/*
* Copyright (c) 2002-2007 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0""
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description: Implementation of the vkb ui state machine (Chinese Standby State)
*
*/
// System includes
#include <peninputuistatemgr.h>
// user includes
#include "peninputvkbuistatestandbyjp.h"
#include "peninputvkbuistatetype.h" // UI state
// ======== MEMBER FUNCTIONS ========
// Implementation of Class CPeninputVkbUiStateStandbyjp
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::NewL
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CPeninputVkbUiStateStandbyjp* CPeninputVkbUiStateStandbyjp::NewL(MPeninputUiStateMgr* aUiStateMgr,
MPeninputLayoutContext* aContext)
{
CPeninputVkbUiStateStandbyjp* self = new ( ELeave ) CPeninputVkbUiStateStandbyjp(aUiStateMgr,aContext);
CleanupStack::PushL(self);
self->Construct();
CleanupStack::Pop(self);
return self;
}
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::~CPeninputVkbUiStateStandbyjp
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CPeninputVkbUiStateStandbyjp::~CPeninputVkbUiStateStandbyjp()
{
}
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::HandleKeyEventL
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputVkbUiStateStandbyjp::HandleKeyEventL(const TRawEvent& /*aData*/)
{
return EFalse;
}
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::CPeninputVkbUiStateStandbyjp
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CPeninputVkbUiStateStandbyjp::CPeninputVkbUiStateStandbyjp(MPeninputUiStateMgr* aUiStateMgr,
MPeninputLayoutContext* aContext)
:CPeninputVkbUiState(aUiStateMgr,aContext)
{
}
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::HandleVkbEvent
// (other items were commented in a header).
// return False --->iVkbWindow->HandleControlEvent() by UiLayout
// -----------------------------------------------------------------------------
//
TBool CPeninputVkbUiStateStandbyjp::HandleVkbEvent(TInt /*aEventType*/,
const TDesC& /*aEventData*/)
{
// change state only
iUiStateMgr->SetCurrentUiState( iUiStateMgr->GetUiState(EPeninputVkbUiStateWithTransitoryChars) );
return EFalse;
}
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::HandleBackEvent
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputVkbUiStateStandbyjp::HandleBackEvent(TInt /*aEventType*/,
const TDesC& aEventData)
{
return SendKey(aEventData);
}
// -----------------------------------------------------------------------------
// CPeninputVkbUiStateStandbyjp::HandleEnterSpaceTabEvent
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
TBool CPeninputVkbUiStateStandbyjp::HandleEnterSpaceTabEvent(TInt /*aEventType*/,
const TDesC& aEventData)
{
return SendKey(aEventData);
}
// End Of File