/*
* Copyright (c) 2005 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0""
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
* Provides the TAknFepInputStateInitialChineseGenericHalfQwerty definition.
*
*/
#ifndef AKNFEPUIINPUTSTATEINITIALCHINESEGENERICHALFQWERTY_H_
#define AKNFEPUIINPUTSTATEINITIALCHINESEGENERICHALFQWERTY_H_
#include "AknFepUiInputStateHalfQwerty.h"
class TAknFepInputStateInitialChineseGenericHalfQwerty :
public TAknFepInputStateHalfQwerty
{
public:
/**
* C++ default constructor
*
* @since S60 v3.2.3
* @param aOwner Pointer to UI manager state interface
* @param aUIContainer Pointer to Chinese UI container
*/
TAknFepInputStateInitialChineseGenericHalfQwerty(
MAknFepUIManagerStateInterface* aOwner, TInt aMode );
/**
* Handle system key press event
*
* @since S60 v3.2.3
* @param aKey System key
* @param aLength Key press length
* @return ETrue if handle, otherwise this class do not handle this key
*/
TBool HandleKeyL( TInt aKey, TKeyPressLength aLength );
private:
/**
* to check whether the key stroke is the sct key or not
*
* @since S60 v3.2.3
* @param aKey System key
* @return ETrue if it is the sct key , otherwise not
*/
TBool IsSCTKey( TInt aKey );
/**
* to check whether the key stroke is a character key or not
*
* @since S60 v3.2.3
* @param aKey System key
* @return ETrue if it is a character key , otherwise not
*/
TBool IsCharacter( TInt aKey );
/**
* Handle the shift key envent
*
* @since S60 v3.2.3
* @param aKey System key
* @param aLength Key press length
* @return ETrue if handle, otherwise this class do not handle this key
*/
TBool HandleKeyByShiftOrCharPressedL( TInt aKey, TKeyPressLength aLength );
/**
* to check whether the key stroke is a emotion key or not
*
* @since S60 v3.2.3
* @param aKey System key
* @return ETrue if it is a emotion key , otherwise not
*/
TBool HandleEmotionKeyL( TInt aKey, TKeyPressLength aLength );
/**
* to check whether the key is a Multitap key or not
*
* @since S60 v3.2.3
* @param aKey System key
* @return ETrue if it is a Multitap key , otherwise not
*/
TBool IsMultitapkey( TInt aKey );
};
#endif /*AKNFEPUIINPUTSTATEINITIALCHINESEGENERICHALFQWERTY_H_*/
//end of the file