
-/*
-* Copyright (c) 2002-2004 Nokia Corporation and/or its subsidiary(-ies).
-* All rights reserved.
-* This component and the accompanying materials are made available
-* under the terms of "Eclipse Public License v1.0""
-* which accompanies this distribution, and is available
-* at the URL "http://www.eclipse.org/legal/epl-v10.html".
-*
-* Initial Contributors:
-* Nokia Corporation - initial contribution.
-*
-* Contributors:
-*
-* Description:
-* Provides the TAknFepUiInputStateCompletionLatinJapanese methods.
-*
-*/
-
-
-
-
-
-
-
-
-
-
-
-
-// INCLUDE FILES
-#include "AknFepUiInputStateCompletionLatinJapanese.h"
-#include "AknFepUIManagerStateInterface.h" // MAknFepUIManagerStateInterface
-#include "AknFepManagerUIInterface.h" // MAknFepManagerUIInterface
-#include "AknFepCaseManager.h" // CAknFepCaseManager
-#include "AknFepGlobalEnums.h"
-
-#include <PtiDefs.h> // keys
-#include <PtiEngine.h>
-#include <PtiCompositionDataIF.h> // MPtiEngineCompositionDataInterface
-
-// CONSTANTS
-
-/**
-* TAknFepUiInputStateCompletionLatinJapanese class.
-*
-*/
-
-//============================ MEMBER FUNCTIONS ==============================
-
-// ---------------------------------------------------------------------------
-// TAknFepUiInputStateCompletionLatinJapanese::
-// TAknFepUiInputStateCompletionLatinJapanese
-// C++ default Constructor
-// ---------------------------------------------------------------------------
-//
-TAknFepUiInputStateCompletionLatinJapanese::TAknFepUiInputStateCompletionLatinJapanese(
- MAknFepUIManagerStateInterface* aOwner,
- MAknFepUICtrlContainerJapanese* aUIContainer)
- :TAknFepUiInputStateCompletionJapaneseMultitap(aOwner, aUIContainer)
- {
- }
-
-// ---------------------------------------------------------------------------
-// TAknFepUiInputStateCompletionJapaneseMultitap::HandleNumericShortKeyL
-// Handling short keypress events of the numeric and the star.
-// ---------------------------------------------------------------------------
-//
-TBool TAknFepUiInputStateCompletionLatinJapanese::HandleNumericShortKeyL(TInt aKey)
- {
- MAknFepManagerUIInterface* fepMan = iOwner->FepMan();
- TBool ret = ETrue;
- CommitInlineEditingCharacterL();
- iOwner->ChangeState(EInitial);
- if (!iOwner->IsQwerty())
- {
- fepMan->SimulateKeyEventL(aKey, ETrue);
- }
- return ret;
- }
-
-// ---------------------------------------------------------------------------
-// TAknFepUiInputStateCompletionLatinJapanese::CommitInlineEditingCharacterL
-// Commit inline editing string
-// ---------------------------------------------------------------------------
-//
-TBool TAknFepUiInputStateCompletionLatinJapanese::CommitInlineEditingCharacterL()
- {
- TBool ret = EFalse;
- MAknFepManagerUIInterface* fepMan = iOwner->FepMan();
- CPtiEngine* ptiEngine = iOwner->PtiEngine();
- if (!iOwner->IsQwerty()
- && iOwner->FepMan()->IsSupportsSecretText()
- && fepMan->IsFlagSet(CAknFepManager::EFlagInsideMultitapInlineEditingTransaction))
- {
- fepMan->CommitInlineEditL();
- ptiEngine->ClearCurrentWord();
- iData = 0;
- ret = ETrue;
- }
- else
- {
- const MPtiEngineCompositionDataInterface* data = ptiEngine->CompositionData();
- TPtrC text = data->CompletedString();
- if (text.Length() > 0)
- {
- // Update case without Qwerty
- if (!iOwner->IsQwerty())
- {
- UpdateCase(text);
- }
-
- // Commit a character
- fepMan->CommitInlineEditL(text, text.Length());
-
- // Update case with Qwerty
- if (iOwner->IsQwerty())
- {
- CAknFepCaseManager* caseMan = iOwner->CaseMan();
- caseMan->UpdateCase(ENullNaviEvent);
- }
-
- ptiEngine->ClearCurrentWord();
- iData = 0;
- ret = ETrue;
- }
- }
- return ret;
- }
-
-// ---------------------------------------------------------------------------
-// TAknFepUiInputStateCompletionLatinJapanese::HandleAuxKeyL
-// Handling auxiliary keypress events including OK and Backspace
-// ---------------------------------------------------------------------------
-//
-TBool TAknFepUiInputStateCompletionLatinJapanese::HandleAuxKeyL(TInt aKey,
- TKeyPressLength aLength)
- {
- TBool ret = ETrue;
- CPtiEngine* ptiEngine = iOwner->PtiEngine();
-
- if (aKey == EKeyOK
- || aKey == EStdKeyDevice3 /* 0xA7 */
- || aKey == EStdKeyEnter
- || aKey == EStdKeyNkpEnter)
- {
- TPtiEngineCommand ptiCommand = EPtiCommandUserActionComplete;
- if (aLength == ELongKeyPress)
- {
- ptiCommand = EPtiCommandUserActionAllComplete;
- }
- ptiEngine->HandleCommandL(ptiCommand);
- UpdateInlineEditingCharacterL();
- // OK-key or Enter-key shouldn't be consumed in Latin input.
- // Because OK-key or Enter-key might be used in application side.
- ret = EFalse;
- }
-
- return ret;
- }
-
-// End of file