textinput/peninputgenericvkb/src/peninputgenericvkbuistatestandby.cpp
changeset 0 eb1f2e154e89
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/textinput/peninputgenericvkb/src/peninputgenericvkbuistatestandby.cpp	Tue Feb 02 01:02:04 2010 +0200
@@ -0,0 +1,180 @@
+/*
+* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0""
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description:  Implementation of vkb ui standby state
+*
+*/
+
+
+// System includes
+#include <peninputcmd.h>
+#include <aknfeppeninputenums.h>
+#include <peninputdataprovider.h>
+#include <peninputlayoutcontext.h>
+#include <peninputdataconverter.h>
+#include <peninputlayoutbasecontrol.h>
+#include <peninputcommonlayoutglobalenum.h>
+
+// User includes
+#include "peninputgenericvkb.hrh"
+#include "peninputgenericvkbuistatestandby.h"
+#include "peninputgenericvkbenum.h"
+
+
+// ======== MEMBER FUNCTIONS ========
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::CPeninputUiStateVkbStandby
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+CPeninputUiStateVkbStandby::CPeninputUiStateVkbStandby( 
+    MPeninputUiStateMgr* aUiStateMgr, MPeninputLayoutContext* aContext )
+    : CPeninputUiStateBase( aUiStateMgr, aContext )
+    {
+    }
+       
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::NewL
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+CPeninputUiStateVkbStandby* CPeninputUiStateVkbStandby::NewL( 
+    MPeninputUiStateMgr* aUiStateMgr, MPeninputLayoutContext* aContext )
+    {
+    CPeninputUiStateVkbStandby* self = 
+        new ( ELeave ) CPeninputUiStateVkbStandby( aUiStateMgr, aContext );
+    CleanupStack::PushL( self );
+    self->Construct(); 
+    CleanupStack::Pop( self );
+
+    return self;
+    }  
+      
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::~CPeninputUiStateVkbStandby
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+CPeninputUiStateVkbStandby::~CPeninputUiStateVkbStandby()
+    {
+    }
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::HandleKeyEventL
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+TBool CPeninputUiStateVkbStandby::HandleKeyEventL( 
+    const TRawEvent& /*aData*/ )
+    {
+    return EFalse;
+    }    
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::HandleControlEvent
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+TBool CPeninputUiStateVkbStandby::HandleControlEvent( TInt aEventType, 
+    const TDesC& aEventData )
+    {
+    switch ( aEventType )
+        {
+        case EEventVirtualKeyUp:
+            {
+            return HandleVkbEvent( aEventType, aEventData );
+            }
+        case EPeninputLayoutEventBack:
+            {
+            return HandleBackEvent( aEventType, aEventData );
+            }
+            
+        case EPeninputLayoutEventLeftArrow:
+        case EPeninputLayoutEventRightArrow:
+            {
+            SendKey( aEventData );
+            return EFalse;
+            }            
+        case EPeninputLayoutEventTab:
+            {
+            return HandleTabEvent( aEventType, aEventData ); 
+            }
+        case EPeninputLayoutEventEnter:
+        case EPeninputLayoutEventSpace:
+            {
+            return HandleEnterSpaceEvent( aEventType, aEventData );
+            }
+        default:
+            return EFalse;
+        }
+    }      
+
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::HandleVkbEvent
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+TBool CPeninputUiStateVkbStandby::HandleVkbEvent( TInt /*aEventType*/, 
+    const TDesC& aEventData )
+    {
+    return SendKey( aEventData );
+    }
+    
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::HandleBackEvent
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+TBool CPeninputUiStateVkbStandby::HandleBackEvent( TInt /*aEventType*/, 
+    const TDesC& aEventData )
+    {
+    TInt latchedFlag = CPeninputDataConverter::AnyToInt
+                       (iContext->RequestData(EAkninputDataTypeLatchedSet));
+    if(!latchedFlag)
+        {
+        SendKey( aEventData );
+        }
+    return EFalse;
+    }
+    
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::HandleEnterSpaceEvent
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+TBool CPeninputUiStateVkbStandby::HandleEnterSpaceEvent( 
+    TInt /*aEventType*/, const TDesC& aEventData )
+    {
+    TInt latchedFlag = CPeninputDataConverter::AnyToInt
+                       (iContext->RequestData(EAkninputDataTypeLatchedSet));
+    if(!latchedFlag)
+        {
+        SendKey( aEventData );
+        }
+    
+    return EFalse;
+    }
+    
+// --------------------------------------------------------------------------
+// CPeninputUiStateVkbStandby::HandleTabEvent
+// (other items were commented in a header)
+// --------------------------------------------------------------------------
+//
+ TBool CPeninputUiStateVkbStandby::HandleTabEvent( 
+    TInt /*aEventType*/,  const TDesC& aEventData )
+    {
+    SendKey( aEventData );
+    return EFalse;
+    }
+