// Copyright (c) 2004-2009 Nokia Corporation and/or its subsidiary(-ies).
// All rights reserved.
// This component and the accompanying materials are made available
// under the terms of "Eclipse Public License v1.0"
// which accompanies this distribution, and is available
// at the URL "http://www.eclipse.org/legal/epl-v10.html".
//
// Initial Contributors:
// Nokia Corporation - initial contribution.
//
// Contributors:
//
// Description:
//
// INCLUDE FILES
#include "SIPExSIPTerminatingState.h"
#include "SIPExSIPEngine.h"
// ============================ MEMBER FUNCTIONS ===============================
// -----------------------------------------------------------------------------
// CSIPExSIPTerminatingState::CSIPExSIPTerminatingState
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
CSIPExSIPTerminatingState::CSIPExSIPTerminatingState()
{
}
// -----------------------------------------------------------------------------
// CSIPExSIPTerminatingState::~CSIPExSIPTerminatingState
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
EXPORT_C CSIPExSIPTerminatingState::~CSIPExSIPTerminatingState()
{
}
// -----------------------------------------------------------------------------
// CSIPExSIPTerminatingState::NewL()
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
EXPORT_C CSIPExSIPTerminatingState* CSIPExSIPTerminatingState::NewL()
{
CSIPExSIPTerminatingState* self =
new (ELeave) CSIPExSIPTerminatingState();
return self;
}
// -----------------------------------------------------------------------------
// CSIPExSIPTerminatingState::LinkStates()
// (other items were commented in a header).
// -----------------------------------------------------------------------------
//
void CSIPExSIPTerminatingState::LinkStates(
CSIPExSIPStateBase& aIdleState )
{
iIdleState = &aIdleState;
}
// -----------------------------------------------------------------------------
// CSIPExSIPTerminatingState::ResponseReceivedL()
// (other items were commented in a header).
// -----------------------------------------------------------------------------
void CSIPExSIPTerminatingState::ResponseReceivedL(
CSIPExSIPEngine& aEngine,
CSIPClientTransaction& aTransaction )
{
const CSIPResponseElements* respElem = aTransaction.ResponseElements();
if ( respElem->StatusCode() == 200 )
{
aEngine.Observer()->SessionEnded();
aEngine.ClearClientTx();
aEngine.SetCurrentState( iIdleState );
}
else
{
// Hmmm...
}
}
// End of file