/*
* Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0""
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: implement of class CpeninputsettingAppView
*
*/
#include <coemain.h>
#include <peninputsetting.rsg>
#include "peninputsettingAppView.h"
// Standard construction sequence
CpeninputsettingAppView* CpeninputsettingAppView::NewL(const TRect& aRect)
{
CpeninputsettingAppView* self = CpeninputsettingAppView::NewLC(aRect);
CleanupStack::Pop(self);
return self;
}
CpeninputsettingAppView* CpeninputsettingAppView::NewLC(const TRect& aRect)
{
CpeninputsettingAppView* self = new (ELeave) CpeninputsettingAppView;
CleanupStack::PushL(self);
self->ConstructL(aRect);
return self;
}
CpeninputsettingAppView::CpeninputsettingAppView()
{
// no implementation required
}
CpeninputsettingAppView::~CpeninputsettingAppView()
{
// no implementation required
}
void CpeninputsettingAppView::ConstructL(const TRect& aRect)
{
// Create a window for this application view
CreateWindowL();
// Set the windows size
SetRect(aRect);
// Activate the window, which makes it ready to be drawn
ActivateL();
}
// Draw this application's view to the screen
void CpeninputsettingAppView::Draw(const TRect& /*aRect*/) const
{
// Get the standard graphics context
CWindowGc& gc = SystemGc();
// Gets the control's extent
TRect rect = Rect();
// Clears the screen
gc.Clear(rect);
}