--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/textinput/peninputvkbcn/src/peninputvkbuistatemgr.cpp Tue Feb 02 01:02:04 2010 +0200
@@ -0,0 +1,189 @@
+/*
+* Copyright (c) 2002-2005 Nokia Corporation and/or its subsidiary(-ies).
+* All rights reserved.
+* This component and the accompanying materials are made available
+* under the terms of "Eclipse Public License v1.0""
+* which accompanies this distribution, and is available
+* at the URL "http://www.eclipse.org/legal/epl-v10.html".
+*
+* Initial Contributors:
+* Nokia Corporation - initial contribution.
+*
+* Contributors:
+*
+* Description: Implementation of the vkb ui state machine manager
+*
+*/
+
+
+// user includes
+#include "peninputvkbuistatemgr.h"
+#include "peninputvkblayoutcontext.h"
+
+#include "peninputvkb.hrh"
+#include "peninputvkbevent.h"
+#include "peninputvkbuistate.h"
+#include "peninputvkbuistatecompositionnochars.h"
+#include "peninputvkbuistatecompositionwithchars.h"
+#include "peninputvkbuistatestandby.h"
+#include "peninputvkbuistatestandbycn.h"
+#include "peninputvkbuistatestandbycnwithchars.h"
+
+// ======== MEMBER FUNCTIONS ========
+
+// Implementation of Class CAknFepVkbUiStateMgr
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::CAknFepVkbUiStateMgr
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+CAknFepVkbUiStateMgr::CAknFepVkbUiStateMgr(MAknFepVkbLayoutContext* aContext)
+ :iContext(aContext)
+ {
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::NewL
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+CAknFepVkbUiStateMgr* CAknFepVkbUiStateMgr::NewL(MAknFepVkbLayoutContext* aContext)
+ {
+ CAknFepVkbUiStateMgr* self = NewLC(aContext);
+ CleanupStack::Pop();
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::NewLC
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+CAknFepVkbUiStateMgr* CAknFepVkbUiStateMgr::NewLC(MAknFepVkbLayoutContext* aContext)
+ {
+ CAknFepVkbUiStateMgr* self = new ( ELeave ) CAknFepVkbUiStateMgr(aContext);
+ CleanupStack::PushL(self);
+ self->ConstructL(aContext);
+
+ return self;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::~CAknFepVkbUiStateMgr
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+CAknFepVkbUiStateMgr::~CAknFepVkbUiStateMgr()
+ {
+ delete iUiStateInitial;
+ delete iUiStateStandby;
+ delete iUiStateStandbycn;
+ delete iUiStateStandbyWitchChars;
+ delete iUiStateCompositionNoChars;
+ delete iUiStateCompositionWithChars;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::CurrentUiState
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::CurrentUiState()
+ {
+ return iCurrentState;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::SetCurrentUiState
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+void CAknFepVkbUiStateMgr::SetCurrentUiState(MAknFepVkbUiState* aUiState)
+ {
+ //First set the current state
+ iCurrentState = aUiState;
+
+ //Then change client vkb if current state is standbycn
+ if ( iCurrentState == UiStateStandbycn() )
+ {
+ iContext->SendEventToVkbControl(EVkbEventComposition2Standby,NULL);
+ }
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::UiStateInitial
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateInitial()
+ {
+ return iUiStateInitial;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::UiStateStandby
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateStandby()
+ {
+ return iUiStateStandby;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::UiStateStandbycn
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateStandbycn()
+ {
+ return iUiStateStandbycn;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::UiStateStandbycnWithChars
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateStandbycnWithChars()
+ {
+ return iUiStateStandbyWitchChars;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::UiStateCompositionNoChars
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateCompositionNoChars()
+ {
+ return iUiStateCompositionNoChars;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::UiStateCompositionWithChars
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+MAknFepVkbUiState* CAknFepVkbUiStateMgr::UiStateCompositionWithChars()
+ {
+ return iUiStateCompositionWithChars;
+ }
+
+// -----------------------------------------------------------------------------
+// CAknFepVkbUiStateMgr::ConstructL
+// (other items were commented in a header).
+// -----------------------------------------------------------------------------
+//
+void CAknFepVkbUiStateMgr::ConstructL(MAknFepVkbLayoutContext* aContext)
+ {
+ iUiStateInitial = CAknFepVkbUiState::NewL(this,aContext);
+ iUiStateStandby = CAknFepVkbUiStateStandby::NewL(this,aContext);
+ iUiStateStandbycn = CAknFepVkbUiStateStandbycn::NewL(this,aContext);
+ iUiStateStandbyWitchChars = CAknFepVkbUiStateStandbycnWithChars::NewL(this,aContext);
+ iUiStateCompositionNoChars = CAknFepVkbUiStateCompositionNoChars::NewL(this,aContext);
+ iUiStateCompositionWithChars = CAknFepVkbUiStateCompositionWithChars::NewL(this,aContext);
+ }
+
+// End Of File