realtimenetprots/sipfw/SIP/ServerResolver/src/CSIPResolvingResult.cpp
changeset 0 307788aac0a8
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/realtimenetprots/sipfw/SIP/ServerResolver/src/CSIPResolvingResult.cpp	Tue Feb 02 01:03:15 2010 +0200
@@ -0,0 +1,126 @@
+// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
+// All rights reserved.
+// This component and the accompanying materials are made available
+// under the terms of "Eclipse Public License v1.0"
+// which accompanies this distribution, and is available
+// at the URL "http://www.eclipse.org/legal/epl-v10.html".
+//
+// Initial Contributors:
+// Nokia Corporation - initial contribution.
+//
+// Contributors:
+//
+// Description:
+// Name          : CSIPResolvingResult.cpp
+// Part of       : ServerResolver
+// Version       : SIP/4.0 
+//
+
+
+
+#include "sipstrings.h"
+#include "sipstrconsts.h"
+#include "CSIPResolvingResult.h"
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::CSIPResolvingResult
+// ----------------------------------------------------------------------------
+//
+CSIPResolvingResult::CSIPResolvingResult( TInetAddr aAddr,
+										  RStringF aProtocol,
+										  TBool aForceUDP ) 
+ : iProtocol( aProtocol ),
+   iAddr( aAddr ),
+   iFailed( EFalse ),
+   iForceUDP( aForceUDP )
+	{
+    }
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::NewLC
+// ----------------------------------------------------------------------------
+//
+CSIPResolvingResult* CSIPResolvingResult::NewLC( TInetAddr aAddr,
+												 RStringF aProtocol,
+												 TBool aForceUDP )
+	{
+	if ( aForceUDP && aProtocol != SIPStrings::StringF( SipStrConsts::EUDP ) )
+		{
+		User::Leave( KErrArgument );
+		}	
+	CSIPResolvingResult* self = new ( ELeave ) CSIPResolvingResult( aAddr,
+																    aProtocol,
+																    aForceUDP );
+	CleanupStack::PushL( self );
+	return self;
+	}
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::~CSIPResolvingResult
+// ----------------------------------------------------------------------------
+//
+CSIPResolvingResult::~CSIPResolvingResult()
+	{
+	iProtocol.Close();
+    }
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::Address
+// ----------------------------------------------------------------------------
+//
+TInetAddr& CSIPResolvingResult::Address()
+	{
+	return iAddr;
+	}
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::Protocol
+// ----------------------------------------------------------------------------
+//
+RStringF CSIPResolvingResult::Protocol()
+	{
+	return iProtocol;
+	}
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::SetProtocol
+// ----------------------------------------------------------------------------
+//
+TInt CSIPResolvingResult::SetProtocol( RStringF aProtocol )
+	{
+	if ( ForceUDP() && aProtocol != SIPStrings::StringF( SipStrConsts::EUDP ) )
+		{
+		return KErrArgument;
+		}
+
+	iProtocol.Close();
+	iProtocol = aProtocol.Copy();
+	return KErrNone;
+	}
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::SetFailed
+// ----------------------------------------------------------------------------
+//
+void CSIPResolvingResult::SetFailed( TBool aFailed )
+	{
+	iFailed = aFailed;
+	}
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::Failed
+// ----------------------------------------------------------------------------
+//
+TBool CSIPResolvingResult::Failed()
+	{
+	return iFailed;
+	}
+
+// ----------------------------------------------------------------------------
+// CSIPResolvingResult::ForceUDP
+// ----------------------------------------------------------------------------
+//
+TBool CSIPResolvingResult::ForceUDP()
+	{
+	return iForceUDP;
+	}