/*
* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0""
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of the hwr ui state machine (Standby State)
*
*/
// System includes
#include <peninputuistatemgr.h>
#include <aknfeppeninputenums.h> // ERangeNumber
#include <peninputlayoutcontext.h>
#include <peninputdataconverter.h>
#include <peninputcommonlayoutglobalenum.h>
#include <peninputlayoutbasecontrol.h>
// user includes
//#include "peninputhwrevent.h"
#include "peninputhwrarabic.hrh"
#include "peninputhwrarabiclayout.h"
#include "peninputhwrarabicdatamgr.h" // use data mgr
#include "peninputhwrarabicwindow.h" // use hwr window, which derived from base window
#include "peninputhwrarabicstatestandby.h"
// ======== MEMBER FUNCTIONS ========
// Implementation of Class CPeninputHwrBxAbStateStandby
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::NewL
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CPeninputHwrBxAbStateStandby* CPeninputHwrBxAbStateStandby::NewL(MPeninputUiStateMgr* aUiStateMgr,
MPeninputLayoutContext* aContext)
{
CPeninputHwrBxAbStateStandby* self = new ( ELeave ) CPeninputHwrBxAbStateStandby(aUiStateMgr,aContext);
CleanupStack::PushL(self);
self->Construct();
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::~CPeninputHwrBxAbStateStandby
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CPeninputHwrBxAbStateStandby::~CPeninputHwrBxAbStateStandby()
{
}
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::HandleKeyEventL
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputHwrBxAbStateStandby::HandleKeyEventL(const TRawEvent& /*aData*/)
{
return EFalse;
}
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::CPeninputHwrBxAbStateStandby
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CPeninputHwrBxAbStateStandby::CPeninputHwrBxAbStateStandby(MPeninputUiStateMgr* aUiStateMgr,
MPeninputLayoutContext* aContext)
:CPeninputHwrBxAbStateBase(aUiStateMgr,aContext)
{
}
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::HandleVkbEvent
// pseudo virual key (hwr 1 char)
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputHwrBxAbStateStandby::HandleVkbEvent(TInt /*aEventType*/, const TDesC& aEventData)
{
TBool rs = SendKey(aEventData);
return rs;
}
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::HandleBackEvent
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputHwrBxAbStateStandby::HandleBackEvent(TInt /*aEventType*/, const TDesC& aEventData)
{
return SendKey(aEventData);
}
// --------------------------------------------------------------------------
// CPeninputUiStateHwrStandby::HandleControlEventPenL
// (other items were commented in a header)
// --------------------------------------------------------------------------
//
void CPeninputHwrBxAbStateStandby::HandleControlEventPenL( TInt aEventType,
const TDesC& aEventData, CPeninputHwrBxAbLayout& aUiLayout, TDes& /*aCharCode*/, TBool& aHandled )
{
aHandled = EFalse;
switch (aEventType)
{
case EPeninputLayoutEventBack:
{
HandleBackEvent( aEventType, aEventData );
aHandled = ETrue;
}
break;
case EEventHwrStrokeStarted:
{
aUiLayout.UiStateMgr()->SetCurrentUiState(EPeninputHwrBxAbStateBeginWriting);
static_cast<CPeninputHwrBxAbWnd*>(aUiLayout.LayoutWindow())->OnStrokeStarted();
aHandled = ETrue;
}
break;
case EEventIcfPointerUpEvent:
{
TInt dataType = CPeninputDataConverter::AnyToInt(aUiLayout.RequestData( EPeninputDataTypeCurrentRange ));
if (dataType == ERangeNative)
{
static_cast<CPeninputHwrBxAbWnd *>(aUiLayout.LayoutWindow())->ResetAndShowDropdownList();
aHandled = ETrue;
}
}
break;
default:
break;
}
}
// -----------------------------------------------------------------------------
// CPeninputHwrBxAbStateStandby::HandleEnterSpaceTabEvent
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputHwrBxAbStateStandby::HandleEnterSpaceTabEvent(TInt /*aEventType*/, const TDesC& aEventData)
{
TInt permittedRange = CPeninputDataConverter::AnyToInt
( iContext->RequestData( EPeninputDataTypePermittedRange ) );
if (permittedRange == ERangeNumber)
{
return ETrue;
}
else
{
return SendKey(aEventData);
}
}
// End Of File