--- a/textinput/peninputarc/inc/peninputlayoutcontrolinc/peninputlayoutbubblectrl.h Thu Aug 19 10:15:25 2010 +0300
+++ b/textinput/peninputarc/inc/peninputlayoutcontrolinc/peninputlayoutbubblectrl.h Tue Aug 31 15:31:50 2010 +0300
@@ -47,8 +47,6 @@
CFepUiLayout* aUiLayout,
TInt aCtrlId);
- inline void SetIconOffsetAndSize(
- const TSize& aOffset, const TSize& aSize );
IMPORT_C virtual void Draw();
IMPORT_C virtual void Hide(TBool aShowFlag);
@@ -86,16 +84,12 @@
IMPORT_C TBool IsShowing();
IMPORT_C void SetFrameDiff(TInt aLeftDiff,TInt aTopDiff,TInt aRightDiff,TInt aBottomDiff);
- inline void GetText( TDes& aText );
void Freeze();
void UnFreeze( TBool aUpdate = ETrue );
inline void SetTextColorIndex( TInt aTxtClrIndex );
inline TInt TextColorIndex() const;
-
- inline void SetLangCode( TInt aLangCode );
-
protected:
IMPORT_C CBubbleCtrl(const TRect& aRect,
CFepUiLayout* aUiLayout,
@@ -104,9 +98,6 @@
IMPORT_C void ConstructL(TInt aBmpId, TInt aMaskId);
private:
- TRect GetRect();
-
-private:
CFbsBitmap* iForgroundBmp;
CFbsBitmap* iForgroundBmpMask;
@@ -131,34 +122,8 @@
TBool iNeedRedraw; // redraw flag after text changed.
TInt iTextColorIndex;
- TSize iIconOffset;
- TSize iIconSize;
-
-public:
- IMPORT_C virtual void SetRect(const TRect& aRect);
- void SetBmpDevice(CFbsBitGc* aGc,CFbsBitmapDevice* aDevice);
- void CreateBmpDevL();
- inline void SetOffset(TPoint& aPt);
-protected:
- IMPORT_C void HandleResourceChange(TInt aType);
-private:
+ };
-
-private:
- CFbsBitmap* iBitmap;
- CFbsBitmap* iMaskBitmap;
-
- TPoint iOffset;
- TInt iReserved1;
-
- TInt iLangCode;
- };
-
-inline void CBubbleCtrl::SetOffset(TPoint& aPt)
- {
- iOffset = aPt;
- }
-
inline void CBubbleCtrl::SetTextColorIndex( TInt aTxtClrIndex )
{
iTextColorIndex = aTxtClrIndex;
@@ -168,22 +133,6 @@
{
return iTextColorIndex;
}
-inline void CBubbleCtrl::SetIconOffsetAndSize(
- const TSize& aOffset, const TSize& aSize )
- {
- iIconOffset = aOffset;
- iIconSize = aSize;
- }
-
-inline void CBubbleCtrl::GetText( TDes& aText )
- {
- aText.Copy( *iText );
- }
-
-inline void CBubbleCtrl::SetLangCode( TInt aLangCode )
- {
- iLangCode = aLangCode;
- }
class CTooltipBubbleCtrl: public CBubbleCtrl
{