realtimenetprots/sipfw/SIP/ConnectionMgr/src/TTCPMsgContentStart.cpp
changeset 0 307788aac0a8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/realtimenetprots/sipfw/SIP/ConnectionMgr/src/TTCPMsgContentStart.cpp	Tue Feb 02 01:03:15 2010 +0200
@@ -0,0 +1,191 @@
+// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Name        : TTCPMsgContentStart.cpp
+// Part of     : ConnectionMgr
+// Implementation
+// Version     : SIP/4.0
+//
+
+
+
+#include "TTCPMsgContentStart.h"
+#include "sipmessage.h"
+#include "SipAssert.h"
+#include "MMsgAssemblerContext.h"
+#include "MSigCompController.h"
+#include "CSIPMsgAssembler.h"
+
+
+// ----------------------------------------------------------------------------
+// TTCPMsgContentStart::DataReceivedL
+// ----------------------------------------------------------------------------
+//
+void TTCPMsgContentStart::DataReceivedL( TPtr8 aData, TUint&  aNextLength )
+	{
+	CSIPMessage* message = iMsgAssembler.Message();
+	
+	// panic if message == 0 in debug mode. leaves in release mode.
+	__SIP_ASSERT_LEAVE( message, KErrGeneral );
+	// panic if there is no content length in debug mode. 
+	// leaves in release mode.                
+	__SIP_ASSERT_LEAVE( message->HasAnnouncedContentLength(), 
+	                    KErrGeneral );	     
+
+	TUint contentLen = message->AnnouncedContentLength();
+	
+	// panic if content length <= 0 in debug mode. 
+	// leaves in release mode.                
+	__SIP_ASSERT_LEAVE( contentLen > 0, KErrGeneral );	 
+	
+    // if message contains already some content, received data is complementing
+	// it. this kind of situation might occur when sigcomp splits too big sip 
+	// message to pieces
+	if ( message->Content().Length() > 0 )
+	    {
+        iMsgAssembler.MsgBuffer().InsertL( iMsgAssembler.MsgBuffer().Size(), 
+                                           message->Content() ); 
+        iMsgAssembler.MsgBuffer().Compress();
+                                           
+        // remove old uncomplete content
+        HBufC8* uncompletedContent = message->TakeContentOwnershipL(); 
+        delete uncompletedContent;          
+	    }
+		
+	if ( iMsgAssembler.SigComp().IsSupported() &&
+	     iMsgAssembler.IsSigComp() &&
+	     HandleComplementingSigCompDataL( aData, aNextLength, contentLen ) )
+		{
+	    return;
+		}
+	
+	if ( iMsgAssembler.MsgBuffer().Size() > 0 )
+		{
+		// insert received data to msg buffer.
+		iMsgAssembler.MsgBuffer().InsertL(
+						        	iMsgAssembler.MsgBuffer().Size(), aData );
+		iMsgAssembler.MsgBuffer().Compress();
+		// delete the content of received data
+		aData.Delete( 0, aData.Length() ); 
+
+		TPtr8 bufPtr = iMsgAssembler.MsgBuffer().Ptr( 0 );
+		
+		// check if the msg buffer contains the whole content, if so
+		// copy the msg buffer to new data buffer, clean the msg buffer
+		// and enter to msg content end state.
+		if ( contentLen <= static_cast< TUint >( bufPtr.Length() ) )
+			{
+			HBufC8* newData = HBufC8::NewLC( bufPtr.Length() );
+		    // copy the msg buffer data  new data 
+	    	TPtr8 newDataPtr = newData->Des();		    
+	   		// delete the content of received data
+			aData.Delete( 0, aData.Length() ); 
+		    newDataPtr.Append(iMsgAssembler.MsgBuffer().Ptr(0));
+		    // clean the msg buffer
+			iMsgAssembler.MsgBuffer().Reset();
+			iMsgAssembler.MsgBuffer().Compress();	
+			
+		    iMsgAssembler.ChangeState( MMsgAssemblerContext::EMsgContentEnd );
+			iMsgAssembler.CurrentState().DataReceivedL( newDataPtr, 
+			                                            aNextLength );
+		    CleanupStack::PopAndDestroy( newData );
+			}
+		// if the msg buffer contains not enough content, ask the next
+		// length to be received.
+		else
+			{
+			aNextLength = contentLen - aData.Length();
+			}
+		}
+	else if ( contentLen <= static_cast< TUint >( aData.Length() ) )
+		{
+		iMsgAssembler.ChangeState(MMsgAssemblerContext::EMsgContentEnd);
+		iMsgAssembler.CurrentState().DataReceivedL( aData, aNextLength );
+		}
+	else
+		{
+		iMsgAssembler.MsgBuffer().InsertL(
+									iMsgAssembler.MsgBuffer().Size(), aData );
+		iMsgAssembler.MsgBuffer().Compress();
+		aNextLength = contentLen - aData.Length();
+		}
+	}
+
+// ----------------------------------------------------------------------------
+// TTCPMsgContentStart::HandleComplementingSigCompDataL
+// ----------------------------------------------------------------------------
+//
+TBool TTCPMsgContentStart::HandleComplementingSigCompDataL( 
+    TPtr8 aData, 
+    TUint& aNextLength,
+    TInt aAnnouncedContentLen )
+    {
+    // If still receiving compressed data, current contents have to be
+    // stored until we come back from comp states, in sigcomp point of
+    // view message can be complete but it ain't necessary complete
+    // in sip point of view. All data in aData or msgbuffer are not 
+    // necessarily decompressed - these have to be taken with us when 
+    // going back to decompression states
+    
+    TInt unconsumedBytes( iMsgAssembler.UnConsumedBytes() );
+    
+    TPtr8 msgBufPtr( iMsgAssembler.MsgBuffer().Ptr( 0 ) );
+    HBufC8* content = NULL;
+    
+    TInt decompressedDataLen = aData.Length() - unconsumedBytes;
+    
+   	__SIP_ASSERT_LEAVE( decompressedDataLen > 0, KErrGeneral );
+   	
+   	TInt msgBufLen( msgBufPtr.Length() );
+    TInt decompressedLen( msgBufLen + decompressedDataLen );
+   	if ( aAnnouncedContentLen <= decompressedLen )
+   	    {
+   	    // Enough decompressed content data
+   	    return EFalse;
+   	    }
+      
+    // Store decompressed data to message content
+    if ( msgBufLen > 0 )
+        {
+        content = HBufC8::NewL( decompressedLen );
+        TPtr8 contentPtr( content->Des() );
+        contentPtr.Copy( msgBufPtr );
+        contentPtr.Append( aData.Left( decompressedDataLen ) );
+        }
+    else
+        {
+        content = aData.Left( decompressedDataLen ).AllocL();
+        }
+    
+    // Remove decompressed data which was stored to content   
+    aData.Delete( 0, decompressedDataLen ); 
+        
+     // Clean msgbuffer
+   	iMsgAssembler.MsgBuffer().Reset();
+    iMsgAssembler.MsgBuffer().Compress();
+    	   
+    iMsgAssembler.SetUnConsumedBytes( 0 );
+    
+    CSIPMessage* message = iMsgAssembler.Message();
+    message->SetContent( content ); // ownership is transferred
+	content = NULL;
+	
+	aNextLength = CSIPMsgAssembler::EMsgBufferSize;
+	
+	iMsgAssembler.ChangeState( MMsgAssemblerContext::ECompMsgStart );
+	iMsgAssembler.CurrentState().DataReceivedL( aData, aNextLength );
+	
+	return ETrue;
+    }
+
+// End of File